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Old 05-05-11, 04:13 AM   #61
Husksubsky
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I can t get the crew to give celestial. The weather is clear and it s night.Log says it will give then I get a weather report written and in voice.
I Use Mo patched DKW s latest ui with realnav and stormys soundmod. restart campaign maybe? I guess a celestial is far more accurate than deadreckoning.
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Old 05-05-11, 05:16 AM   #62
jwilliams
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Quote:
Originally Posted by Husksubsky View Post
I can t get the crew to give celestial. The weather is clear and it s night.Log says it will give then I get a weather report written and in voice.
I Use Mo patched DKW s latest ui with realnav and stormys soundmod. restart campaign maybe? I guess a celestial is far more accurate than deadreckoning.
How long did you wait???

It takes awhile (30mins to an hour) for a celestial fix to be marked on the map.

Dead-reckoning should be almost instant.
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Old 05-06-11, 03:53 PM   #63
Husksubsky
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good news.I ll try again .I missed that info somewhow .thx.
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Old 05-23-11, 03:33 PM   #64
LtzS_Petersen
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Really good Mod, thats a great Advantage for this Game.
I tried it on my second Mission in SH5, make it to England and back. Now i enter the Port of Brunsbüttel to wait with the Kiel Canal Passage on better Weather Condtions, cause i see nothing.
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Old 05-23-11, 04:04 PM   #65
Zedi
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When you will have the buoys, things will be much more fun. Placed buoys in every major ports all around the map. never was so much fun to sail on tc1 out and inside the ports.
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Old 05-23-11, 05:00 PM   #66
LtzS_Petersen
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Yes, this will be great.
I really enjoyed the Channel every Time i go trough it. Its so quiet there. Cows left and right (one was slayed any time ago with an Anchor of a Merchant, during a last minute Maneuver ), small Houses, a little Ferry and many Fisher. 8 Hours of chilling, till the hectically Times go on.
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Old 05-28-11, 05:03 PM   #67
tracker
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Default real navigation fisrt patrol

I am on my first patrol using real navigation arrived in patrol area in fog off hull no conntacts so moved up the coast just out side Tyne still foggy headed into the port area to check position .
Navigator says Iam 2000 m from the port 14km later I reached land .
So next job is to find where I am on the coast north or south of the Tyne
I was 5000 m south of the Tyne moved up to Blyth move in towards the port to check position as still foggy but before seeing the port ran in to a A Class Destroyer to shalow and late to dive so only chance was to attack with deck gun luckly disable and sunk him before he had a chance then full speed out of there in thick fog before a visual position from the port was available.
I am get radio messages giving my position even in this thick fog and no contacts from my sonar man.
I hope the fog clears so i can get a better fix but it is making navigating a lot more fun
Hope I can get back before the war ends
To all moders and players

Last edited by tracker; 05-29-11 at 02:57 PM.
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Old 06-02-11, 09:23 AM   #68
Itkovian
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So, just to confirm:

If I want to use Real Navigation, I will need to:

1- remove my current TDWUI Mod (I have an early version).

2- Download the new TDWUI and Real Navigation.

3- Install TDWUI and then Real Navigation.

Is there any special setting I need to take care of? TDWUI has become so complicated since my version and I'm bloody well lost in all the configuration option.

For example, I also have TDW's AI mod. Do I need to upgrade it as well, or is the UI and Real Navigation independent of that?

Itkovian
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Old 06-02-11, 10:13 AM   #69
Itkovian
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Here's a practical question about Real Navigation:

Since you no longer have your location on the nav map, how are Hydrophone contacts handled now?

In vanilla you see bearing lines from your sub's icon, but how does it work without the icon?

Or, is it that RN hides the sub in the large navigation map, but not in the minimap?

Thank you.

Itkovian
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Old 06-02-11, 11:27 AM   #70
Trevally.
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Quote:
Originally Posted by Itkovian View Post
Here's a practical question about Real Navigation:

Since you no longer have your location on the nav map, how are Hydrophone contacts handled now?

In vanilla you see bearing lines from your sub's icon, but how does it work without the icon?

Or, is it that RN hides the sub in the large navigation map, but not in the minimap?

Thank you.

Itkovian
No bearing lines will be drawn on any map.
You will only get information from your crew, spoken and in message box.
You will then need to draw the bearings yourself
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Old 06-02-11, 11:42 AM   #71
Itkovian
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Quote:
Originally Posted by Trevally. View Post
No bearing lines will be drawn on any map.
You will only get information from your crew, spoken and in message box.
You will then need to draw the bearings yourself
I see... but since we no longer have a submarine icon, how can I tell where to draw the bearing lines FROM?

Another question: is it wise to start a new campaign before implementing real navigation?

Itkovian
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Old 06-02-11, 11:48 AM   #72
Trevally.
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Quote:
Originally Posted by Itkovian View Post
I see... but since we no longer have a submarine icon, how can I tell where to draw the bearing lines FROM?

Another question: is it wise to start a new campaign before implementing real navigation?

Itkovian
Draw your line from anywhere. the bearings are all relitive to your boat so make a mark on map and draw from there.
Check my sig for tutorials. The one for four bearings will cover this.
You can also look at Stoianm's vids. They are stickied at the top of the forum and well worth a watch

No need for new campaign
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Old 06-02-11, 11:59 AM   #73
Targor Avelany
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Is there a tutorial, covering the use of sextant?
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Old 06-02-11, 12:07 PM   #74
Trevally.
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Quote:
Originally Posted by Targor Avelany View Post
Is there a tutorial, covering the use of sextant?
Not that I know off. Im not sure the stars/sun are at the correct deg.
Someone else mayk now more.
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Old 06-02-11, 12:11 PM   #75
Itkovian
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Quote:
Originally Posted by Trevally. View Post
Draw your line from anywhere. the bearings are all relitive to your boat so make a mark on map and draw from there.
Check my sig for tutorials. The one for four bearings will cover this.
You can also look at Stoianm's vids. They are stickied at the top of the forum and well worth a watch

No need for new campaign
These are tutorials within the sim itself, I take it? Found in your "downloads" section?

Itkovian
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