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View Poll Results: Shall the PE 2.1 be one big mod with all included or smaller mods?
release the new PE in small mods now, f.ex. clouds, special effects etc. 86 23.56%
release PE 2.1 as one big mod and let me wait for it! 279 76.44%
Voters: 365. You may not vote on this poll

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Old 05-01-08, 04:09 PM   #616
kriller2
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Quote:
Originally Posted by Syxx_Killer
Quote:
Originally Posted by kriller2
What kind of Graphics card are you using? - I have only noticed something like the above if I make my ATI x1950 card fake the bloom for the sun with GPU Perf studio.
I've got an nVidia 8600GT. I just have 169.21 drivers and don't have to have the card fake the sun bloom. This is the first time I have ever seen something like this.
Okay thats not good , strange I didn't notice anything like that when testing, but I might have an idea on what to change. Can I send the next patch to you for testing? - it will include a version for TM and the reflection hack for most of the warships.

@AKD it seems we unfortunately can't make the reflections perfect (like the new SH 1.5 freighters) on all objects as you see on the conning tower of the submarine from PE 3.1, will investigate it some more..

This is how I can make the reflections for all ships and objects in game, what do you think better?
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Kriller2.
[MODs]

Real Environment mod

and Pacific Enviroments 4 mod

Last edited by kriller2; 05-01-08 at 05:09 PM.
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Old 05-01-08, 04:37 PM   #617
akdavis
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Quote:
Originally Posted by kriller2
Quote:
Originally Posted by Syxx_Killer
Quote:
Originally Posted by kriller2
What kind of Graphics card are you using? - I have only noticed something like the above if I make my ATI x1950 card fake the bloom for the sun with GPU Perf studio.
I've got an nVidia 8600GT. I just have 169.21 drivers and don't have to have the card fake the sun bloom. This is the first time I have ever seen something like this.
Okay thats not good , strange I didn't notice anything like that when testing, but I might have an idea on what to change. Can I send the next patch to you for testing? - it will include a version for TM and the reflection hack for most of the warships.

@AKD it seems we unfortunately can't make the reflections perfect (like the new SH 1.5 freighters) on all objects as you see on the conning tower of the submarine from PE 3.1, will investigate it some more..

This is how I can make the reflections for all ships, what do you think better?
Many times better in my opinion!

Here is an interesting case: hull reflects white, but sails reflect color.

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Old 05-01-08, 04:54 PM   #618
MONOLITH
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Quote:
Originally Posted by kriller2
Hi all,

Here is the feature list, im uploading this now.

Nice work guys.
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Old 05-01-08, 05:44 PM   #619
kriller2
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Yes !! I got it working for all objects in the harbour It took 2600 nodes, so im exhausted now and will go to bed, here is the result of the new reflections on the water





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Old 05-01-08, 05:45 PM   #620
ATR-42
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Quote:
Originally Posted by kriller2

This is how I can make the reflections for all ships and objects in game, what do you think better?


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Old 05-01-08, 05:58 PM   #621
Syxx_Killer
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Awesome work, kriller!

Yes, if you want you can send the patch for me to test. I'd be glad to help.
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Old 05-01-08, 05:58 PM   #622
Alex
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Quote:
Originally Posted by kriller2
Yes !! I got it working for all objects in the harbour It took 2600 nodes, so im exhausted now and will go to bed, here is the result of the new reflections on the water





This post (and these pictures ! ) deserve to be quoted.
A big! to you Chris !

Weeeeeee, now that looks good !
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Old 05-01-08, 06:21 PM   #623
akdavis
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Kriller, that is some incredible work. Also happy to help test if you like.

I noticed that "PE3_1 sub and roll pitch caustics reflecion mod allso for uboats" wants to overwrite a bunch of RSRD files in addition to the PE3 files. Are these compatible?
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Old 05-01-08, 06:22 PM   #624
Defiance
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Nice Work K2 and All Involved

Ahh a working TM version i can't wait

Well i've just got shot into swiss cheese by shore guns lol

Guess i'll wait for next update and try to stay alive this time he he

K2 and Crew (catchy name for you and your modding mates ehh K2)

Have Fun

Ciao

Def
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Old 05-01-08, 06:45 PM   #625
DrBeast
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Quote:
Originally Posted by Defiance
K2 and Crew (catchy name for you and your modding mates ehh K2)

Have Fun

Ciao

Def
Arrr me hearties!
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Old 05-01-08, 07:03 PM   #626
Syxx_Killer
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I saw that strange reflection again, this time with the new debris. I wonder if it is related to that?

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Old 05-01-08, 07:24 PM   #627
DrBeast
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Guess I picked the wrong time to be on vacations :p Kriller2 would surely need another beta tester right now
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Old 05-01-08, 09:47 PM   #628
Quagmire
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Kriller,

Love the new work! I feel like I am sailing through a visual masterpiece. Thank you for you hard work.

One little problem though. The "beach reflection shimmy" is back. Check this:



See the area I crudely marked off in red. The reflection of the beach on the water is a jaggy mess. Whats worse is that when the sub rolls the change in perspective makes that jaggy reflection crawl up and down the coastline. Its very distracting and it ruins an otherwise picture perfect experience.

This problem was almost completely gone in PE2. That had be jumping for joy. However it seems to have returned in PE3. Is there a way to get rid of it but still keep the wonderful imporvements in PE3?

Thanks for everything!
.
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Old 05-01-08, 10:45 PM   #629
misfitdreamer
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hi i'm sorry but i'm kindof a pick and chooser..
i was wondering what i need to delete from the install file to only have these things..

-sea color and waves
-clouds
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Old 05-02-08, 05:39 AM   #630
Nisgeis
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Quote:
Originally Posted by Syxx_Killer

That looks very much like the reflections from an oil fire effect, without the smoke and fire visible. Do you ever see the black smoke of the oil fires? That's very strange.
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