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Old 02-19-22, 01:52 PM   #91
Jeff-Groves
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Quote:
Originally Posted by iambecomelife View Post
Could be done as a mesh animation or particle effect.
You could Keyframe it also.

I'd think for a quick shot you could script a Mission to get that shot also.
Like I did here.

https://www.mediafire.com/file/2cv7b...ly_By.MP4/file

Last edited by Jeff-Groves; 02-19-22 at 02:08 PM.
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Old 02-19-22, 05:05 PM   #92
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Keyfram like this?



peabody did the take-off a few years back, but never got to finish it...
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Old 02-20-22, 02:12 PM   #93
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Yeah. I remember that.


It's not so hard to create the effect.
What is hard is to have the effect trigger at the proper time.

Last edited by Jeff-Groves; 02-20-22 at 02:28 PM.
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Old 08-06-22, 12:51 PM   #94
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[ENG] SH 4 KSD II Ace Edition
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Old 08-07-22, 06:45 PM   #95
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U-553 started her patrol in BF74, and found nothing during that ninety-six hour search. Started heading north to patrol the west waters off Ireland. Came across a steam trawler flying a British flag.


After fumbling a rear torpedo shot, U-553 surfaced, paralleled their course, and opened up with the deck gun.


The cold waters quickly pulled her battered hull beneath the surface.


Soon after we received orders to AM49, and plotted course to proceed.
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Old 08-17-22, 11:26 AM   #96
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First kill
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Old 08-21-22, 06:02 PM   #97
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I'm thinking they saw that one coming from a mile away.

But, I got them with a second shot.

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