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Old 03-29-10, 07:35 PM   #121
Able72
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What is the Deal Breaker for me?

Well, given the modders seem to be able to fix anything given enough time (look at what SH3 and SH4 have become given a few years in the modders hands) nothing would be a deal breaker in the long run.

But, to really direct attention to the issue at hand, in order my problems with SH5 that I believe Ubi needs to fix are as follows:

1. The DRM. requiring a constant internet connection is crap. This needs to go pronto.
2. The AI for all ships. When attacking a convoy the escorts barely react and the other merchants keep steaming straight on course as if nothing has happened.
3. I've been run over twice by DD's and managed to sink both of them with minimal damage to my own sub. This should not be. In both cases I should have been dead. Hosed, and toasted.
4. The UI and requiring me to 'run about the sub' in FPS fashion to issue orders to my crew. Thank God for TheDarkwraiths UI mod. After 2 hours of play, I shelved my copy of SH5 till his UI mod came out.
5. The Damage model needs to be reworked. Again, I have literally been run over by two DD's while at periscope depth. I should have been sunk both times but the sub was barely damaged after the collision.
6. The campaign needs to be reworked and improved. I like the idea of a dynamic campaign where my impact on the tonnage war makes a difference in the outcome of the war.
7. More ship types. More merchant vessels, more cruiser/capitol ships and a few private vessels would be nice as well (anyone else miss sinking the small French sailing vessels in SH3? That's why Subs have Deck Guns. )
8. Harbor life. I"m not so keen on the 'band seeing you off to patrol' but some harbor life would be good.
9. My Das Boot 'uniform'. You know the one's, flannel shirts and leather jackets for everyone
10. A Random 'load/mission load' screen (from images I've selected)

Yup. That about sums it up.
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Old 03-11-11, 06:21 AM   #122
UBOOT_fan
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Quote:
Originally Posted by mookiemookie View Post
The ships carrying war supplies have visible tanks and trucks on the decks. In fact, that's how you tell which ones you're to sink in the "War Supplies" mission in the Happy Times campaign.
That's not true, the war supplies ships looks exactly like...Liberty cargo, but in the CFG file they have different "names":

KL=Large Steamer
KLWarSupplies=Large Steamer (War Supplies)
LL=Liberty Cargo
LLWarSupplies=Liberty Ship (War Supplies)

There are NO ships exhibiting tanks etc , at least not with 1.2 patch. If you have a pic to support what you are saying, I would like to see them...



UPDATE

I was wrong it seems...The ships with war supplies HAVE each 2 tanks on the back deck. My apologies!



Last edited by UBOOT_fan; 03-11-11 at 08:37 AM.
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Old 03-11-11, 07:21 AM   #123
Zedi
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Is true, did those missions many times. There are ships with tanks nor trucks on deck, those are considered war supply ships.
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Old 03-11-11, 07:46 AM   #124
oscar19681
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Quote:
Originally Posted by mookiemookie View Post
The Type VII only deal is very bad. The crew management (not managing transfers and whatnot) is bad....real captains had to deal with losing key personnel and having green recruits after every patrol.
I have to agree with you , only one u-boat type and the total lack of any real crew managment. In sh-3/4 you really had the feeling the crew mattered and contibuted to the game. You could have your crew specialize in certain skills. In sh-5 this concept is totally ripped out of the game for some reason and gave us some cheap x-box point upgrade system for the crew and medals (or should i say medal) are given to the crew while on patroll. Also the crew cannot die and you are stuck with the same crew for the duration of the time you play the game.
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Old 03-19-11, 10:28 PM   #125
Nimbus
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Hi.

My 2 penneth - having not actually played SH5 yet. I've played SH3 for years and love the mods provided by the community. What is concerning me about SH5 is some of the comments on here regarding the atmosphere of the game. I've never been a hardcore player - I'm auto TDC all the way I'm afraid - but the number one thing I love about SH3 is the tension the game can create, and the immersion it gives me. The way the crew react, sitting at the hydrophone station listening for screws, hearing said screws overhead and not having a clue whether or not you will survive the next two minutes - that kind of thing.

If that has been compromised I will definitely not be buying SH5, at least until the modders/dev team have sorted it out. I await news with hope.
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Old 03-19-11, 10:42 PM   #126
TheDarkWraith
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Quote:
Originally Posted by Nimbus View Post
Hi.

My 2 penneth - having not actually played SH5 yet. I've played SH3 for years and love the mods provided by the community. What is concerning me about SH5 is some of the comments on here regarding the atmosphere of the game. I've never been a hardcore player - I'm auto TDC all the way I'm afraid - but the number one thing I love about SH3 is the tension the game can create, and the immersion it gives me. The way the crew react, sitting at the hydrophone station listening for screws, hearing said screws overhead and not having a clue whether or not you will survive the next two minutes - that kind of thing.

If that has been compromised I will definitely not be buying SH5, at least until the modders/dev team have sorted it out. I await news with hope.
You want gripping and tension? Put my IRAI to the test. I bet you die within a short time of the escorts finding you

Last edited by TheDarkWraith; 03-19-11 at 11:42 PM.
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