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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Nevermind, the 4 part version from the community ftp seems fine.
ftp://hartmuthaas.no-ip.org/Public/S...20Compilation/ |
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#92 |
Silent Hunter
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Ahnenerbe, check your PM please. Thank you.
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#93 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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wac 4.1 with German U-Boats Compilation
it is top ! thank you !!!! Here my last video : type VIIB in academy, type IID in Kiel, type VIIC in La Spezzia, type IXC in La Rochelle + in Atlantic with waves and grey weather ![]() |
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#94 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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#95 |
Swabbie
![]() Join Date: Feb 2015
Posts: 9
Downloads: 18
Uploads: 0
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Hello everyone! This is my first post on this forum, so I thought a little bit of introduction won't hurt anyone
![]() I started with SH3 a few years ago, but quickly got bored of it (I had no clue there are so many mods available!) Then I discovered the great mod of GWX 3.0 and other cool mods, but then again - I got bored, and didn't have enough free time. But now I am back at it again (curious for how long lol) and approached a problem with this mod (German U-boats Compilation). My mod list is as follows : Ahnenerbe WideGui 1920 x 1080 Final GWX - Enhanced Damage Effects GWX - No medals on crew MEP v5 with green water But, I'd like to use also Thomsen sound pack, TKSS18 German U-boats compilation (basically to have those fancy looking U-boat models and interior with all those added rooms) - But I can't. When I try to enable them via JSGME with those that I already have, then the problem appears. JSGME says (for example when enabling the Thomsen sound pack) ""Commands_en.cfg" has already been altered by the "Ahnenerbe WideGui 1920 x 1080 Final" mod. "NSS_Uboat2_CR.dsd" has already been altered by the "TKSS18 German U-Boats Compilation" mod. "NSS_Uboat21_CR.dsd" has already been altered by the "TKSS18 German U-Boats Compilation" mod. "NSS_Uboat7_CR.dsd" has already been altered by the "TKSS18 German U-Boats Compilation" mod. "NSS_Uboat9_CR.dsd" has already been altered by the "TKSS18 German U-Boats Compilation" mod. "en_menu.txt" has already been altered by the "Ahnenerbe WideGui 1920 x 1080 Final" mod." Coud somebody explain this? I've seen other people running those mods together flawlessy, and I've got no clue why I've got this problem. Thanks in advance, and sorry for that Biography up there :P |
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#96 | |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
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#97 |
Swabbie
![]() Join Date: Feb 2015
Posts: 9
Downloads: 18
Uploads: 0
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Thank you! I did everything, and now I can enable the Tomsen's soundpack.
But I still can't enable TKSS18 German U-boat compilation. When I try to, JSGME says - "NSS_Uboat2_CR.dsd" has already been altered by the "Thomsen's Sound Pack V3.2cg" mod. "NSS_Uboat21_CR.dsd" has already been altered by the "Thomsen's Sound Pack V3.2cg" mod. "NSS_Uboat7_CR.dsd" has already been altered by the "Thomsen's Sound Pack V3.2cg" mod. "NSS_Uboat9_CR.dsd" has already been altered by the "Thomsen's Sound Pack V3.2cg" mod. ![]() |
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#98 |
Gefallen Engel U-666
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NoExcuses!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#99 |
Chief of the Boat
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Welcome to SubSim NoExcuses
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#100 |
Swabbie
![]() Join Date: Feb 2015
Posts: 9
Downloads: 18
Uploads: 0
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Thanks guys!
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#101 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > NoExcuses
Subsim <> How To Donate <> See The Benefits <> Support The Community Highly Recommended SH3 > LIVING SILENT HUNTER III EDITION 2015 Mega Mod > Full Tutorials And Much More In My Signature Steam Conversion SH3 Installation Instructions By BL!ITZKR!EG
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#102 |
Seaman
![]() Join Date: May 2012
Location: United States
Posts: 31
Downloads: 51
Uploads: 0
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Trying to launch a patrol with TKSS18 German U-boat compilation (the version without the eagles) is causing my crashes, not entirely sure why. Worked flawlessly yesterday, until I also tried enabling the 2nd Compilation. With that enabled at the same time, it caused a crash at the start of a patrol.
Disabled Compilation 2, started a test patrol fine with just TKSS18 German U-boat compilation. Then, I attempt to switch to the external view and it crashed, and now the game just crashes whenever I try to start a patrol with it. Not sure why, anyone have any ideas? The other mods I have are: Sober's 3D Waves Mod sh3_volumetric_clouds&fog_V2.2 Rubini's Underwater Dust&Plankton v1 ManosEnviromenPro v5 Torpedo Damage Final ver2.0 Ahnererbe WideGUI 1920X1080 Final Das Boot Clothes Thomsen's Sound Pack v3.2 Last edited by bdd458; 02-21-17 at 10:41 PM. |
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#104 | |
Seaman
![]() Join Date: May 2012
Location: United States
Posts: 31
Downloads: 51
Uploads: 0
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#105 |
Sea Lord
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WHen I am running version of no eagles on VIIC where are white squares instead of emblems I don't like emblems but I don't like strange white squares.
Plus activating with JGSME "NSS_Uboat2_CR.dsd" has already been altered by the "TKSS18 German U-Boats Compilation" mod. "NSS_Uboat21_CR.dsd" has already been altered by the "TKSS18 German U-Boats Compilation" mod. "NSS_Uboat7_CR.dsd" has already been altered by the "TKSS18 German U-Boats Compilation" mod. "NSS_Uboat9_CR.dsd" has already been altered by the "TKSS18 German U-Boats Compilation" mod. and what happens what new depth creeks dissapear |
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