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Old 04-11-11, 09:06 AM   #121
stoianm
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Quote:
Originally Posted by naights View Post
Hi:

Thx to BigReg (master) I have little fix for QR1 dark walls, he added EnvMappingCtrl to QR1_walls, so now I can add new reflectcube.dds to light up the walls, for now seems that the "trick" is working...

Bye
awsome
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Old 04-16-11, 09:08 AM   #122
NONONO
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naights then you realize Naights Submarine Textures (interior) 1.2?
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Old 04-16-11, 09:59 AM   #123
naights
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Hi:

Quote:
Originally Posted by NONONO View Post
Realize? if you mean release date... nothing for now, will take longer because I want to release with BigReg.

Bye
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Old 04-27-11, 03:29 PM   #124
naights
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Hi:

I tryed to remove the green "tint" that the stock game have, adding little 636363 rgb hue color and 7F7F7F rgb for the photofilter, this adds more saturated interior (grey color).

I added little more light to the sub, reduced the contrast and added little more Brightness (the darkness problem will persist on some areas)

After lot of light and color testings, this will be the final look for V1.2 (1920x1080 screenshots)







Bye !!
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Old 04-28-11, 07:54 AM   #125
naights
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Hi:

Added Black & White preset as optional mod, maybe someone likes playing like "old films".





Quote:
Originally Posted by TheBeast View Post
Would it be possible to make the Radio Room Red Lamp light brighter?

I can not read the Bearing on the Radar Bearing Wheel at night with Red Lamp as it is.


White Light Table Lamp is missing. it should be on right side of Picture. The White light is there in SH4 but not SH5.
Fixed on my latest test version, at least in my monitor are readable.

Bye !!
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Old 04-28-11, 08:39 AM   #126
Zedi
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Heh.. would be awesome if one day we could link the interior lights to the damage, so the light could switch off or blink in the damaged compartments and then give the player a flashlight .. now that would be something truly awesome.
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Old 04-28-11, 08:47 AM   #127
stoianm
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Quote:
Originally Posted by naights View Post
Hi:

Added Black & White preset as optional mod, maybe someone likes playing like "old films".







Fixed on my latest test version, at least in my monitor are readable.

Bye !!
it is awsome the filter from colorcorection that you made... but you should told me sooner... i spend to much time to make that hunderds diferent colors for env... now maybe i will chose to play black and white... no need for my env mod.... just kidind... can you send me your hdr_exterior.cfg ... i like to see how it looks like in game
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Old 04-28-11, 12:35 PM   #128
oscar19681
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Quote:
Originally Posted by Zedi View Post
Heh.. would be awesome if one day we could link the interior lights to the damage, so the light could switch off or blink in the damaged compartments and then give the player a flashlight .. now that would be something truly awesome.
Realistic to!! On the sh2 disc there was a personal account of a u-boat ace that they lost the lights to damage and they needed a flash-light to see what the depth was.
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Old 07-29-11, 01:35 PM   #129
naights
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Hi:

Uploaded V1.2 (Public Unfinished Version)

Go first post for details and download link.

Bye !!
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Old 07-29-11, 01:50 PM   #130
Magic1111
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Quote:
Originally Posted by naights View Post
Hi:

Uploaded V1.2 (Public Unfinished Version)

Go first post for details and download link.

Bye !!
WOW, many thanks Naights ! Looks awesome !

Best regards,
Magic
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Old 07-29-11, 08:18 PM   #131
KING111
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thanks m8
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Old 07-29-11, 10:35 PM   #132
Paris_England
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TY Naights! Great textures
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Old 07-30-11, 10:49 AM   #133
Stormfly
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nice to know that youre back Naights, your textures are so scaring... love them THX !
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Old 07-30-11, 12:49 PM   #134
mia389
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Yes, Me to

They are great! Keep up the good work
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Old 08-04-11, 04:18 AM   #135
Sgtmonkeynads
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This is the best thing since the electric torpedo !
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