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Old 01-12-12, 12:41 PM   #1066
Arclight
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Check the other resolution setting. For some reason has a render resolution and another it scales to. I always set them identical to get rid of the horrid scaling blur.

Also, set the PP filter to low. Personal preference, can actually see stuff.
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Old 01-12-12, 01:50 PM   #1067
Herr-Berbunch
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I'm interested too, just say when. Just need to spend all my spare cash on OA first, and I was doing so well.
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Old 01-17-12, 10:54 AM   #1068
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How about running an ArmA II server today? I've nothing better to do...
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Old 01-17-12, 11:01 AM   #1069
Dowly
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Might be able to download Arrowhead today, depends on Steam and it's speed.
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Old 01-17-12, 11:06 AM   #1070
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Copying the files over to the server, see if that works. Could run it local if it doesn't.
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Old 01-17-12, 12:08 PM   #1071
Arclight
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Nah, that's borked. Gonna have to reinstall the lot.
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Old 01-17-12, 01:58 PM   #1072
Arclight
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Much better. All installed and patched to 1.6. No mods in there though, or extra missions... see if I can find those packs on a drive somewhere.
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Old 01-17-12, 01:59 PM   #1073
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You'd better do that, or we'll have to use one of my Linux laptops as a server. Don't make me remind how well that worked out
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Old 01-17-12, 02:01 PM   #1074
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The AI is supposedly improved in the latest patch, so we can probably skip the mod we've been using for that (At least for now). As for missions...yeah, probably need some of those...
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Old 01-17-12, 04:09 PM   #1075
Arclight
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Wasted all my time ripping sounds from SWAT4, so I just pulled a bunch of missions and packs from Armaholic. Dunno what it is, plenty to pick from though.
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Old 01-21-12, 07:03 PM   #1076
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Righto, maybe we should reinstate Tuesday as Arma day?

Run it in the afternoon as Domi and do something more organised, if people are willing, at the "usual time".
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Old 01-22-12, 08:04 AM   #1077
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I read that the latest uügrade they did also improved the AI, but they gave no details.

Any info on that? Does it make sense to play sP now, does friendly AI obey orders in a better way, and is enemy AI more reacting? I have deinstalled ArmA2 many months ago since in SP it made absolutely no sense to play. I prefer to set up one single mammoth scenario, attach randomised "infantry garrisons" guarding the villages and settlements, and randomised infantry patrols along the c ountryside in a way that every couple of hours every piece of land gets visited by enemy troops sooner or later, and then I just stroll around and do what I feel to do - get from A to B, or cleaning a plae, or survive as long as possible.

Any info on the improved AI, please? Vehicles, weapons, gfx effects and such are totally uninteresting for me.
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Old 01-22-12, 08:32 AM   #1078
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Quote:
Originally Posted by Arclight View Post
Righto, maybe we should reinstate Tuesday as Arma day?

Run it in the afternoon as Domi and do something more organised, if people are willing, at the "usual time".
I'm up for it, but won't be able to play during the week for the next to weeks.
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Old 01-24-12, 12:28 PM   #1079
Arclight
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Mkay, running Domi. Server is SubSim Clowns, password subsim. It's on 77.166.66.44 case you need it.


Fin, could run it sometime in the weekend. See if there's any interest at this point.
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Old 01-24-12, 12:33 PM   #1080
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I'll be there in the next 30 minutes or so.
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