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View Poll Results: How would you prefer?
All in a single mod (only 1 Big Mod) 42 52.50%
Just the way it is (in parts) 38 47.50%
Voters: 80. You may not vote on this poll

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Old 08-29-16, 03:23 PM   #1
vdr1981
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Quote:
Originally Posted by Doppelkrone View Post
Is this something I am not supposed to do Sir?
I just want to get my submarine moving towars Dover again. Pls Admiral tell me how to plot a course with this modpack. I feel degraded amd retarded
My officers are awaiting orders
The mod is outdated and not supported anymore... Check my sig for new and "up to date" SH megamod...
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Old 02-08-12, 03:43 AM   #2
Michael13
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Quote:
Originally Posted by pedrobas View Post
PART 6
Here is what the compilation of "MyMegaMod p6 - My Submarine" is comprised of:

03 - Crictical Hits v 1.2
04 - Equipment_Upgrades_Fix_v1_4 +patch + hotfix_byTheBeast
Critical hits mod changing only one file: ...\data\library\Shells.zon which is also changed in Equipment_Upgrades_Fix for his guns. So it's not compatible.
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Old 02-08-12, 04:00 AM   #3
pedrobas
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Originally Posted by Michael13 View Post
Critical hits mod changing only one file: ...\data\library\Shells.zon which is also changed in Equipment_Upgrades_Fix for his guns. So it's not compatible.
You´re right, i have to look at this.
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Old 02-08-12, 04:07 AM   #4
Cooper93
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Fne work Pedrobas, great selection of mods that enhance sh5 greatly, thanks for the time and effort, gives people a great looking sh5, well done mate.
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Old 02-08-12, 04:13 AM   #5
Ablemaster
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I second Cooper's remarks, nice choice of mods will put people straight in with an excellent working sh5, well done and many thanks.
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Old 02-08-12, 05:12 AM   #6
Reece
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I am watching this with great interest, finally a move in the right direction, great stuff pedrobas!
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Old 02-08-12, 07:59 AM   #7
Magic1111
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Quote:
Originally Posted by pedrobas View Post
My computer specs:
Intel Core2 Quad CPU Q9559 2,83GHz overclock to 3,00 GHz
...Q9550 (the same as I have, see my 2nd little Sig), not Q9559!

But mine is OC to 3,23 Ghz...

Best regards,
Magic
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Old 02-08-12, 09:24 AM   #8
pedrobas
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Quote:
Originally Posted by Magic1111 View Post
...Q9550 (the same as I have, see my 2nd little Sig), not Q9559!

But mine is OC to 3,23 Ghz...

Best regards,
Magic
You´re right, i´m getting mad with this MMM . I´ve tried to overclock it higher but it gets unstable.
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Old 02-08-12, 09:46 AM   #9
Magic1111
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Quote:
Originally Posted by pedrobas View Post
I´ve tried to overclock it higher but it gets unstable.
Mmmh, for me it works fine, no problems in each games!

But I´ve OC my PC from a "Profi" in an PC-Store, it cost me ~50,00 EUR, but that´s was me worth!

Best regards,
Magic
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Old 02-08-12, 10:16 AM   #10
pedrobas
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I want your opinion about these two mods, shoud be included in MMM ? I have some doubts.

- Pascal-sh5-Crew-Uniforms. 12.2011
- Compatible Conus00's Graphic Mod+SV's work
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Old 02-08-12, 10:32 AM   #11
Magic1111
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Quote:
Originally Posted by pedrobas View Post
I want your opinion about these two mods, shoud be included in MMM ? I have some doubts.

- Pascal-sh5-Crew-Uniforms. 12.2011
- Compatible Conus00's Graphic Mod+SV's work
For me yes!

I´ve both MODS enabled in my MOD-Soap!

Best regards,
Magic
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Old 02-09-12, 09:14 AM   #12
pedrobas
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Quote:
Originally Posted by pedrobas View Post
I want your opinion about these two mods, shoud be included in MMM ? I have some doubts.

- Pascal-sh5-Crew-Uniforms. 12.2011
- Compatible Conus00's Graphic Mod+SV's work
Still waiting for info about these two. Anyone ????
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Old 02-09-12, 10:05 AM   #13
Michael13
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Quote:
Originally Posted by pedrobas View Post
04 - Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith <==not sure if we need this. I think it´s included in TDW UI 0.6.9
It's not. http://www.subsim.com/radioroom/show...3&postcount=87
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Old 02-09-12, 10:30 AM   #14
pedrobas
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Quote:
Originally Posted by Michael13 View Post
Thanks for info Michael, actually i don´t have it enable and not notiicing any problems with mantaining the depth. i´ll test it more.
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Old 02-09-12, 11:51 AM   #15
Michael13
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Quote:
Originally Posted by pedrobas View Post
Thanks for info Michael, actually i don´t have it enable and not notiicing any problems with mantaining the depth. i´ll test it more.
Well the problems starting at ~180 meters depth if your boat not moving. But because it's quite realistic - many people don't install this mod.
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