SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-23-18, 02:22 PM | #1036 |
Captain
Join Date: May 2005
Location: Greece
Posts: 547
Downloads: 375
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10-23-18, 02:37 PM | #1037 |
Sea Lord
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@Nik112
Have a look into the folder NCA_Tuscaloosa. There is the NCA_Tuscaloosa.cfg which shows the nescessary file names for the campaign files: [Unit] ClassName=CLNOrleans UnitType=7 MaxSpeed=32.5 Length=169 Width=18.9 Mast=44.8 Draft=5.95 Displacement=12300 RenownAwarded=430 It could be every unit causing this CTD. A missing or wrong unit in the campaign files is not very likely, but should be investigated. |
10-24-18, 02:45 AM | #1038 |
Captain
Join Date: May 2005
Location: Greece
Posts: 547
Downloads: 375
Uploads: 0
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OK Which way i'll find what caused the ctd?
Thanks Hans cheers Last edited by nik112; 10-24-18 at 02:54 AM. |
10-24-18, 03:55 AM | #1039 |
Sea Lord
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That is very difficult to determine!
1. you could try Silen Hunter Validator or mySH3-TooL_v1 to examine campaign file problems 2. you could examine every ship in the scripted campaign file of operation torch manually by opening the properties with me mission editor. If it crahes then there is a wrong ship type. 3. you could do this also with the random campaign file and examine the groups entering operation torch. here you will find problems manually if a ship is chosen in the group which does not exist, then the ship name will change immediately if you open a group. Otherwise there can be many many things that cause ctd.. a wrong plane eqipment, wrong plane chosen on carrier, etc. |
10-24-18, 05:53 PM | #1040 |
Sea Lord
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Small update for the next patch:https://war-ace-campaign.webnode.at/...2-coming-soon/
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10-25-18, 10:14 AM | #1041 | |
Sea Lord
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Quote:
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10-25-18, 12:07 PM | #1042 |
Seaman
Join Date: Jun 2012
Location: Always on the hunt!
Posts: 36
Downloads: 67
Uploads: 0
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Hello!
Short question: Has this ever happened to someone? The destroyers spawn with their aft deck deep into water even in calm seas. Sometimes the aft deck is even deeper in the sea. Seems this problem only occurs with the Frog's integrated destroyers Got this from start of my carrer till now |
10-25-18, 12:43 PM | #1043 |
Captain
Join Date: May 2005
Location: Greece
Posts: 547
Downloads: 375
Uploads: 0
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Hi
i faced the same 2 weeks ago , here the solution http://sukhoiru.frmbb.ru/viewtopic.php?id=374&p=3 scroll down post#65 "zone corrections" cheers |
10-25-18, 12:50 PM | #1044 | |
Seaman
Join Date: Jun 2012
Location: Always on the hunt!
Posts: 36
Downloads: 67
Uploads: 0
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Quote:
Thanks for your quick answer! |
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10-26-18, 11:24 AM | #1045 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Here is the mod to fix this DD bug :
https://www.dropbox.com/s/x80309rqix...bugfix.7z?dl=0 edited and corrected thanks anvar :-)
__________________
SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 10-26-18 at 11:59 AM. |
10-26-18, 11:34 AM | #1046 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,391
Downloads: 856
Uploads: 0
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Quote:
[NEFlotMain] Multiplier=1.0 Flotability25.0 [NEFlotMain] Multiplier=1.0 Flotability=25.0 |
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10-26-18, 11:56 AM | #1047 |
Medic
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10-26-18, 11:58 AM | #1048 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Oups yes thanks Anva !
here is the rectified DD bug fix mod (same link) : https://www.dropbox.com/s/x80309rqix...bugfix.7z?dl=0 (my previous post edited) |
10-27-18, 02:42 AM | #1049 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Hi !
FULL MAP for Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe https://www.dropbox.com/s/evaxzi9lj5...enerbe.7z?dl=0 This mod allows the display in full screen of strategic map F5 and attack map F6 when using "Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe" Installation : copy sh3.exe (already patched with h.sie) and paste it in the mod "FULL MAP for Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe" at the same level as "TychoSh3Patch.bat" launch "TychoSh3Patch.bat" to patch sh3.exe then activate the mod "FULL MAP for Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe" with jsgme. Important, activate this mod lastly after "Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe" and "WAC5.01 H.sie Supplement to V16B1" ***Thanks to Tycho and Wurmonkel for this wonderful improvement*** ericlea
__________________
SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 10-27-18 at 03:57 AM. |
10-27-18, 07:19 PM | #1050 |
Medic
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ok, wiped sh3 clean and reinstalled...check patched sh3exe 4gig only. WAC 5.0 WAC 5.1 WAC full int WAC campaign Atlantic DD big waves fix Whale chaser fix Magui F Magui F fix for wac 4.1...this one not sure about being 4.1 so ive run with and without but results the same. I can play missions and training but every time I load a campaign it freezes in the harbor. system specks Intel i7-8705G CPU 3.10GHz 32 GB Windows Version Windows 10 (64 bit) Graphics Chipset Radeon RX Vega M GL Graphics...Intel Hades Canyon NUC FrankinIntelAmd monster, but works great for most things. tried terrain fix but CTD... P.S Not to take away from anyone else work here but these are some of the best smoke and fire effects I've seen for SH3. would you consider releasing it as a mod....i wouldn't blame you if not...its a fine peace of work. |
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