![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
|
My Theory
I've already made a post about it but I thought it could fit better for a whole thread.
I've seen so many comments comparing SHV with simulations like Aces of the deep that I came to wonder why those types of simulations are no longer in development? (except for independent development with very limited budget). So my ''theory'' (this is only a ''theory'', I don't claim to have a certainty on these things) is that the gaming market is largely influenced by our modern way of life. i.e. Today everything has to be quick. Quick dinner, quick training, quick entertaining... and so on. So deep simulations with an important learning curve are no longer attractive (except for a minority, in which I am included). I think Ubisoft understood that and this is what Dan meant when he said in the interview (the video interview) that you don't have to read 10 books on German U-boat to play the game. I'm afraid we will have to rely on the modding community in the future to get those games a much more deeper content. |
![]() |
![]() |
|
|