SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-27-12, 01:16 PM | #661 |
Watch
Join Date: Sep 2012
Posts: 26
Downloads: 64
Uploads: 0
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Cool thanks. I wasn't shore if i was reading that right or not.
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09-27-12, 01:19 PM | #662 |
Ace of the Deep
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09-28-12, 06:47 AM | #663 |
Ace of the deep .
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added 2200 28\09\2012
SOAN_Filter_Fix(For TDW NewUIs_TDC_7_1_0) Expanded Navies by Cybermat47 v.0.0.05 |
09-28-12, 02:44 PM | #664 |
Captain
Join Date: Feb 2011
Location: Germany
Posts: 117
Downloads: 111
Uploads: 0
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Do you have any No Flags Mod in your list? Since i use your Mods (really nice) i have no Flag on my U-Boot.
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09-28-12, 03:03 PM | #665 |
Ace of the Deep
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there is no flag on the u-boat in stock. The only real mod that took care of it was SubFlags by TDW, which works absolutely fine applied last. You might have some problems in case you are using any equipment mods and you need to slightly change the Sh.sdl file to fit OHII (or you can merge 2 sound bites into OHII Sh.sdl from the SubFlags mod and remove the file from the SubFlag folder) and you'll have a very nice flag.. or even two.
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09-28-12, 03:11 PM | #666 |
Nub
Join Date: Sep 2012
Posts: 4
Downloads: 41
Uploads: 0
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Brand new Install CTD`s :(
Hi Everyone,
Just installed *MOST* of sobers mods and I am having random CTD`s I was playing the first campaign for about 2 hours and then returning to port, about 20km from land bam..CTD computer is stable apart from that and high spec (gtx 680, 12 gb ram, i7 2500k) Any ideas what to check? mod list is below Code:
Accurate German Flags RemoveLogoIntroTheDarkWraith DBM Background Video sobers green spinning thing SH5 NDB,NDH OM#1 - No Dialog Indicator Real Environment - Revision_3 sobers base sky mechanics V1 Capthelms Audio+SV Touch Ups sobers better terrain v3 SH5 North Atlantic Green 1.1 Small_trees_SH5_V1 sobers see thru wake fix Window_Lights_Redone_V1 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Pascal-sh5-Crew-Uniforms SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior MightyFine Crew Mod 1.2.1 Alt faces Speech fixes and additions (english version) Equipment_Upgrades_Fix_v1_4_byTheBeast #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Eqp_Upgrades_fix_v1.4 dates by sober Patch V2 SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_7_1_0_ByTheDarkWraith NewUIs_TDC_7_1_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_1_0_RadCapTools_0_2_alpha Manos Scopes-patch for 16x9 IRAI_0_0_37_ByTheDarkWraith TDW_No_Hydrophone_On_Surface_1_1_0 TDW_Ship_Inertia_1_1_0 Cerberus62 Corrected Depth Charge Projector 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith 3D_Deck_Splash_FX_v1_0_0_byTheBeast 3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast Sub_Bubbles_v0_0_3_ byTheBeast OPEN HORIZONS II_full v2 SOAN_Filter_Fix(For TDW NewUIs_TDC_7_1_0) Expanded Navies by Cybermat47 v.0.0.05 Reworked Morale and Abilities v.1.1 sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two IO_StrategicMap_4_7_for_TDWv710 OH II Minefield map for TDWs Ui sobers NO water drops V1 sobers Lights Cfg V4 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 sobers rusty deck pack SH5 sobers DOF V2 SH5 EQuaTool 01.01 by AvM - Large Style gap - HD 1 deg Scope Bearing v 1.0 Shadow Improvement ModLR sobers bad weather deck gun V1 SH5 |
09-28-12, 03:52 PM | #667 |
Ace of the deep .
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Did you play the tutorial and recieve the green tick without any mods installed ?
Install the mods . Start a new campaign . Did you enter the upgrade screen while in the bunker ? |
09-28-12, 04:19 PM | #668 |
Nub
Join Date: Sep 2012
Posts: 4
Downloads: 41
Uploads: 0
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Yep Sober,
followed your instructions to the letter.. everything was fine until I headed back to port? |
09-28-12, 04:20 PM | #669 |
Watch
Join Date: Sep 2012
Posts: 26
Downloads: 64
Uploads: 0
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Dont mean to be a bother but dose the # at the beginning of this line mean skip this mod or is that just a typo
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix |
09-28-12, 04:59 PM | #670 |
Bilge Rat
Join Date: Mar 2010
Posts: 1
Downloads: 50
Uploads: 0
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Mega Mod
Hi Sober
This is a fantastic set of mods. Thank you so much to all of the creators. Is there any opportunity though in the future that they might all be rolled up into one zip file (with proper attribution of course)? |
09-28-12, 05:43 PM | #671 |
Ace of the deep .
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09-28-12, 06:53 PM | #672 |
Willing Webfooted Beast
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Thanks for adding Expanded Navies!
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
09-28-12, 07:28 PM | #673 | |
Captain
Join Date: Feb 2011
Location: Germany
Posts: 117
Downloads: 111
Uploads: 0
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Quote:
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09-28-12, 09:05 PM | #674 |
Watch
Join Date: Sep 2012
Posts: 26
Downloads: 64
Uploads: 0
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I might not be able to use the NeUIs mods cause I'm running sh5 through wine. If anyone has any experience with wine and sh5 here is the console output running the game.
http://www.pasteall.org/35709/bash !!EDIT!! Just found out from this thread that TDC newui's wont work in wine. http://www.subsim.com/radioroom/show...1&postcount=20 so I need to modify the list to use the mods that dont use the newuis. |
09-29-12, 12:54 PM | #675 |
Watch
Join Date: Sep 2012
Posts: 26
Downloads: 64
Uploads: 0
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Broken link
EQuaTool 01.01 by AvM - Large Style http://www.subsim.com/radioroom/down...o=file&id=2819 |
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