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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Shall the PE 2.1 be one big mod with all included or smaller mods? | |||
release the new PE in small mods now, f.ex. clouds, special effects etc. |
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86 | 23.56% |
release PE 2.1 as one big mod and let me wait for it! |
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279 | 76.44% |
Voters: 365. You may not vote on this poll |
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#721 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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#722 | ||
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
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-AKD |
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#723 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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yep, this way:
1. Trigger Maru ( if you use TM) 2. RSWD 3. PE 3 |
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#724 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
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Thanks! Just out of curiosity, why do you refer to it as "RSWD"? I figure there is some history I am missing.
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-AKD |
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#725 |
Ensign
![]() Join Date: Oct 2007
Location: United Kingdom
Posts: 221
Downloads: 41
Uploads: 0
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Just a typo i think.
I have already installed in that order and still have my problem.
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Rest in peace Dave |
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#726 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya's,
Page 35 shows my mods Removed a few (think i noted on a post during/after which ones) My problem is i can't run sh4 1.5 on vista x64 but all those mods n more work fine in xp Also, Whenever you mess with mods don't jump back into a sea-saved game just goto last entry autosave entering base or as i do when in port i save as 1 in base 2 in base etc etc so i can go back n mess with mods, also at sea i save 1 at sea 2 at sea etc Think some weirdness happens when jumping into a sea saved scenario Have Fun Ciao Def ps: whack a screenshot of JSGME up so we can all have a squint over it |
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#727 | ||
Watch
![]() Join Date: Jun 2007
Location: Canada
Posts: 28
Downloads: 155
Uploads: 0
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#728 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Heya Burstar,
Which 2 high-end graphics you mean ?? the PE:3 Special Effects optionals ?? As i use TMO the Ctrl+N = next scene (kinda like in bad weather then use those keys and it goes to the next weather pattern) (lol i was in a storm last year maybe october time, Thick fog/rain vis was down to almost nought, then i saw a smoke trail so went n had a look, It was a destroyer, then as we were gunning each other a damn task force behind it emerged, Like a fool i hit ctrl+n and there i was in calm weather with a whole task force firing on me lol i died pretty quickly) For my nearest contact surface/air i use Ctrl+V Ohh which card have you got ?? Unless your right in the explosion effects etc i can't see many modern'ish cards having major problems (mines the older 640meg 8800gts and she slows when i'm taking pics up close but nothing drastic) Get a screenshot of jsgme uploaded to photobucket and we can take it from there Have Fun Ciao Def |
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#729 | ||
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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![]() not like TMO and RSDS where we put the hole thing.. my list now is TMO 15_b RSDS 371 RSDS 371 patch ROW PE 3 install#1 ROW PE 3 install sunflare ROW PE 3 install less floater PE3_1 ship_debris_SH4_fixed_with bodies PE3_1 sky and reflection controls and texture PE3_1 sub and roll pitch caustics refletion mod.... Wasnt sure if this was needed before PE3_2 or if it was standalone PE3_2 reflection mod for harbour and objects PE3_2 patch for TM PE3_2 submarine bubblesand caustics and roll pitch for TM Then... about the last two is in the sequence readme says but I should put patch for TM before the submarine caustics and rollpitch.is it correct to put the patch last like you put it now? should I remove the roll pitch mod from PE3_1?it seemed to contain more folders than the PE3_2 version the original PE3 say that special effects are not compatible with TM.is that fixed with the PE3_2 patch? I really like the maxoptics that came with the scaf 1.5 but I get conflict with TMO.could it work if I put the optics first?and if so...will the TDC work correct? I really struggle with ship ID and all suggestions are welcome :hmm: (this should have been posted under TMO or RSDS maybe) It also troubles me that in the RSDS forum they claim that RSDS MUST be put last but PE doesn t owerwrite anything so it should be correct yeah? or can TDC readings be slightly incorrect.. Last night I sailed for hours before I got shipcontact and then it was visual..wonder why my sonarman didn t give me any notice, but I suspect this too is an RSDS matter... pls help the noob ![]() and thx for great mods ![]() |
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#730 | ||||||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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![]() Regarding RSRD, I don't know, haven't had time to look into RSRD, because of the work getting PE3 to run with TM. |
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#731 | |||||||
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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![]() scaf 1.5 is an accuracy fix that If I understood right is a part of the RFB mod.the mod contain a maxoptics scope that have 3 magnifier steps and one version is PE compatible.(excuse my english). but there are tons of others ..I ll just seek and try..again thx ![]() Regards regards ![]() opps one thing..the special effects that PE3 original readme say is not compatible with TMO.you added one in your list now.it s ok to put one anyway then? copied from readme: "27/04/2008 v3 Now includes ROW special effects in three versions for better smoke and fire and oil leaks. (look in the options folder, special effects are not compatible with TM !) this mod includes new depth charge effects, shell hit effects, oil leaks and smoke, explosions on the sub before game." another regards Last edited by Husksubsky; 05-09-08 at 10:38 AM. |
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#732 | |
Swabbie
![]() Join Date: May 2008
Posts: 13
Downloads: 23
Uploads: 0
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Hello all, first time poster here and first I'd like to thank all the modders who make SH4 what it's supposed to be! Been reading quite a bit about SH4 mods and I can't figure out what is causing this annoying problem for me. Tried a few searches, but didn't find any solution for this... I have this exact install order in SH4 1.5 that you wrote about in your post. When I install the mods in this order I am missing a graphical effect for deck gun hit and the sound effect is "cut short" too. I narrowed down the cause to something in PE3_2 patch for TM, since when I uninstall this patch both effects are back. Am I missing something obvious? Anyone know a solution for this? ![]() |
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#733 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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I think it's because you need the RSRD that works with TM, RSRDC_TMOv15_V371 maybe?
Last edited by kriller2; 05-09-08 at 07:34 PM. |
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#734 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya's,
K2 got it You also need the patch for that TMO version of RSRDC Remove all with the remove all arrow in jsgme Redo mods in order that you had but with TMO version/patch of RSRDC Start afresh or at least load a port/office save Go sink em !! he he BIG EDIT: K2, I'm using TMO/RSRDC/PE:3 and some skins/huds etc And i Can use deckgun and machinegun !!!!!!!!!!! Want a JSGME screeny uploaded of my working setup ??? (did DL from tmo patch you linked for someone earlier ![]() I just had a hell of a time with 4 destroyers after my rudder lol After they were sunk i surfaced and watch the sunrise ![]() ![]() I tell you what kriller the ship reflections are great, Sunrise/set on merchants etc make the sunny side of them dazzle with the suns hue colour and t'other sides nice n natural shaded colour ![]() Well Have Fun All Ciao Def Last edited by Defiance; 05-09-08 at 07:21 PM. |
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#735 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Hi Defiance,
Thanks for the support! ![]() ![]() So now I will install SH4 again and check the mods one by one and release PE3_3 as one big one mod without patches and a better installaion procedurer to avoid conflict headaches and threads with installation orders :rotfl: It's nice to hear you enjoy PE3, it brightens up my thundercloud above my head right now ![]() |
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