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Old 07-10-08, 12:52 PM   #1
Stiebler
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Join Date: Oct 2005
Location: London, UK
Posts: 1,237
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Default NYGM 3 Super-mod (Current: 3.6 F, January 13th 2015)

NYGM 3 Super-mod (Current: 3.6 F, January 13th 2015)

This new patch replaces patch 3.5/3.5A, see here:
http://www.subsim.com/radioroom/show...&postcount=582
Download the new version from my signature, at the bottom of this post. The SubSim web-page contains full details of which downloads you need to make, depending on how much of NYGM you have installed already.

Details of the original version 3.0 are given below:

New Features (for NYGM 3.0):

1. The new Type XXIII boat.
2. The Real Weather Fix.
3. Racerboy's exhaust smoke for all U-boats. (Used with permission.)
4. Iambecomelife's new merchant fleet, incorporated into convoys.
5. Key changes made to stop the way in which a U-boat could pass into a convoy from the front, at periscope depth, without ever being detected by the front escort. You will have to be much more careful now.
6. Schnorchelling improved, so that the crew doesn't die of exhaustion in stormy weather. (This is much more complicated than it sounds.)
7. 'Bold' asdic decoy made much more realistic with new, unpublished, research.
8. More realistic battery ranges underwater.
9. SH3Patrol program updated with new patrol grids for the Type XXIII boat. (Also other changes.)
10. New updates for NYGM for those who use SH3Commander.
11. The east-coast minefield mod included, marks the giant British east-coast minefields on your map.

There are numerous small changes, fixes, adjustments to the campaign files and air power, and similar.

Stiebler.

NYGM pictures (Thanks to LemonA)

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SingleMission start:



Loading screen Single mission



Ingame with FM's NI

Last edited by Jimbuna; 01-13-15 at 06:18 AM. Reason: Mod update
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