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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 |
Planesman
![]() Join Date: Sep 2008
Posts: 184
Downloads: 23
Uploads: 0
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With the yamato its an intended feature , you can die but only if you sink. Which will happen if you flood too much. I felt that hit points you couldnt repair where a poor way of damage modeling as a ship will continue to fight untill it sinks or its guns are destoryed , not when it run out of hp!
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#92 |
Soundman
![]() Join Date: Jan 2009
Location: Millington, MI USA
Posts: 145
Downloads: 10
Uploads: 8
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Graf spree is probably the zon file but the others the armor levels are high enough that only a battleship can cause any real damage other than a torpedo. the zon files are not set up with fleet boat zones in most cases.
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http://www.gamefront.com/files/user/jmardlin |
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#93 |
Weps
![]() Join Date: Sep 2005
Posts: 356
Downloads: 40
Uploads: 0
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Tom - agree high hp value gives a chance for the dammage caused to zones to be reflected. What I'm trying to work out now is a suitable hp value such that when your zones take a hammering - you would see between 30 and 40% damage agains the main hull .... to avoid questions / queries like the one above and also to make the whole damage experience consistent.
All others .... patience ... the damage modelling for the TSWSM is coming along nicely, lot's of damagageable / repairable equipment, damage zones which your cause ship to sink slowly and in many different ways. Also different layout of zones for differnet ships and to match a ships topology better than the standard U-boat type zone names. Only trouble is it's very time consuming. I reckon it's around 40 hours to damage model one playable ship. |
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#94 |
Mate
![]() Join Date: Sep 2008
Posts: 55
Downloads: 10
Uploads: 0
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hmmm seem to be having a problem with a lazy ai crew, they wont fire there damn guns:P
I installed it after the latest real environment mod.
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Running silent,running deep,we are your final prayer Warriors in secret sleep,a merchantman's nightmare A silent death lies waiting, for all of you below Running silent,running deep,sink into your silent sleep |
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#95 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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Great addition! i'm gonna try it now!
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#96 |
Seaman
![]() Join Date: Mar 2009
Posts: 40
Downloads: 6
Uploads: 0
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i've dl'd this mod but not used so how is it?
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#97 |
Planesman
![]() Join Date: Sep 2008
Posts: 184
Downloads: 23
Uploads: 0
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Load up sh4 and try?
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#98 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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Great the Yamato is awsome... BIG cannons and tons of AA. In some ways she's poorly armed. There are no middle guns for "rapid" fire; only supercannons
![]() Btw in some missions you start underwater or sinking. "normal"
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#99 |
Planesman
![]() Join Date: Sep 2008
Posts: 184
Downloads: 23
Uploads: 0
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Theyre missions for subs where you start submerged , adjust the starting parameters in the mission editor and your sorted
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#100 |
Frogman
![]() Join Date: Jul 2007
Location: Nebraska...
Posts: 303
Downloads: 102
Uploads: 0
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Hello,
The Yamato does have campaign correct, sorry for newb question, just didn't see it. edit: n/m i answered my own question ![]() Last edited by Wolfling04; 04-10-09 at 02:34 PM. |
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#101 |
Planesman
![]() Join Date: Sep 2008
Posts: 184
Downloads: 23
Uploads: 0
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works with the km campaign yes
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#102 |
Seaman
![]() Join Date: Feb 2009
Location: Russia
Posts: 31
Downloads: 7
Uploads: 0
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Make his playable with Operation Monsun campaign and repair UZO and Periscope!
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«Jedem das Seine» |
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#103 |
Seaman
![]() Join Date: Feb 2009
Location: Russia
Posts: 31
Downloads: 7
Uploads: 0
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During patrol, after a while ceases to shoot second front main gun turret. Somebody faced the similar and how it to correct it is possible?
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«Jedem das Seine» |
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#104 |
Mate
![]() Join Date: Sep 2008
Posts: 55
Downloads: 10
Uploads: 0
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anyone know what could be the cause of my ai fire not working, as in only the gun you can operate yourself fires:/
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Running silent,running deep,we are your final prayer Warriors in secret sleep,a merchantman's nightmare A silent death lies waiting, for all of you below Running silent,running deep,sink into your silent sleep |
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#105 |
Planesman
![]() Join Date: Sep 2008
Posts: 184
Downloads: 23
Uploads: 0
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You sometimes have to use the binoculars to tell it to re aquire the target , but that usually works
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