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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#13186 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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If you can spare some time, please elaborate a bit on what are these limitations? I've seen posts on subsim advising against attacking ports due to AI being unable to operate there, but nothing specific on what actually happens when player engages enemy warship near coast/port - ctd's, groundings, blowing themselves with DC's?
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#13187 | |
Navy Seal
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I manage to solve this problem by moving harbor defenses away from shallow waters and placing them on frequent traffic lines in coastal water (best hunting grounds to say, which is logical after all IMO ). Coastal guns and dense minefields are added for direct harbor protection...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#13188 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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I've torpedoed a few ships in harbors in SH5 with TWoS and this is usually the result:
![]() This happens and the other ships are sunk by it, and stray ship pieces will hit my sub on occasion, but I escape in one piece luckily. I'm surprised I even made it out of Coastal Waters without dying in it even once!
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#13189 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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#13190 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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This issue is probably related to collision avoidance routines, and it has been reported for the first time with motor torpedo boats. If memory serves, when they spot an enemy submarine they head for her, but before they can reach a convenient position for depth-charging her, they change course and they start sailing in circles. |
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#13191 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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Hi, I don't want to discuss it here so as to not derail TWoS thread, but I'm aware of it and will be testing some possible solutions. Worst case, if nothing else works Y-gun still hits the target just fine.
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#13192 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#13193 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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Has anyone ever had this issue before?
![]() This is the first time I have had this issue. The game never had this happen until today. Any ideas on how to fix it?
__________________
There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#13194 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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I fixed it by disabling an incompatible mod. Thanks for the help on the Glitches and Issues thread!
One small question though, can status reports that are requested by the BdU be ignored?
__________________
There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#13195 |
Navy Seal
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v2.2.19
- Old SH3 C-3 cargo liner has been replaced with new highly detailed and great looking 3D model, created by Rosomaha! - Updated files and performances for recently added Kapuhy's Small motor Coaster. - Slightly increased re-spawn intervals for fishing and others trawlers which can be encountered in coastal waters of various nations. Adjusted fishing areas node positions. - Added/repositioned allied destroyer patrols to several sea traffic choking points near coastal waters, like Gibraltar, British NW and SW approaches ect. - Majority of neutral traffic bound to British waters in early war years have been replaced with the appropriate "free nations". This means that from now all darkened ships encountered in British waters, even under the flag of currently neutral nation (like Sweden, Denmark ect) will be valid targets and player won't receive penalty points in case of sinking. Also, use of optional "Neutrals Illuminated Only_Until [Date]" addon for TWoS is highly recommended. - Few other minor tweaks and fixes. - Special thanks to the latest outstanding TWoS supporter/donor: Larry Shirley, John Carlson, Victor Nunez Riera, Ulrich Bäumler and Kostyantyn Davydov. Good hunting Captains! Download links in my signature... ![]() ![]() ![]() ![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 06-08-20 at 04:57 PM. |
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#13196 | |
The Analyst
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Thx for your great work again. From thursday I can test intensively, because I have a for one week vacation. ![]()
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#13197 |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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vdr1981, thanks for the update!!
Am I correct that in this version there will be flags change (free nations sometimes have slightly different flags) for the ships of neutral nations during early-war period, or its just a way to avoid player's penalty for sinking such ships? Using of "Neutrals Illuminated Only_Until[Date]" addon is highly recommended for correct game behaviour with regard to these changes? |
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#13198 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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Thanks for new update
![]() BTW, re: illuminated ships - are there any illuminated gr2 ships in game? I wasn't able to find any for reference (I'd like to add this to my ships if possible, most of them even have navigation lamps modeled). |
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#13199 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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Will Stormys DBSM work with TWoS 2.2.19?
Thanks for the new update as well! Cannot wait to advance to the next campaign chapter!
__________________
There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! Last edited by Texas Red; 06-09-20 at 08:00 AM. |
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#13200 |
Argentinian Skipper
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Many thanks for the new update!
Best regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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