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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Gunner
![]() Join Date: Sep 2001
Posts: 93
Downloads: 13
Uploads: 0
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Also my experience is good with this mod + barf.
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#77 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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A reality check for you. In SH4 I checked every single RL u-boat attack on Hog Islander types:
50% of the Hog Islanders sank after 1 hit. 73% after 2 hits (I counted coup de grâce here in the 2 fish hits, including the couple that were finished off with 30 and 60 DG rounds respectively treated as a single added torp (the only alternative to the DG)). 83% of them hit with 3 sank (one not sinking out of 6 attacked). So there is a way to check your mod (roughly). Only 18.18% of Liberty ships attacked by U-boats sank with 1 torpedo hit. |
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#78 |
Seaman
![]() Join Date: Apr 2010
Location: an island in the Pacific
Posts: 42
Downloads: 23
Uploads: 0
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Just got a nice one shot kill on a Cimmaron Tanker in the English Channel. She split in two directly center-beam and both halves went to the bottom in flames. Nice work man.
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__________________
God damn them all. I was told, we'd cruise the seas for American gold. We'd fire no guns, shed no tears. Now I'm a broken man on a Halifax pier. The last of Barrett's privateers. |
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#79 |
Bilge Rat
![]() Join Date: Jan 2010
Posts: 1
Downloads: 17
Uploads: 0
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Your links are broken. Are your mods hosted somewhere else?
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#80 |
Nub
![]() Join Date: Oct 2007
Posts: 4
Downloads: 6
Uploads: 0
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I was hoping to find it as well
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#81 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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I have added it here without Darkreaver1980's permission. If he wants it removed he can pm me and I will take it down.
http://www.subsim.com/radioroom/down...o=file&id=1798 JCC |
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#82 |
Loader
![]() Join Date: Jul 2007
Location: Germany
Posts: 83
Downloads: 11
Uploads: 0
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Sorry, i was busy
![]() @John Channing Thats nice that you have uploaded it, thanks...permission granted :P |
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#83 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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hi darkrever can you upload your critical hits for the deckgun mod 1.2 to the subsim servers i cannot download the file from fileshare it wont let me even open the file if you uploaad it to the subsim downloads server than i can download it from there
Lt Commander Lare |
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#84 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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john can you upload the critical hits for the deckgun as well because there is a problem over there at fileshare and i cant get the file if you could upload it to the subsim download servers that would great
Lt Commander Lare |
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#85 |
Swabbie
![]() Join Date: Mar 2010
Posts: 9
Downloads: 70
Uploads: 0
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this mod is great, great job, but I fired hundreds of torpedos and I had only 1 DUD i think the torpedos need to misfire more often
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#86 |
XO
![]() Join Date: Apr 2005
Posts: 410
Downloads: 18
Uploads: 0
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Hit one of those Queen Mary type ships = 13,000tns 1 torp in mdiship and other aft of that and down she went ,eventually. I run the game at 73% which is Map Contacts On and Auto Targetting - though its auto you can lead the torps as much as you like and that is what I do its a cross between manual and auto, we it is for me. In the same convoy was another one of these QM type I lead the torp total guess (which leads to misses) but this one my torp hit the Queen Mary type just behind the bow 6mts deep and there was a massive explosion at the bow this was followed by explosions one after another right along the ship from bow to stern and it went down very fast.
So 2 ships , same type - 1st one 2 torps 1 midship 1 aft of that both set 6mts deep and the ships takes its time to go down. 2nd one, 1 torp just behind the bow 6 mts deep massive explosion bow area and that triggeres explosions all the way long the ships length. Great stuff ... |
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#87 |
Swabbie
![]() Join Date: May 2010
Posts: 7
Downloads: 10
Uploads: 0
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This mod is great! Ships will now sink more easily and it is more realistic IMO
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#88 |
Watch
![]() Join Date: Jun 2005
Posts: 16
Downloads: 94
Uploads: 0
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Sank a Fleet Carrier with a midships keel shot...looked like a bloody nuclear warhead
![]() Although I do love the mod in the way that introduces listing and flooding shouldn't this be toned down a notch or two? Cheers! |
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#89 |
Bilge Rat
![]() Join Date: May 2010
Posts: 1
Downloads: 2
Uploads: 0
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Link is bidden, can you upload that at another host?
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#90 |
Seaman
![]() Join Date: Feb 2005
Posts: 34
Downloads: 69
Uploads: 0
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Great mod, in real life a torpedo would blow a gaping 20 to 30 foot wide hole in a ship and it would go down one shot one hit, as Topp used to say.
So I reckon it IS realistic, thanks for the work. |
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