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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Gefallen Engel U-666
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Mike76!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#62 | ||
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#63 | |
Weps
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Typically, or at least in my SH4 experience, once the end-mission icon appears when returning to any base it does not disappear with the approach so this was something new. Boat was a Type VIIC although cannot see how that could possibly matter. Have never visited Narvik although in my Soviet career, am currently patrolling off that port. Besides, they can't court martial me because I quit! (that career, could not enter port or bother to sail back out to where the end-mission icon showed up again). -C |
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#64 |
CTD - it's not just a job
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The "dock" thingie cannot change without the base moving, which is controlled in the Flotillas.upc file. At Narvik (in NavalBase base file), the anchor is in the middle of the dock. The only way that moves is if the flotilla moves, which is why I was wondering about the date of your arrival. As for 'friendly' traffic, after a "ship spotted" message, the next would be "We're taking damage, sir!" if you collide, and that's with just about anything. With the mine, you should hear the explosion, you might see water splash if you're on the bridge, but you should see a camera shake (same thing for a collision, maybe not as violent), and then you might have the "We're taking damage, sir!" message, but you would also normally get a "We have flooding, sir!", which you might not always see with a collision. With the mine, things should escalate, and there'd be no doubt about what it was, unless you are deep in the water, and then it's over quick, of course, sometimes never knowing what hit you...
![]() It doesn't sound like you have that Save available anymore though, so it'd be a bit tough to trouble-shoot now. When you say the "Dock" prompt went away, do you mean from the middle of the screen, or from the upper-right corner of the screen, up by where the Silent Running and Underwater icons show? Do you remember if you had emptied the Save folder after activating the mod? Was / is the 4gig patch (LAA or another) properly activated on the SH4.exe file? Does it seem to be OK now? Thanks ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#65 |
Navy Seal
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#66 |
CTD - it's not just a job
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... or when incurring damage also...
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"...and bollocks to the naysayers" - Jimbuna |
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#67 |
Growing Old Disgracefully
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Hi guys
I am on my first patrol with V3 and tonight I had a strange thing happen when I loaded my 3rd game save and went to the nav map after a short while my frame rates went very low to fps20 at TC32 then to fps6 at TC64, I ended up on the bridge with fps0. I hit the windows key and came back into the game at TC1 as normal. As I started upping the TC down went the frame rate. Somehow L.A.A had dropped out. As soon as I re-connected the game it was back to normal. Never happened before in any of my previous SH4 games! Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#68 |
Weps
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That career (BdU to Norway September 1941) and its saves are gone but there was never any "We're Under Attack", "Taking Damage" or "Ship Spotted" reports. Could have been an invisible fisher (unlikely) or a mine or the phase of the moon. Not Cat though, he was out with his cat friends at the time.
Friendly traffic always seemed to trigger the "Ship Spotted" message even if TC remains as set. Plan to revisit that career setup again to see if the damage repeats but expect a nil return if the issue does not re-occur. -C |
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#69 | |
Argentinian Skipper
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Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#70 |
CTD - it's not just a job
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When it comes to "antilag", I direct your attention to Front Runner's post #89 & 90 in his Base Time 2018 thread. Very interesting discoveries... one must be careful when "mixing". You might create something noxious...
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"...and bollocks to the naysayers" - Jimbuna |
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#71 |
Watch
![]() Join Date: Dec 2019
Posts: 17
Downloads: 75
Uploads: 0
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Hi THEBERBSTER thanks for the welcome! I did not know I was supposed to
state my native resolution, sorry. It is 1366X768 at 60p Hz. I am running on an old windows 8 laptop. I think I am fine where I am, no need to switch to 1920x1080. |
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#72 |
Watch
![]() Join Date: Dec 2019
Posts: 17
Downloads: 75
Uploads: 0
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#73 | |
Navy Seal
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I already experienced this with old version of Fifi Compilation for OM+OMEGU, but never again since Dark Waters... I couldn’t explain why suddenly this critical FPS drop, even though i too suspected LAA malfunction... Hopefully since Dark Waters game has never been so smooth and stable here ![]() All my .exe are set for win7 compatibility (SH4, Jsgme, MultiSH4 etc) Windows 10 can be so strange sometimes … |
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#74 | ||
Growing Old Disgracefully
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Hi Mike
Quote:
fitz Quote:
Fifi It was L.A.A. dropping out for some reason between game saves leaving me with only the 2gb of game ram which is too little for modded games. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#75 |
Navy Seal
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Ah, you figured out it was LAA?...good...well, you managed to fix it?
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