![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1171 | |
Navy Seal
![]() |
![]() Quote:
![]() - When i click lock, it doesn't follow target...(but no big deal for me anyway) I'm just hearing "target locked" in german! - I have 3.02 patch!
__________________
|
|
![]() |
![]() |
![]() |
#1172 |
Count Dracula
|
![]()
there u must translate also the menu text from patch
![]() press 2 time the lock botton and will fallow must look like this when u press 2 time ![]() when is only 1 time look like this ![]()
__________________
Last edited by Sjizzle; 06-26-13 at 11:54 PM. Reason: typos |
![]() |
![]() |
![]() |
#1173 |
Navy Seal
![]() |
![]()
Thanks again Sjizzle. It's working now
![]() Last thing ![]() Each time i ask something to an officer via the left console, this console is stucked/anchred and doesn't want to hide...i tried to click the anchor button many times, but nothing happens. All others are working fine though. About the XO dialog window, even with patch i don't have it for some strange reason. But no big deal, as i prefer using dials now!
__________________
|
![]() |
![]() |
![]() |
#1174 | |
Count Dracula
|
![]() Quote:
__________________
|
|
![]() |
![]() |
![]() |
#1175 |
Navy Seal
![]() |
![]()
To end with the lock/follow target button, in fact it works in attack periscope but not in observation one...for some unknown reason.
As i said, it's not big deal for me, but maybe for some others... I'm surprised you (Sjizzle) didn't choose to use the IO strategic map for Magui... It's a nice mod, and running fine so far with my list for CSP Magui Interface.
__________________
|
![]() |
![]() |
![]() |
#1176 | |
Count Dracula
|
![]() Quote:
__________________
|
|
![]() |
![]() |
![]() |
#1177 | |
Navy Seal
![]() |
![]() Quote:
We just have to click a second time same order icon to make desappear the console... ![]() EDIT: and get all the rest working! XO dialog box is working, was because of missing text in menu...great!
__________________
Last edited by Fifi; 06-27-13 at 07:13 PM. |
|
![]() |
![]() |
![]() |
#1178 |
Navy Seal
![]() |
![]()
New French menu revised and corected for CSP Magui V3.20 : http://www.mediafire.com/download/cy...rench_Menu.zip
Activate after all CSP Magui parts and patch ![]()
__________________
|
![]() |
![]() |
![]() |
#1179 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
|
![]()
Hey Mates,
thanks to point me on this problems....there are still some bugs to correct. Best Regrads DrJones |
![]() |
![]() |
![]() |
#1180 |
Navy Seal
![]() |
![]()
Hey DrJones, not that much bugs!
![]() To help you, resuming what i found so far: - Radio message button isn't working (so we can't see back radio messages once gone) - New map option button isn't appearing on left hand side of nav map border (but mouse pointer is changing color when mousing over border, and nothing happens when clicking) - When ordering radio man to send report/weather message (not from your console, but directely from man himself) it's not working even though i see him send the message and hear the sound animation. - Still the TDC console staying on screen, when entering UZO/scopes stations each time after leaving bunker. We have to save reload to get rid of this bug. That's all i found, and everything else runs very fine. Really enjoying this UI in my mod list, and love it ![]() If i may suggest you some ideas ![]() - A captain journal could add some immersion. Just a simple nice one with the look of the recon manual, to enter personal text/notes. Not connected with the message box please! - A nav map button to give us a compass rose (like the GWX Compass Rose) working at every zoom levels - or without button but working from half zoom level like in SH4 with TMO mod. - And like TDW is trying to do, destroyed marks saved each load... ![]()
__________________
|
![]() |
![]() |
![]() |
#1181 | |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
|
![]() Quote:
thank you very much...i made some comments inline... |
|
![]() |
![]() |
![]() |
#1182 | |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
|
![]() Quote:
i will have a look at that... i wanted to leave the console visible when suborders are visible...but no think about to build in a time delay if suborders are open...if not the console disapears direktly |
|
![]() |
![]() |
![]() |
#1183 | ||
Navy Seal
![]() |
![]() Quote:
![]() But i think i misunderstand you...maybe it's old feature? Was it before your nice Captain panel, where all options are now? Quote:
Sending patrol report directly talking via the radio man should give me an answer from BDU, right?
__________________
|
||
![]() |
![]() |
![]() |
#1184 |
Count Dracula
|
![]()
fifi try this one
IO StrategicMap 4.3 Patch for Magui Interface 3.02 http://www.mediafire.com/download/ix...by_DrJones.rar this one doesnt have that botton your IO strategic map it's for 3.01 version ![]()
__________________
|
![]() |
![]() |
![]() |
#1185 | |
Navy Seal
![]() |
![]() Quote:
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] SteelViking's Interior Mod V1.2 (incl patch, fuel gauge, clock fix) DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.a Enhanced Visibility (medium) DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers more trees SH5 SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_21_ByTheDarkWraith New Torpedoes Explosion - FX Update add-on FX Update torpedoes (modified for torpedoes patches) MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Naights Submaine Textures v1.2 (PUV) (with submarine folder deleted) Stormys DBSM SH5 v1.3 Basemod (incl hotfix) Parts Magui V 3.01 by DrJones Parts Magui Patch 3.02 Parts Magui V 3.01 by DrJones - French Menu Manos Scopes-Core Files Manos Scopes-patch for 16x9 Optional Binocular 1 Radio_Messages_1_2_0_German_Voices IRAI_0_0_39_ByTheDarkWraith (incl patch and Visual fog factor=1 in data/Cfg/sensors) R.E.M_by_Xrundel_TheBeast_1.2 (incl hydrophone mute for player fix) Cerberus62 Corrected Depth Charge Projector 1.0 NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 OPEN HORIZONS II_full v2.2 Open Horizons 2.2 FRA 3.5 Sobers Terrain fix for OH2 V2.2 Reworked Morale and Abilities v.1.1 sobers green crew training V4 SH5 MadMaxs_SH5_Subdiesel (mono) v2 Sub_Exhaust_1_0_5_byTheDarkWraith sobers no footstep sound mod Old Style Explosions V1.1 AST (edited for AI Damage Control Patch) Sober's smoke screen (DynEnv&OldStyle Explosions compatible) SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5Lifeboat_Wooden ver. 0.2 Stoianm pitch&roll + Real Battery Lifetime + U-boats.cfg's TDW_No_Contact_Colors_1_1_0 (incl no symbols) Shadow Improvement Mod Depth Charge Range Fix RPM Hydrophone merchants 2.1 -for OHII full v2.2- sobers DOF V6 SH5 DynEnv v2.9 - 4.a Camera Filters - Realistic Colors sobers Lights Cfg V5 SH5 (HDR exterior edited) IO_StrategicMap_4_3_for_Parts Magui Patch V 3.02 by DrJones GWX Compass Rose Grid for SH5 Sjizzles Mods for magui ShapeTexturesColor IO_MapCourseLine_sharp pencil_mod EQuaTool 01.01 by AvM - Kriegsmarine Woody Regular Style ![]()
__________________
|
|
![]() |
![]() |
![]() |
|
|