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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 1
Uploads: 0
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Hey guys.
Just want to start off by saying thank you for modding this game. It's a good thing subsim has dedicated simulation fans out there offering their time to help fix things to the way we all want them. I seem to be stuck however: I've tried loading this mod several times, using the JSGME and no matter what I can't seem to get it to work. I've tried bringing the 'data' folder to my 'MODS' folder in c:\ubisoft\Silent Hunter 5 directory and tried a combination of enabling just the 'data' folder with the 'NEWUI...etc' folder and no matter what i try it never seems to put the UI in when i load up my game. the frustrating thing is the solution is probably right in front of me yet I can't seem to figure it out haha. anyone's help would be appreciated ![]() thanks again for your hard work TheDarkWraith! |
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#62 | |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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In the future if you are ever confused with the way someone zipped their mod... just do this: 1. Navigate into the zip file till you see a "data" folder. 3. Then go back one level 4. This is the folder you need to drop drag and drop into your MODS folder. In this case it's the folder named "For Mods Folder". 5. If you dont like the name it has, change it to something more suitable. Also: If the only thing contained in a zip file is a data folder.. you need to make your own folder in the MODS folder, give it a name for the mod.. and then drop the "data" folder into it. The Structure is like this: \Silent Hunter 5\MODS\Name of Mod\data |
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#63 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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I noticed something interesting tonight using this mod, I haven't seen this mentioned. Sorry if it has and I missed it.
Using the SH4 button to go to Battle Stations, and using the XO ability seem to be coded differently in the game. I get a different icon and different discription for each. Also I can have both active at the same time: ![]() Is there any difference in the code between the two? It looks to me like the old, NON-RPG abilities are still there. Maybe all the new crap can be modded out and replaced with the old. |
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#64 |
Navy Seal
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Yes they are. I had to remove those shortcuts from my key mod since I wasn't sure if they were working (my hunch: not. The working ones are the RPG ones).
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#66 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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DANKE !!
...GREAT !!!! THANKS !!!
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#67 |
Mate
![]() Join Date: Jul 2009
Location: the Netherlands
Posts: 55
Downloads: 53
Uploads: 0
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please put an auto installer in, cuz im a nub and i got vista,..,, and thats crap when it comes down 2 this stuff
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#68 | |
Frogman
![]() Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
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The Generic Mod Enabler is found here: http://www.subsim.com/radioroom/showthread.php?t=156898 Authors webpage is found here: http://www.users.on.net/~jscones/software/ |
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#69 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Well done to all for this so soon after the game was released.
As a great fan of the modded SH3, I have to say that I am pretty disappointed inititally with SH5, which seems very hard to play in the same way as SH3 is. I am trying not to be too picky since I am still learning the game, but I do find the interface hard to use to say the least. I dont think I will adjust my stock game until we are clearer about what can be done without CTDs around, but will watch closely! Great work guys, and keep it up. ![]() |
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#70 | |
Black Magic
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#71 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 1
Uploads: 0
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Thanks for the help, got it working now!
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#72 |
Black Magic
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new version (0_1_1) available. See post #1 for details.
Still working on removing the buggy/CTD/non-working tabs. ok taking a break for a little while. First 50+ degree F day here in months and cabin fever has been bad! Going to take my R/C helo's out and get some rides in on my motorcycles ![]() Last edited by TheDarkWraith; 03-06-10 at 02:24 PM. |
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#73 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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This what I get after a reinstall and three driver swaps, and same result with the 3-dials mod. It's maddening, because I don't think anyone was looking forward more to this mod than I.
EDIT: Never mind, turns out I never had the patch, it automatically installed itself to a location other than the game path. It did that 3 times. Incredible. Last edited by Galanti; 03-06-10 at 04:54 PM. |
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#74 | ||
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#75 |
Helmsman
![]() Join Date: Apr 2005
Posts: 105
Downloads: 27
Uploads: 0
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Version 1.1 of this mod turns my SH5 from German to English.
The old version did not do this. Can you please have a look into this issue? Thanks! |
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