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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
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Roger that, thanks for explaining.
Note that it is possible to port in the entire interface, page by page. For example, here's how the ENTIRE periscope screen of SH4 (with Kiub) looks when loaded into the Editor: ![]() However this is a very dirty method that will result in ugly ItemID's. I'm still trying to find an easy and safe method to do this. And don't forget that most items no longer work as they did (for example we now have new torpedo buttons and we no long have the show/hide panel handles). |
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#2 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 1
Uploads: 0
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Hey guys.
Just want to start off by saying thank you for modding this game. It's a good thing subsim has dedicated simulation fans out there offering their time to help fix things to the way we all want them. I seem to be stuck however: I've tried loading this mod several times, using the JSGME and no matter what I can't seem to get it to work. I've tried bringing the 'data' folder to my 'MODS' folder in c:\ubisoft\Silent Hunter 5 directory and tried a combination of enabling just the 'data' folder with the 'NEWUI...etc' folder and no matter what i try it never seems to put the UI in when i load up my game. the frustrating thing is the solution is probably right in front of me yet I can't seem to figure it out haha. anyone's help would be appreciated ![]() thanks again for your hard work TheDarkWraith! |
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#3 | |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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In the future if you are ever confused with the way someone zipped their mod... just do this: 1. Navigate into the zip file till you see a "data" folder. 3. Then go back one level 4. This is the folder you need to drop drag and drop into your MODS folder. In this case it's the folder named "For Mods Folder". 5. If you dont like the name it has, change it to something more suitable. Also: If the only thing contained in a zip file is a data folder.. you need to make your own folder in the MODS folder, give it a name for the mod.. and then drop the "data" folder into it. The Structure is like this: \Silent Hunter 5\MODS\Name of Mod\data |
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#4 | |
Black Magic
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#5 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 1
Uploads: 0
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Thanks for the help, got it working now!
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#6 | |
Sailor man
![]() Join Date: Jan 2006
Location: Fort Worth, Texas
Posts: 50
Downloads: 21
Uploads: 0
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![]() I'll keep my fingers crossed for you guys! UberMatz |
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#7 |
Black Magic
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#8 |
Sailor man
![]() Join Date: Jan 2006
Location: Fort Worth, Texas
Posts: 50
Downloads: 21
Uploads: 0
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I'm "Modding illiterate", but I'm a photographer and work all the time in Photoshop. If there's anything I can assist with along the way, don't hesitate to ask!!!
UberMatz |
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#9 |
Black Magic
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#10 |
Sailor man
![]() Join Date: Jan 2006
Location: Fort Worth, Texas
Posts: 50
Downloads: 21
Uploads: 0
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#11 |
Helmsman
![]() Join Date: Apr 2009
Posts: 108
Downloads: 31
Uploads: 0
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When I activate the MOD I have a problem, see below. I cannot close those windows either. Any idea what is going wrong?
Ridley ![]() |
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#12 |
Black Magic
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