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Old 08-07-06, 08:38 PM   #76
WernerSobe
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ive offered my hand to anvart but he seems to rather want to push out his own mod. once he can connect the light to the moon. i still dont believe. On screenshots it doesnt look like it is coming from the same directon.

edit:

nevermind. ive got it matched. heads up for next update.

Last edited by WernerSobe; 08-07-06 at 10:32 PM.
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Old 08-07-06, 10:36 PM   #77
kapitanfred
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For the sake of the argument, it looks pretty close to me. As Deep Six indicated, work together on it. No doubt you'll get a response from Anvart sooner or later.
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Old 08-07-06, 11:27 PM   #78
WernerSobe
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Default Update To 2.1

UPDATE TO 2.1

http://web1.h7426.serverkompetenz.ne...nvColors21.zip

fixes:

1. moon is back and appears larger on the sky

2. moon reflection now works as intended. It will disappear when the moon is gone. Tnx to sergbuto

3. moonlight direction matched to the moon.

4. moonlight and ambient light adjusted.


Last edited by WernerSobe; 08-08-06 at 09:12 AM.
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Old 08-07-06, 11:56 PM   #79
panthercules
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Awesome - looking good

May just have to fake some mechanical problem (maybe blame it on the sabotage mod) and rush back to port to try this out (though I just got to the Caribbean so I hate to head back without adding a few more tankers to my victims list)

Keep up the good work
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Old 08-08-06, 12:33 AM   #80
kapitanfred
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Excellent and well done
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Old 08-08-06, 12:45 AM   #81
kapitanfred
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Quote:
Originally Posted by panthercules
Awesome - looking good

May just have to fake some mechanical problem (maybe blame it on the sabotage mod) and rush back to port to try this out (though I just got to the Caribbean so I hate to head back without adding a few more tankers to my victims list)

Keep up the good work
I've created a JSGME File from it and loaded it via the JoneSoft's Mod Enabler. This particular mod shouldn't affect gameplay whist in the middle of a patrol.
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Old 08-08-06, 01:55 AM   #82
sergbuto
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Quote:
Originally Posted by WernerSobe
2. moon reflection now works as intended. It will disappear when the moon is gone. Tnx to sergbutto
Would be good to have that in mod's Readme as well but with correct spelling.
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Old 08-08-06, 09:11 AM   #83
WernerSobe
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;-) sry will add that to readmy of course.
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Old 08-08-06, 09:12 AM   #84
CWorth
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I like what I see with the mod after trying out the latest version.

This is a question for sergbuto though...I am still not seeing the moons refletion in the water.I tried using your mod and now it is in this mod but no dice.Only when I look through the binoculars or such do I see the reflection.What do I need to do to get that working?

I am using the GW mod version 1.1 not 1.1a and WernerSobe's mod.
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Old 08-08-06, 12:37 PM   #85
bunkerratt
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cool..now more blind watch crew yelling ICEBURG RIGHT AHEAD!!!!!!!
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Old 08-08-06, 01:05 PM   #86
Anvart
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Quote:
Originally Posted by Deep Six
REalism at it's best.....
Deep Six
I completely agree with you.


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Old 08-08-06, 01:29 PM   #87
Anvart
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Quote:
Originally Posted by WernerSobe
ive offered my hand to anvart but ....
Very much a spiteful hand at you.

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Old 08-08-06, 05:50 PM   #88
sergbuto
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Quote:
Originally Posted by CWorth
I like what I see with the mod after trying out the latest version.

This is a question for sergbuto though...I am still not seeing the moons refletion in the water.I tried using your mod and now it is in this mod but no dice.Only when I look through the binoculars or such do I see the reflection.What do I need to do to get that working?

I am using the GW mod version 1.1 not 1.1a and WernerSobe's mod.
Are you using/installing scene.dat from the mod? scene.dat adapted for GW 1.1a should be also fine for GW 1.1. Otherwise, can this failure be connected to the graphic card?
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Old 08-08-06, 06:32 PM   #89
WernerSobe
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there is still a problem with matching the moon to the light.

The position of the moon is changing every month and every year. I can match the light to the moon for a specific date. But after few months it will progress to another position. Im trying to find a way around, any ideas are welcome.
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Old 08-08-06, 07:29 PM   #90
kapitanfred
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The only thing I so far have found is that when the sky is partially clouded, the new moon graphic outline can be clearly seem through the clouds. Hence part of the cloud shows the size of the moon graphic as a box something like a cut and paste effect.
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