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Old 07-27-12, 08:09 PM   #661
Hylander_1314
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Interesting................ With any friendly, either ship or plane, the TC never drops to 1. Not that I've seen anyways, but when close to bases, I continually reduce the TC level the closer I get.

Radar contacts will and sound contacts will set off the TC, friendly or enemy. It is meant to give you time to react just in case there may be an enemy lurking around.
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Old 07-30-12, 08:18 AM   #662
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I tried turning radar off and lowering SD antenna but that didn't stop the TC from dropping to 1. Btw, I'm outside a 10 mile radius when this TC drops. I only see circling AC and when they spawn and re-spawn the TC drops to 1. I also reduce TC as I approach a base, usually to 64, 32, or 16.
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Old 07-30-12, 04:24 PM   #663
AOTD_MadMax
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Hi Captains,

here now the reworked South Dakota Class :









I also rerworked the old Nevada.
Here she is in her outfit when she left Pearl after the japanese attack.









Know i only have to work out the Waterreflections for the Big Guns of the Battleships and then V2.0 is ready for launch.

Regards

Maddy
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Old 07-30-12, 08:01 PM   #664
Hylander_1314
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Looks wonderful Maddy! Nice to know you're almost there!
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Old 07-30-12, 09:39 PM   #665
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Beautiful job on the US BBs, Maddy. I'm really looking forward to giving FOTRS v2.0 a good run after you've released it.
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Old 08-02-12, 12:23 PM   #666
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Quote:
Originally Posted by AOTD_MadMax View Post
Hi Captains,

here now the reworked South Dakota Class :









I also rerworked the old Nevada.
Here she is in her outfit when she left Pearl after the japanese attack.









Know i only have to work out the Waterreflections for the Big Guns of the Battleships and then V2.0 is ready for launch.

Regards

Maddy
Where can I download this models?
When I installed the lates version of FotRS (1.3 EN) textures and warships remain the same.
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Old 08-02-12, 09:59 PM   #667
Hylander_1314
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Those are going to be in v2.0 that hopefully will be done soon. Just a little more patience, they'll get it done.
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Old 08-03-12, 08:02 AM   #668
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Quote:
Originally Posted by Hylander_1314 View Post
Those are going to be in v2.0 that hopefully will be done soon. Just a little more patience, they'll get it done.
It's great to hear this.
By the way, last version has a bug - the keys for external view ("<" and ">") don't work...

P.S.
Is it possible, to play as commander of USS Nevada in your mod.?

Regards,
SL
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Old 08-03-12, 02:31 PM   #669
malosken
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Default Controllable Ships!!!

is there any controllable ships for this mod that will work? i love to use some battleships
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Old 08-03-12, 05:23 PM   #670
Hylander_1314
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Quote:
Originally Posted by Snow-Leopard View Post
It's great to hear this.
By the way, last version has a bug - the keys for external view ("<" and ">") don't work...
Go to the Data\CFG Folder in your SH4 directory. Open the Commands.cfg file with notepad and make sure that the lines:

[Cmd50]
Name=Camera_on_next_unit
Ctxt=1
Key0=0xBE,,">" (if there is a ";" in front of the word Key, just remove the ";")
Page=0x34000000,3714

[Cmd51]
Name=Camera_on_prev_unit
Ctxt=1
Key0=0xBC,,"<" (Same with this one)
Page=0x34000000,3714

If those lines aren't commented out, I'm not sure what would cause that.

Quote:
Originally Posted by Snow-Leopard View Post
P.S.
Is it possible, to play as commander of USS Nevada in your mod.?

Regards,
SL
I don't use playable surface ships personally, so I can't answer your question. But I don't have anything to do with the creation of the mod. I'm just another waiting for it to be released.

But I don't make a habit of adding much over the mega mods, other than things like skins for subs and ships.
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Old 08-03-12, 05:25 PM   #671
Hylander_1314
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Quote:
Originally Posted by malosken View Post
is there any controllable ships for this mod that will work? i love to use some battleships
Best thing is to read what the mod makers recommend for the mods. If they don't say anything, you can try different things, but they may not work.
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Old 08-06-12, 06:05 AM   #672
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Quote:
Originally Posted by Hylander_1314 View Post
Go to the Data\CFG Folder in your SH4 directory. Open the Commands.cfg file with notepad and make sure that the lines:

[Cmd50]
Name=Camera_on_next_unit
Ctxt=1
Key0=0xBE,,">" (if there is a ";" in front of the word Key, just remove the ";")
Page=0x34000000,3714

[Cmd51]
Name=Camera_on_prev_unit
Ctxt=1
Key0=0xBC,,"<" (Same with this one)
Page=0x34000000,3714

If those lines aren't commented out, I'm not sure what would cause that.



I don't use playable surface ships personally, so I can't answer your question. But I don't have anything to do with the creation of the mod. I'm just another waiting for it to be released.

But I don't make a habit of adding much over the mega mods, other than things like skins for subs and ships.
Thank You - now it works corrently.
But...
There are no radar consoles in CIC.

About BBs.
I like all kind of warships, but battleships are simple the best.
Nevada 1941 is my favourite (and Iowa class 1983-1990).
Maybe You can help me to make Nevada as playable BB or someone alse could?
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Old 08-06-12, 12:18 PM   #673
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What is the ETA for v2.0?
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Old 08-06-12, 08:08 PM   #674
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Last month, but from reading the latest post here from AOTD Max, he has a little more tweaking and the English version will be ready.
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Old 08-06-12, 11:09 PM   #675
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So where can it be downloaded from?
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