![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
View Poll Results: Will you still use Damage Control now that 1.4 will have hull damage displayed? | |||
Yes |
![]() ![]() ![]() ![]() |
124 | 87.32% |
No |
![]() ![]() ![]() ![]() |
18 | 12.68% |
Voters: 142. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
![]() |
#121 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
|
![]()
Thanks for the updates, billko. Keep up the good work. I never could remember what date I was on during a patrol, now I don't have to go looking through the log file.
![]() |
![]() |
![]() |
![]() |
#122 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
|
![]()
Ok, I've installed v. 1.0.6.0 and now it says:"SubPac: Unknown" as soon as I'm stationed at Midway. While I was stationed at Pearl it corectly said "SubPac: Pearl Harbor, Hawaii".
|
![]() |
![]() |
![]() |
#123 | |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]() Quote:
You can send it to: billko@worldnet.att.net. I don't know what else to do... Bill
__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
|
![]() |
![]() |
![]() |
#124 |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]()
Thank you, Digital Trucker, for sending me the much needed files. I see what the problem is and I can actually fix it now. (The flotillas.upc file is jacked up - the info is organized as an .ini file, and all the new bases have no space separating the key from the value.)
It's an easy fix, I'll try to get to it ASAP. For those of you who can't wait, you can edit the flotillas.upc file. Just add spaces where they should go and you should be just fine. Hint: Take a look at the info from one of the original bases and you'll see what it's supposed to look like. Bill
__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
![]() |
![]() |
![]() |
#125 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
|
![]()
I'm glad you saw what the problem was, 'cause I didn't have a clue :rotfl: . Since the game indicates your base with a slanted anchor instead of the upright one, it's not really that big a deal (to me, at least), but I'm glad you got what you needed out of the files to handle it.
Keep up the good work ![]() |
![]() |
![]() |
![]() |
#126 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
|
![]()
Great that you found the problem, but as Digital_Trucker said: It's not a big deal since SH4 now shows our home base.
![]() |
![]() |
![]() |
![]() |
#127 |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]()
This should put the flotilla/base problem to rest for good.
![]() http://users.gotsky.com/kaf/damage%20control/ Have fun! Bill PS - how do you like the way the in-game time and date update now? It's not perfect, but I found it usually works quite well when you make a save under pressure as updates via the text log are constantly coming in, giving DC an in-game time accuracy to within a few minutes of actual in-game time. Sometimes I like to save my progress during particularly boring parts to guard against game crashes, and the time/date can be days behind. In that case, I just give some sort of command (usually "return to course") just before saving, so I have an in-game time/date stamp.
__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
![]() |
![]() |
![]() |
#128 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
|
![]()
Excellent
![]() ![]() |
![]() |
![]() |
![]() |
#129 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
|
![]()
I remember SH1 having a bathythermograph that you could actually look at. It was a good game for only being 2D... except for manual targeting.
__________________
MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
![]() |
![]() |
![]() |
#130 |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]()
Contrary to what a major increment in the version implies, there is nothing major that has changed. There is a special dedication to LeoVampire/Dave, but that’s about it. The reason for the jump to 1.1 is so that Dave could have a major rev all to himself. Kind of like a collector’s edition.
![]() For those who don’t know who Dave was, he was the driving force behind the awesome “Reflections on the Water” mod, and he passed away earlier this month. He had several life-threatening ailments, and one of them finally caught up to him and overtook him in his prime. He will be missed as a modder and as a great guy. http://users.gotsky.com/kaf/damage%20control/ Bill
__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
![]() |
![]() |
![]() |
#131 |
Gunner
![]() Join Date: Aug 2005
Location: New York city
Posts: 98
Downloads: 211
Uploads: 0
|
![]()
Using 1.1 and now every time I open the analyzer I get this message:
Unhand led exception has occurred in your application. If you click continue the application will ignore this error and attempt to continue. If you Quit, it will close. Start index cannot be larger than the length of string. Parameter name: Startindex. Also mentions something about a JIT DebTo enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Any help will be appreciated. BTW I'm using TM overhauled. |
![]() |
![]() |
![]() |
#132 | |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]() Quote:
Bill
__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
|
![]() |
![]() |
![]() |
#133 |
Gunner
![]() Join Date: Aug 2005
Location: New York city
Posts: 98
Downloads: 211
Uploads: 0
|
![]()
Yes I have. Until now no problems. This just appeared. Only changes is TM Overhaul. Can't remember if this message appeared prior to TM Overhaul. However, I was using TM' mods then. Hope this helps.
|
![]() |
![]() |
![]() |
#134 | |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]() Quote:
Therefore, it's a bug that must be resolved. I see that TM modifies the game from stock by adding Dutch Harbor Flotilla. I've noted some anomalies with the way modders have "flotillas.upc" where their additions did not strictly follow the format of the original data, but nevertheless was correctly interpreted by SH4. I thought I had fixed all the issues related to that, but I think someone's found a way to deviate from the format and still be SH4 compatible, yet upset DC to the point that it just sits there and cries. If you could send me your current "flotillas.upc" file, I'll be happy to take a look at it and fix DC. Thanks for reporting this bug! Bill
__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
|
![]() |
![]() |
![]() |
#135 |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]()
I cannot anticipate what new subs modders may have made. At the moment, the different subs are hard-coded into the application and a fairly major rewrite is needed to change to add generic support for any submarine.
Compared to this project, changing this application to add support for added bases and flotillas was child's play... Be patient... this may take a while! Bill
__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
![]() |
![]() |
![]() |
|
|