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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#841 | |
CTD - it's not just a job
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"Herr Kaleun! Our snorkel has inhaled sea water, which has caused the port engine to seize!!! The U-Boat is filled with exhaust fumes and half of the crew is in the head, attempting a mass vomitting! Also Herr Kaleun, a little something for the back of your mind (no, it's not Bernard, sir), but airplanes are swarming our area. Were we not told by BdU that our snorkel would be invisible?..."
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"...and bollocks to the naysayers" - Jimbuna |
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#842 | |
CTD - it's not just a job
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__________________
"...and bollocks to the naysayers" - Jimbuna |
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#843 |
Swabbie
![]() Join Date: Feb 2021
Posts: 7
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Broken Patrol
Patrol Start PatrolStartDateTime=1940-04-10 14:29:48 CurrentDate=1940-04-10 14:29:48 PlayerCurrentObjectiveCode=T2_Shetlands PlayerDefaultObjectives=ID1 PlayerCurrentObjectives=ID557 Save at the end of the patrol before docking PatrolStartDateTime=1940-04-10 14:29:48 CurrentDate=1940-05-28 17:41:43 PlayerCurrentObjectiveCode=T2_Shetlands PlayerDefaultObjectives=ID1 PlayerCurrentObjectives=ID1 "Australian" save (started patrol, moved out of port and saved) PatrolStartDateTime=1940-06-03 11:41:43 CurrentDate=1940-06-03 11:41:43 PlayerCurrentObjectiveCode=T2_Shetlands PlayerDefaultObjectives=ID1 PlayerCurrentObjectives=ID1 Prievous Patrol Patrol Start PatrolStartDateTime=1940-01-29 11:56:56 CurrentDate=1940-01-29 11:56:56 PlayerCurrentObjectiveCode=NorthSea PlayerDefaultObjectives=ID1 PlayerCurrentObjectives=ID217 Save before docking PatrolStartDateTime=1940-01-29 11:56:56 CurrentDate=1940-03-29 11:56:56 PlayerCurrentObjectiveCode=NorthSea PlayerDefaultObjectives=ID1 PlayerCurrentObjectives=ID217 |
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#844 | |
CTD - it's not just a job
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__________________
"...and bollocks to the naysayers" - Jimbuna |
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#845 |
Swabbie
![]() Join Date: Feb 2021
Posts: 7
Downloads: 0
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Fixed it!!
Thanks for all the help, you are my heroes! So, i made a back up copy of the save folder, launched the game, loaded the last working save (before docking and getting the Australia assignment) and continued the patrol untill 17.06.1940. Then i saved again before docking and this time the game actually gave me a choice to retire or get IIC. I took the boat and was given again Perth assignment. I began the patrol, saved, quit the game, went to the save folder, deleted everything but the last 4 saves (save before docking, both autosaves and the australian one). In all of those saves default objective and current objective were ID1. I edited each of the saves to the following: PlayerCurrentObjectiveCode=T2_Shetlands PlayerDefaultObjectives=ID1 PlayerCurrentObjectives=ID557 and this time i finally got the regular assignment to patrol north of Isles. Seems like everything is working as intended now. Once again, thanks for all the help i got from you and, most importantly, for saving brave, little U-9 and her crew. PS. I also spent some time trying to get the "Error: objective not found" again but with no success. I have no idea how i got this one. |
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#846 |
Engineer
![]() Join Date: Mar 2009
Posts: 213
Downloads: 61
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I recalled something along these lines from the first time I played SH4 (back when lurker released the first version of Ops Monsoon). I thought maybe someone found a workaround for the crew-O2 maybe.
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#847 | |
Silent Hunter
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![]() that is buried...somewhere deep in an ACT or possibly in a DLL. it's possible that someone in the community knows where that O2 code resides but there are still NDA's involved and, while we can and have modified the .MIS and .UPC et.al., modifying the other files is strictly forbidden. what can one do? ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#848 | |
Engineer
![]() Join Date: Mar 2009
Posts: 213
Downloads: 61
Uploads: 0
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It came up that Dark Waters had issues with progressing through boats? i.e. start in Type II, stick with Type II - basically? |
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#849 | |
Silent Hunter
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the DW model is to play as Kaleun of a particular Type of Uboat until you are killed or your boat is retired. then you are expected to start another career with a different boat type. Now....having said that, it IS possible for a Kaleun to offered an upgrade from one boat to another, especially late in the was when the newer-Type Uboats become available. Take care though, migrating from a Type 9 to a Type 21 is a huge change from an ocean-going marauder to a boat with two torpedos. ![]() and that is how it works, more-or-less. when i want to drive a German Uboat, i play DW and no longer play German Stock or Op Monsun or even SH3. good luck, Herr Kaleun! ![]()
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#850 | |
Engineer
![]() Join Date: Mar 2009
Posts: 213
Downloads: 61
Uploads: 0
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#851 |
Sailor man
![]() Join Date: Mar 2015
Location: U.S.A.
Posts: 43
Downloads: 61
Uploads: 0
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Hey yall, this is probably really dumb but is there a tutorial, either something written or a video I could get my hands on to explain the updated TDC for the Uboats? The original OM mod used the base German TDC where you could take the range, determine AOB, and speed which once input would get you a firing solution. This seems to have disappeared, which is ok, but now I am lost with how to even get the range let alone input it into the solution. It might be I am just too dumb to figure it out but if anyone has some tips or better yet a tutorial of some kind I would greatly appreciate it.
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#852 |
CTD - it's not just a job
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I thought we had put a pdf in the files for Fifi, but I don't see one in my install, so... there is an "OM Plot V410 Readme.doc" file in the Support folder that should help somewhat. Not a video, but...
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__________________
"...and bollocks to the naysayers" - Jimbuna |
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#853 |
Swabbie
![]() Join Date: Feb 2021
Location: Russia, Siberia
Posts: 5
Downloads: 23
Uploads: 0
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Hey, so when I report about a convoy, the responce from BDU is on French. Even though, i kinda understand what it says, it's still not very comfortable for me. Can this be fixed, or maybe it's a game issue?
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#854 | |
Silent Hunter
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What is your mod list? if you are using JSGME (and i hope you are), please send the Task-Export Mod List-To Clipboard. ![]()
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#855 |
Sailor man
![]() Join Date: Mar 2015
Location: U.S.A.
Posts: 43
Downloads: 61
Uploads: 0
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Thanks for the response, the OM Plot V410 Readme.doc will hopefully work. I will read it ASAP, and I guess if I have any further questions I will let yall know. Haha
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