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11-18-19, 01:47 PM | #12706 |
Navy Seal
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Unfortunately, I don't think you'll find anyone here to help you with your efforts, including me...
The best you can do is to try to contact original creators of navigation map interface currently used in TWoS (I think they are Russians also...) Here is the link...https://www.subsim.com/radioroom/sho...d.php?t=174841 BTW, that map and grid look very cool. Can we hope maybe for compatible version for "our" TWoS?
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
11-18-19, 02:21 PM | #12707 | |
Swabbie
Join Date: Mar 2014
Location: Moscow Russian Federation
Posts: 8
Downloads: 105
Uploads: 0
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Quote:
I need the notation that was mapped when detecting minefields, networks. Fairway symbols are also needed, as red and green were indicated. All this needs to be seen in the figure so that I can draw and implement in the game. Regarding the joint card - I will be happy to share. So we need to find a common language so that you can adapt all this for TWoS. I have a lot of experience in terms of TWoS, for example, these windows. The screenshots are old and much redone, but the concept remains the same. All this is at the alpha stage. |
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11-18-19, 03:09 PM | #12708 |
Samurai Navy
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Damn that´s cool!
Unfortunately we do not seem to understand each other very well. Am I right to assume that you want to know how for example minefields were drawn on historical naval maps? |
11-18-19, 03:14 PM | #12709 |
Swabbie
Join Date: Mar 2014
Location: Moscow Russian Federation
Posts: 8
Downloads: 105
Uploads: 0
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Yes! Yes! Yes! Namely how they were painted. Another network and channel designation.
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11-18-19, 03:22 PM | #12710 | |
Samurai Navy
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Quote:
https://images.app.goo.gl/WKUnuatnajJx3ssv5 https://images.app.goo.gl/yDinxiryVxQQVcuW6 You will notice that they liked to keep it simple. |
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11-18-19, 03:30 PM | #12711 | |
Swabbie
Join Date: Mar 2014
Location: Moscow Russian Federation
Posts: 8
Downloads: 105
Uploads: 0
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Quote:
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11-20-19, 09:28 AM | #12712 |
Navy Seal
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Do you guys like more these...
..or these?
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
11-20-19, 09:36 AM | #12713 |
Argentinian Skipper
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I like more the station icons. In fact, for the faces I use the Conus Das Boot faces mod.
Regards. Fitzcarraldo
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11-20-19, 11:35 AM | #12714 |
Samurai Navy
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I like the faces more because it connects you more with your crew
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11-20-19, 04:31 PM | #12715 |
Growing Old Disgracefully
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Conus Das Boot faces mod, copy that.
Peter
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11-20-19, 07:01 PM | #12716 | |
Hans-Jürgen Hellriegel
Join Date: Jan 2012
Location: Germany
Posts: 375
Downloads: 265
Uploads: 0
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Quote:
Same here, using conus face mod for a long time now. Vecko the station icons would be a nice new change here. So "we" could switch station mod and das boot conus face icon mod. I really like that station stuff!! Pls make an optional mod here!
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U-96 March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel |
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11-21-19, 12:42 AM | #12717 |
Mate
Join Date: Feb 2017
Location: Durban, South Africa
Posts: 53
Downloads: 78
Uploads: 0
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I agree with Tonci87
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11-21-19, 03:26 AM | #12718 |
The Analyst
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I prefer the faces of the crew. If so, then the instruments should be optional or have the option to choose whether you want the faces or the instruments. A.g. as an optional mod in JSGME like the other ones. BTW, the little icons on the faces are new or I'm wrong? I have not seen this before in current Version of TWoS |
11-21-19, 04:16 AM | #12719 |
Navy Seal
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Both add-on mods to let the player choice
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11-21-19, 12:00 PM | #12720 |
Samurai Navy
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I really like the little icons on the faces
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