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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 |
A-ganger
![]() Join Date: Sep 2008
Posts: 72
Downloads: 118
Uploads: 0
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Anyone know how i can get back the chase camera views back? (keys "<" and ">")
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#107 |
Seasoned Skipper
![]() Join Date: Nov 2008
Location: Colorado and California
Posts: 726
Downloads: 358
Uploads: 0
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i think this is a very nice mod indeed.
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Erlaubnis an Bord zu kommen.
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#108 |
A-ganger
![]() Join Date: Mar 2009
Location: Walla Walla, WA
Posts: 72
Downloads: 579
Uploads: 2
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All i can say is wow! great job on this
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#109 |
Engineer
![]() Join Date: Apr 2005
Location: Shang Gri La
Posts: 219
Downloads: 61
Uploads: 0
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Ok a few commands don't work for me in this mod
T for torpedoes doesn't display the loads, torps Inability to move about on the bridge ie side to side, up onto the shears, or back to rear deck and down past the aft gun station.. Can't move at all other than turning. The Dials overlap in primary view obscuring information and that seems a problem that shouldn't be. Seems that gun damages don't show and torpeodes don't damage hulls either. Like the gameplay and missions. Ran it for a bout a week and removed it as I didn't like the patterned waves when pulling back and up for a battlefield overview. I liked the mod and think the writer deserves a "outstanding job" Kudo. ![]() |
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#110 |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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The best Allied side Sh4 mod
Hello
![]() ![]() ![]() ![]() I think that you have THE BEST Allied SIDE SH4 "SUPERMOD". ![]() ![]() ![]() Why? All the new ships and stuff that you have added to game. All of it quality work. Sure there are some small bugs and detail to improve, ![]() but only after you have done all the main stuff first. ![]() When I play US side. It is in usually nautilus/narwhal as I like a sub with 2 deck guns. ![]() I am modder of SH3 "IXBG gunship mod" and simply like a sub with 2 deck guns. ![]() ![]() ![]()
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#111 |
Frogman
![]() Join Date: Jul 2007
Location: Nebraska...
Posts: 303
Downloads: 102
Uploads: 0
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I may have missed the reply...
This is compatible with TMO and Pacific Environment 4 correct? **Wish i hadn't left for 6 months** ![]() BTW looks AWESOME d/ling it now |
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#112 | |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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this mod is not compatible with TMO cause this mod includes more units like TMO but this mod got some parts of TMO. Also this mod is not compatible with PE 4 cause this mod got an bigger particles.dat and a special scene.dat for more effects ( Rocketsteam and some other stuff ) ! Its up to you to make PE4 compatible to FOTRS. Generally this should be not a problem but only activating PE4 in FOTRS wont work for 100% ! The game should run but some effects will not appear. Greets Maddy
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AOTD is gone, iam the last survivor ........ |
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#113 |
Frogman
![]() Join Date: Jul 2007
Location: Nebraska...
Posts: 303
Downloads: 102
Uploads: 0
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Thank you for the info.
Ill have to give her a wirl ![]() |
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#114 |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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Originally Posted by peabody
If you go to Weapons.upc (in the UPCData/UPCUnitData folder) and find the 5in25calUS, that is the gun that is used when you get two. The gun has 0 for Leader slot, if you make it one you should have both deck guns manned by AI when you get the guns. If you look in the Balao's upc file, you will see the gun is manned by a Leader and a Crewman. But there are no leaders assigned to that gun. Why it even works with only one gun is beyond me. But that's how I fixed it. If the game ends up crashing you can blame me. . But it seems to work on the J1M. [Weapon 7] ID= 5in25calUS NameDisplayable= 5"/25 Caliber Cannon FunctionalType= WpCannon WeaponInterval= 1944-01-15, 1945-12-01 WeaponSlotType= NULL AmmoTypesAccepted= 5inHEUS, 5inAAUS AmmoTypeLoaded= NULL AmmoMagazineRemaining= 0 ;Not used AmmoMagazineSize= 1 LeadersSlots=0 <----------- Change this to 1 WeaponCrewMembersSlots= 2 Edit: As stated above you can only man one of them, the other is AI only. Peabody ![]() Hello It works, this way Igot fore and aft gun crews for my narwhal ![]()
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#115 | |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
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We are over all this GWX is great, SH4 sucks, us versus them crap! Please go post somewhere else!
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Active member of the 'Church of SH4'
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#116 | |
GWX Project Director
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Please report to Fritz in the galley with your potato peeler. ![]() Clayton, nice to see you. ![]() EDIT: refer to post 105 I hope you all will forgive Owner's enthusiasm. Last edited by AVGWarhawk; 04-04-09 at 06:27 PM. |
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#117 | |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
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Freedom of speech is one thing, but calling someone's hard work 'crap' is a little cold-hearted, right? Anyway, no need to reply.
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Active member of the 'Church of SH4'
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#118 | |
Stowaway
Posts: n/a
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![]() But The Word [crap] here in Ireland is not as bad as You say ![]() |
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#119 | |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
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Active member of the 'Church of SH4'
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#120 |
Stowaway
Posts: n/a
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