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Old 07-02-09, 03:22 PM   #61
rs77
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Originally Posted by rs77 View Post
this file should finally do the trick:
http://www.mediafire.com/file/zenm1r...SS_Uboat2D.val

one more thing that came to my mind.. Racerboy released single exhausts for type II subs, I'm going to use this as an option for W+E Combi mod for my personal needs, but if you are interested in adding this as an option to Combi mod:
http://www.mediafire.com/file/ejjn2gyzmj0/W+E Combi Single Exhaust for TypeII.7z

these are files that I posted (the links above) this morning are working for me and I didn't have to change them, of course you are aboslutely free too use them in Combi mod

sorry for double post
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Old 07-02-09, 03:56 PM   #62
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Currently uploading new version V2.3 of the Combi-Mod to my Mediafire-page.

This Update was only possible due to the kind help of rs77.
THANKS VERY MUCH!

Changes:

1) Added the fixed NSS_Uboat2D.val from rs77. Now the IID has bowspray, waterstream-effects and exhaust.

2) Replaced materials.dat with Waterstream_materials.dat. No longer conflicts with other mods which also contain materials.dat.

3) Added optional Addon "Single Exhaust for TypeII" from rs77. For Type II, single exhaust is historically more accurate.
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Old 07-02-09, 04:33 PM   #63
rs77
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Originally Posted by h.sie View Post
Currently uploading new version V2.3 of the Combi-Mod to my Mediafire-page.

This Update was only possible due to the kind help of rs77.
THANKS VERY MUCH!

Changes:

1) Added the fixed NSS_Uboat2D.val from rs77. Now the IID has bowspray, waterstream-effects and exhaust.

2) Replaced materials.dat with Waterstream_materials.dat. No longer conflicts with other mods which also contain materials.dat.

3) Added optional Addon "Single Exhaust for TypeII" from rs77. For Type II, single exhaust is historically more accurate.
I feel like I should add a few comments here:

- my only work here was fixing the NSS_Uboat2D.val file included in this combi mod, no new things are created from me, I just followed the original files and compared them to working ones, then slightly modify file for IID

- replacing materials.dat with separate file for waterstream particles is Rubini's idea and I just found it on the subsim, link to appropriate thread is posted earlier in this thread

- single exhaust idea is Racerboy's, .val files for this addon are created by just following his files as an example, as for historical accuracy of single exhaust for Type II - again it's Racerboy's idea (please see one of his readme's at bts-mods.com for details)

- I'm not a modder I just wanted to have Exhaust+Waterstream with OLCG2 and the idea of how to fix this and then IID is a result of discussion between me and h.sie in this thread

kind regards and have as much fun using this as I have

h.sie
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Old 07-03-09, 02:43 AM   #64
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Congratulations !

Thank you very much h.sie and rs77

An old problem is fixed now. Obviously, the IID was not so popular for playing, so the problem was here during 2 years, virtually undetectable.

And, rs77, yes, you are modder. What you did with S3D, I can't do. I would like to know how to copy "chunks" from one .dat to another one, or from .val to .val etc, but I can't find tutorial or instructions.

Thanks again rs77 and h.sie, and keep up
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Old 07-03-09, 12:53 PM   #65
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Add waterstream effects to bridge on next version.



Last edited by Aleksandar the Great; 07-03-09 at 03:46 PM.
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Old 07-03-09, 01:46 PM   #66
rs77
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that's cool idea
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Old 07-03-09, 01:58 PM   #67
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A long time ago Racerboy was experimenting with that very idea. Don't know what became of it, though.
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Old 07-04-09, 01:28 PM   #68
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Quote:
Originally Posted by Sailor Steve View Post
A long time ago Racerboy was experimenting with that very idea. Don't know what became of it, though.
Yeah, I remember that!
From what we saw on the test shots it looked good!
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Old 08-17-09, 01:20 AM   #69
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Any news on v2.4 with waterstream from bridge yet?
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Old 08-17-09, 02:05 AM   #70
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not me!
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Old 08-19-09, 05:01 PM   #71
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Quote:
not me!
OK. ok. Just tested this mods along with flag mod by Rubini, it works well, unfortunately Type IIA is missed by both mods and niether have flag, nor exhaust with optional files, but mod's original files does well and as far as I understud they give accurate single exhaust .
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Old 12-04-09, 04:00 PM   #72
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Report in!
BdU want to know your operational status!
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Old 12-05-09, 12:46 PM   #73
h.sie
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how now, mean you me?
(wie jetzt, meinst du mich?)
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Old 12-05-09, 02:56 PM   #74
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how now, mean you me?
(wie jetzt, meinst du mich?)
Well, whoever is in charge of this mess
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Old 12-05-09, 03:28 PM   #75
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Well, whoever is in charge of this mess
Exactly
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