SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-24-19, 12:59 AM | #11791 |
Count Dracula
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i don think so... i think will go down as soon as u order to dive not sure about that... never payed attention on radio antena
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Last edited by Sjizzle; 02-24-19 at 01:33 AM. |
02-24-19, 01:21 AM | #11792 |
Admiral
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Where can I find the numbers on the deck gun? I want to increase the numbers so crew can use the deck gun to at least 20m wind speed. Thanks in advance, and thanks Sjizzle for your response.
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02-24-19, 06:36 AM | #11793 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > dark270
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
02-24-19, 07:44 AM | #11794 |
Navy Seal
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They’d better be good swimmers!
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02-24-19, 08:29 AM | #11795 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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02-24-19, 11:05 AM | #11796 |
Admiral
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I’m from the states so I forget that a meter is like... around 3 feet. What would be a good number? And where can I find those numbers?
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02-24-19, 11:23 AM | #11797 | |
Count Dracula
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Quote:
1= 3,28084 feet
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02-24-19, 04:16 PM | #11798 |
Samurai Navy
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Update: All is fine. I made a new bunker save after loading the Autosave, everything works now
Guys I have a problem that I can´t seem to solve. I just finished Operation Weserübung and docked in the bunker. I made a bunker save and exited the game. When I look into KSD commander I notice that apparently no progress was saved since I completed the optional objective of that mission, even though I sunk a large number of ships and made many savegames. When I try to load the bunker save the game CTDs I tried to load an earlier save and to dock again. The same thing happens. This is the KSD commander entry for that patrol: Code:
Patrol #7 ------------------------------------------------------- 3/23/1940 5:11:06 PM Out on patrol from the base Wilhelmshaven 3/25/1940 11:31:00 AM Destroyed Granville-Type Medium Freighter, 4177 tons, Long 4° 23' E, Lat 62° 22' N 3/27/1940 Objective achieved Recon Trondheim naval base If I look into Documents\SH5\data\Users\Tonci\CareerTrack.upc then I can see that apparently the game did not create a Career Status Save for this patrol End. Ingame it is the 14 of April 1940. Code:
[CareerTrack 1.CareerStatusSave 476] ID=ID Reason=CSS_PatrolEnd NameDisplayable=U-52 CurrentDate=1940-03-20 05:11:06 UniqueID=1157364207163780253 Title= Text= EntryStatus=1 RenownGained=400.000000 RatingGained=0.000000 TotalTonnageSunk=32530.000000 MaximumTonnageOnUnitSunk=16265.000000 EndBaseIDLink=F2Wilhelmshaven EndFlotillaIDLink=2ndFlotilla [CareerTrack 1.CareerStatusSave 477] ID=ID Reason=CSS_PatrolStart NameDisplayable=U-52 CurrentDate=1940-03-23 17:11:06 UniqueID=-6775425008148970955 Title= Text= EntryStatus=1 DepartureBaseIDLink=F2Wilhelmshaven DepartureFlotillaIDLink=2ndFlotilla ObjectiveTypesAssigned= What can I do? The patrol has been extremely successful and I would like to get credit for that. EDIT: By the way, the Bunker Auto save does work and the Career Track UPC file in that save game does contain all the additional entries. But why is that not written into the aforementioned Careertrack.upc? And why is it not recognized by KSD commander? Where does KSD commander look for the campaign progress?
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How to use the RAOBF to measure speed, range and AOB, and then use the Attack Disc to set up a perfect 90° attack. Your diveplane controllers are killing you! Das Brot https://www.youtube.com/watch?v=Irs1NOMJVfg Last edited by Tonci87; 02-24-19 at 05:04 PM. |
02-24-19, 06:01 PM | #11799 |
Gefallen Engel U-666
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Welcome aboard!
Cra8zycuban! & Dark270!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
02-24-19, 07:22 PM | #11800 |
Swabbie
Join Date: Feb 2019
Posts: 5
Downloads: 8
Uploads: 0
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Where can I find the location of the WOS files before install? I want to uninstall WOS and delete the speech folder so it doesn't overwrite the English speech.
I love the realism and immersion of hearing German, but not everything is translated in the little box at the bottom right that logs all important actions. I hear people mention subtitles and id much rather have them with German, but I haven't seen any actual subtitles that translate what is being said. Thanks! |
02-25-19, 11:39 AM | #11801 |
Sea Lord
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Hello i am veteran of sh3 and i tried using twos with sh3 but is it possible to make controls simmiliar to sh3 like crash dive is C, Clock is X, and so on?
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02-25-19, 12:15 PM | #11802 | |
Count Dracula
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Quote:
there was also a small app to edit the key commands but i don't recall his name sorry
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02-25-19, 03:55 PM | #11803 |
Samurai Navy
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I would like to give a bit of feedback on Operation Weserübung, in the hope that it can be improved a bit in the future.
There were a few things that bothered me. Operation Hartmut (the submarine warfare part of operation Weserübung) started way too early in the game. It should start on the 6th of April. Norway should become an enemy nation then, at the earliest. I was able to sink Norwegian ships from the second of April onwards. The German task force arrived too late at Narvik, and when the arrived there were too many of them. The german taskforce arrived in the Fjord on the 11th of April while it should enter the Fjord early in the morning on the 9th. When the Germans arrived in the game, they arrived with Scharnhorst and Gneisenau, escorted by a good number of destroyers. 15km behind that group two Deutschland class Battleships arrived with an additional destroyer escort. In real life ten german destroyers went into the Fjord, while Scharnhorst and Gneisenau remained at sea to cover the operation. In game a british destroyer squadron, escorting a few merchants arrived in the Fjord on the evening of the 11th. (I engaged a lone British destroyer ingame on the 9th. No idea where it came from) The first battle of Narvik in real life was on the 10th when a group of five British destroyers attacked the Germans. The second battle was on the 13th. I didn´t wait that long to see if they would arrive because I was out of Torpedoes. I did not have a single dud torpedo. That might sound weird that I wish I had a few.... I had a very successful patrol Tonci. Patrol #7. 4/15/1940 So my proposals to improve Operation Weserübung: 1.) Make Norway an enemy Nation on the 6th of April. Also Radio Messages saying that Operation Hartmut has started are sent way too early. 2.) Extend Operation Weserübung until the end of the 13th of April. 3.) Make a german destroyer flotilla arrive in the Fjord on the 9th. 3.) A british destroyer flotilla should arrive on the 10th 4.) Make the Warspite with Destroyer escort arrive on the 13th. Is it somehow possible to increase the chance of duds early in the war? |
02-25-19, 04:01 PM | #11804 |
Swabbie
Join Date: Dec 2014
Posts: 11
Downloads: 53
Uploads: 0
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thanks, u guys are the best, long time lurker, but rarely posted till last couple of days. some great mods here, i played sh3 gwx,sh4 fotrs, and now sh5 twos, all great!!!
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02-25-19, 05:11 PM | #11805 |
Admiral
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@Tonci...
I see this is your 7th patrol. Did you upgrade your torpedo man? If you did there is a good chance of less duds. |
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