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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
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ive offered my hand to anvart but he seems to rather want to push out his own mod. once he can connect the light to the moon. i still dont believe. On screenshots it doesnt look like it is coming from the same directon.
edit: nevermind. ive got it matched. heads up for next update. Last edited by WernerSobe; 08-07-06 at 10:32 PM. |
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#77 |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
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For the sake of the argument, it looks pretty close to me. As Deep Six indicated, work together on it. No doubt you'll get a response from Anvart sooner or later.
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#78 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
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UPDATE TO 2.1
http://web1.h7426.serverkompetenz.ne...nvColors21.zip fixes: 1. moon is back and appears larger on the sky 2. moon reflection now works as intended. It will disappear when the moon is gone. Tnx to sergbuto 3. moonlight direction matched to the moon. 4. moonlight and ambient light adjusted. Last edited by WernerSobe; 08-08-06 at 09:12 AM. |
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#79 |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
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Awesome - looking good
![]() May just have to fake some mechanical problem (maybe blame it on the sabotage mod) and rush back to port to try this out (though I just got to the Caribbean so I hate to head back without adding a few more tankers to my victims list) Keep up the good work ![]()
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#80 |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
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Excellent and well done
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#81 | |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
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#82 | |
Pacific Aces Dev Team
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#83 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
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;-) sry will add that to readmy of course.
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#84 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
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I like what I see with the mod after trying out the latest version.
This is a question for sergbuto though...I am still not seeing the moons refletion in the water.I tried using your mod and now it is in this mod but no dice.Only when I look through the binoculars or such do I see the reflection.What do I need to do to get that working? I am using the GW mod version 1.1 not 1.1a and WernerSobe's mod. |
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#85 |
Chief
![]() Join Date: May 2006
Location: madison wisconsin
Posts: 310
Downloads: 13
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cool..now more blind watch crew yelling ICEBURG RIGHT AHEAD!!!!!!!
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#86 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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#87 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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#88 | |
Pacific Aces Dev Team
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#89 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
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there is still a problem with matching the moon to the light.
The position of the moon is changing every month and every year. I can match the light to the moon for a specific date. But after few months it will progress to another position. Im trying to find a way around, any ideas are welcome. |
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#90 |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
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The only thing I so far have found is that when the sky is partially clouded, the new moon graphic outline can be clearly seem through the clouds. Hence part of the cloud shows the size of the moon graphic as a box something like a cut and paste effect.
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