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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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Thread Tools | Display Modes |
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#616 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Bolton, UK
Posts: 1,236
Downloads: 0
Uploads: 0
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Leo, heres some screenie renforcements for ya! Still loving this mod!
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#617 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Thanks for the post and pictures!
Ya that is what I am talking about! ![]() Helps in letting us know the work we are doing right now to take this from an Alpha Release to the Beta stage is going to be apreciated and wanted. If you know what I mean?! Hard at work idea's rolling around just needed incentive and you 2 just helped with that. |
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#618 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya's,
Here's a few of my many hundred of pics lol I can't help but snap pics with this mod ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() OK i get carried away ! But man these are so cool lol Leadtek 8800 gts 640 with x4 AA slightly overclocked ![]() Ciao Happy Hunting Def Ohh and i read way back someone couldn't get glare through binocs or scopes ......... ![]() |
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#619 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Glad I am not the only one taking all the pic's in the game LOL!
I have to empty out the game folder every few day's myself. Can't take the pics in real life so why not here! Thanks guys for posting some of your shot's. ![]() ![]() |
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#620 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
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Leaking oil....
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#621 | |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
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LOL. Nice job AVG.
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#622 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Got to love that new oil slik work and fire's that l3th4l made for the mod!!!
But you know what is still bugging the hell out of me? This damm picture that was posted about the moon. ![]() I just realized looking at the moon in my game time and time again since Rockin Robin's posted this and his question. One he is looking at the moon at an angle with the camera to check the size of it. You can not do that. The camera slowly distorts size and shape as it get's more off center from what you are trying to see. The only way to compair size with the camera is looking act the object with it dead center of the screen to get an actual view of the size and shape. Also unless he is using filters for his game I am not why is that moon not white? If it is Seeadler's moon from his mod then ya that moon is actualy a differn't size than the one we have set up and using for our work. ![]() ![]() |
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#623 |
Navy Dude
![]() Join Date: Oct 2006
Location: California, USA
Posts: 176
Downloads: 4
Uploads: 0
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Haven't had much of chance to give ROW a thorough run through, but preliminary testing is so far yeilding good results.
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#624 |
Commodore
![]() Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
Uploads: 0
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heres some pictures for you guys it was a wonderful night to be gazing at the stars and watching the moon set.
![]() ![]() sorry there kinda big
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Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV ![]() |
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#625 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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And seaniam81 only when it is close to the horizonal line and you have to look at it head on directly center camera view to see the actual size. As it rises the sun and moon both slowly get smaller but if you look at it center camera view it is smaller. Why is your moon yellow and mine is white?
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#626 | ||
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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I have made my own seafoam on 1024x1024 textures.. looks great, works perfect in all conditions. ![]() |
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#627 | |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
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![]() Bill
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Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
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#628 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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but being a big "fan" of the moon, I felt lucky when, on my first patrol after starting a new career, I found a full one.
![]() Now, I'm looking forward to lighting up a few ships so I can get my "fire fix".:rotfl: |
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#629 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya's,
Just posting back about the 8800 gts vidcards I tried all vista drivers from day 1 to latest beta, Alas in 4x AA etc the hi-res-sea-foam stutters Me thinks maybe 4gig or more of ram may help slightly but looks like the gts at x4 can't cut the mustard ![]() Overclocked like no tomorrow and still slight stutters BUT .......... The classic foam is still awesome ![]() Obviously lower card settings may help If anyone does manage hi-res-foam on the 8800 gimme a shout ![]() Cheers Happy Hunting Def |
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#630 | |
Lucky Jack
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What the heck Leo, half the time my chin is on the keyboard in utter amazement. I can not get to the shift/F11 keys due to my chin and sometimes with the drowl on the keyboard my finger slips off these keys anyway. Every once in a while I'm able to snap out of it to take a screenshot! Really man, nice work.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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