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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
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[WIP] GWX 3.0 Pennants on Turm2A-2D, Turm7c_2 and Turm7c_3. Test.
Outdated theme!
******************************************* Updated 10.03.2010 ... Mod file - GWX_Test_penns_4subFlag_2010.7z for testing. Author Anvart. This mod is absolutely independent original work, and this mod don't uses stuff from other similar mods of other authors. This test-addition for DFant_subFlag_2010.7z mod. Don't use without main DFant_subFlag_2010.7z mod. In this test-addition we can control raising/lowering of Pennants on Turm2A_1, Turm2D_1, Turm2D_2, Turm7b_1, Turm7b_2, Turm7c_1, Turm7c_2, Turm7c_3 and Turm7c_4 using new StateMachine Classes... and using next commands: 1) Raising Pennants - keys Ctl+PgUp ... Rise_whole_periscope command... 2) Lowering Pennants - keys Ctl+PgDn, PgUp, PgDn ... Lower_whole_periscope, Rise_periscope, Lower_periscope commands ... 3) also, Pennants - Lowering by commands: Crash_dive Periscope_depth Snorkel_depth Dive Set_depth Notes: Raising/Lowering of Pennants work if the Watch Officer is on the bridge and only in Harbor!!! Water Reflection for Pennants is disconnected (alpha-blending artefacts)... ... Two files (Pennants.jpg, ListOfPens.jpg) with the image of pennants and with the list of pennants, which you can write down in file "..\data\Submarine\NSS_Uboat...\NSS_Uboat....e qp" after each mission (as sunk tonnage), are presented. I have added bug-fixes for Watch Officer also... ************************************************** ****** Installation: Using JSGME ... Unpack GWX_Test_penns_4subFlag_2010.7z file in MOD folder. To attach to game after DFant_subFlag_2010.7z mod... ************************************************** ***** Special gratitude to respected Skwasjer. His S3D tool successfully expand (supplement) HexEditor. S3D accelerates editing of files content ... especially object-animation, mesh animations (limited) and StateMachine System files ... The visual control through S3D Viewer allows to place objects quickly ... and so on ... Special Thanks to Magic1111 for support! ************************************************** ***** Test is over.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 06-24-12 at 05:24 AM. Reason: Updated. |
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#2 |
Admiral
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Location: Russia ®
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Additional files:
Pennants.jpg ![]() ListOfPens.jpg ![]() Screenshot: ![]() ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 02-16-10 at 02:17 PM. |
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#3 |
Admiral
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Location: Russia ®
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Hi, guys.
Pennants system works in campaign and in single missions... but you should not use mods, disconnecting campaign data (as "MBFL mod v1.0 Beta")... and use properly dates of war... ![]() P.S. Please write responses about pennants addition...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 02-27-10 at 04:28 PM. |
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#4 |
Ace of the Deep
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Excellent thank you Anvart I shall be testing this tonight, are you considering doing a verison for the Type 7C?.
Best Regards Aces |
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#5 |
Sea Lord
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?
how does this work? you have to open the eqp file AFTER the mission, load the game again and have then the right pennants??? sorry for the dumb question...
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#6 | |
Silent Hunter
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![]() Quote:
That would have been my question! ![]() And besides, I would like to know what program do I open EQP files? AFAIK S3D does not supported eqp Files ??!! ![]() Best regards, Magic |
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#7 |
Sea Lord
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bump...
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#8 | |
Admiral
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Location: Russia ®
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![]() Quote:
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#9 |
Admiral
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Attention please.
What problems? Open ..\SilentHunterIII\data\Submarine\NSS_Uboat2A\NSS_ Uboat2A.eqp in notepad.exe and write pennants names (what you want or NULL for empty) from the pennants-list, as LinkName... and then to save file... ![]()
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 02-18-10 at 02:48 PM. |
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