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05-19-20, 10:20 AM | #1036 | |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,058
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The semicolons were just for the text on the above post. They are not part of the mod names. The 2 older mods (lite fog... and slower klaxon) have been in my games since way back in the FOTRSU series, like for more than a year, I'm sure, with no adverse impact that I can see. BTW, I added the mod numbers to them to help with my sequencing where they would not impact any other mods. Certainly I've not encountered anything like a slow speed start in any version of FOTRSU when these mods were present. Who knows. My system may have burped, but it seems odd that only the speed up from zero was affected at two different times and locations and in this version 1.1. Those were not the ships I encountered. The first group was a FAST merchant, a split bow freighter, and a smaller composite, I think. Later I encountered a modern Troop Ship followed by a smaller ship (modern composite?). I did not record the time of the later encounter, and I'm drawing on a poor memory for the smaller ship types. Neither group was with Escort - something I really appreciated as a captain! None of them made it to Apari. I wouldn't spend much time on this one, despite all the verbiage. I'd wait until others run into it too, if they do. Just wanted to get it on the record. Thanks for your time.
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Run Silent, Run Deep, and Sink 'em All |
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05-19-20, 10:36 AM | #1037 |
Navy Dude
Join Date: Dec 2014
Location: St. Petersburg, FL
Posts: 175
Downloads: 233
Uploads: 0
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Loving this mod, but a trivial concern...
Loving this "new to me" mod so far.
When I load a saved game the first thing that I hear is a loud splash. This seems to happen with consistently with this mod and I don't recall it in any that I've played previously. If I immediately go to the external camera I also see a large splash off to port. It's as if the last thing the load does is drop my sub into the sea. Again it's trivial but some of us old fellas don't react well to loud unanticipated noises... just saying. Also few questions... 1) HOW do I find the on-board recreational radio? I looked around the radio room and the captains cabin and couldn't spot it. No hotkeys that say that either. (Never Mind! Found the radio button on the bottom when I click on the movie camera tab) 2) Is there something weird about the backspace key when naming a save? All the other keys seem normal but the backspace key goes two at a time always. 3) Is there no way to enter alt characters as part of the save-game name? Not a BIG issue but I used to use alt 129 to get the ü character (My Captain is Alex T Sinkstüf) 4) LOVED getting the mission to pick up folks from Corregidor for transport to Darwin. However... After I picked up the folks the mission was marked complete. Is it supposed to be that way? No trip to Darwin Necessary? Not a problem per se but the next night when I radioed in I got a new assignment. This one off the coast of China.
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If I can't be a good example, I'll be a glaring warning! AMD Ryzen 7 2700X Eight-Core Processor, 3700 Mhz, 8 Core(s), 16 Logical Processor(s) Windows 10 Home Installed Physical Memory (RAM) 16.0 GB NVidia RTX2070 16 Gig Last edited by Havan_IronOak; 05-19-20 at 01:24 PM. |
05-19-20, 11:16 AM | #1038 | |
Machinist's Mate
Join Date: Jan 2014
Location: Michigan
Posts: 121
Downloads: 73
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05-19-20, 11:18 AM | #1039 | |
Machinist's Mate
Join Date: Jan 2014
Location: Michigan
Posts: 121
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05-19-20, 11:29 AM | #1040 | |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
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Do you think it's ok to use ALT-TAB after pausing the game, for example after pressing the '-' key to stop time or the 'ESC' key first? Or will the bad consequences be the same? Thanks, |
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05-19-20, 12:56 PM | #1041 |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
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The sub interiors of FOTRSU 1.1 are as perfect as I like them, still I'd like to make 1 small change in my personal installation:
I'd like to interchange the F8 and Back Slash key commands so that when pressing F8 I go in the Radio Room and when pressing the Back Slash key I fire-up the mission objectives (the 2 keys switched). Is it easy for me to build a sub-mod for it? Thanks very much for a feedback! XS Last edited by XenonSurf; 05-19-20 at 01:51 PM. |
05-19-20, 03:02 PM | #1042 | ||||
CTD - it's not just a job
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The <Backspace> key has always been weird in the Silent Hunter games. They have their own keyboard & mouse driver in the game, and they can both be wonky. As far as I'm aware, there is no easy way to do ALT Codes in the User Interface. Have you tried DOS-based ones? The assignment to pick-up the passengers is an Objective. Taking them to Darwin would be another Objective, but is not "assigned" as such, so you fulfilled your orders, which is why when you foned home, you were given another objective. Your passengers probably groaned and groused a while though... - As information, that particular assignment in a future add-on will have that Darwin arrival as an Objective... You "vent" CO2 by opening the hatch when surfaced... See the above reply to Havan_IronOak about shelling out to Windows, or below to XenonSurf. Avoid shelling-out to Windows. Quote:
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Last edited by propbeanie; 05-19-20 at 03:12 PM. |
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05-19-20, 03:37 PM | #1043 |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
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@Propbearnie,
thank you to confirm the ALT-Tab thing, I certainly won't use it from now on. I will take a look at the file you said and see what I can do to change the key command, but if it's too hard I will keep it as is. Greetings, XS |
05-19-20, 03:44 PM | #1044 |
Ocean Warrior
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,725
Downloads: 393
Uploads: 12
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Anyone know how bad it would be if I were to swap out the commands.cfg file in FotRSU with the one from TMO? I've been using TMO for a long time, and I really don't want to have to learn a whole new keyboard layout.
Would a simple file swap work, or would it be something that needs to be hand-edited for each command?
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
05-19-20, 06:22 PM | #1045 | |
Silent Hunter
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i have done similar things with the Command file between mega-mods and it has worked. good luck.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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05-19-20, 06:30 PM | #1046 | |
Silent Hunter
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the old timers tell you to use Notepad and edit the file and i think that is because they have been used to dealing with Silent Hunter from SH1 through SH4 and know the keyboard codes. i.do.not. i have found that using the SHKeymapper tool by jimimadrid to be very handy. https://www.subsim.com/radioroom/downloa...o=file&id=4715 unzip the file into your SH main folder...where you have SH4.exe stored. if there is a file named SHKeymapper.ini in the zipped file, delete it. the first time you execute SHKeymapper.exe it will rebuild the ini properly. Have fun. Good luck.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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05-19-20, 06:32 PM | #1047 |
Silent Hunter
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sorry to jump into your conversation, but i would not recommend shelling out at any time, regardless of operating system.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
05-19-20, 06:33 PM | #1048 |
Ocean Warrior
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,725
Downloads: 393
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That was the plan, unless anyone knew of any show-stoppers.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
05-19-20, 07:44 PM | #1049 |
CTD - it's not just a job
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Off the top of my head, TMO raises and lowers the SD antennae, while FotRSU turns it on and off... there are a few others... but this is an old database with worn-out grey matter...
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05-19-20, 08:28 PM | #1050 |
Ocean Warrior
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,725
Downloads: 393
Uploads: 12
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Well, there were some missing dials, and then the whole damn thing crashed on me.
I'm guessing it wasn't the commands.cfg file, though. I'm just going to need to make a clean install and try again later.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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