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#46 |
Ocean Warrior
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![]() ![]() But i am geting close ![]() Last edited by stoianm; 05-12-11 at 04:25 AM. |
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#47 |
Captain
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Here:
From 1:09 round about. B.t.w.: Funny Vid of your Buoys. ![]() They moving not so heavy, cause their gravity Center ist low (due to the Chain or Steel Cable at the ground Weight of 3 Tons). Last edited by LtzS_Petersen; 05-12-11 at 04:38 AM. |
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#48 | |
Ocean Warrior
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#49 |
Captain
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Good.
![]() Formerly the Moving looks like they are filled with Vodka. |
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#50 | |
Sea Lord
![]() Join Date: Mar 2010
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Stoian is working on the buoys flotation, sound etc.. but Im interested if they are placed in the right position, if the distance between them is alright etc. So if you have time, pls test and give feedback. |
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#51 |
Ocean Warrior
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I need to know pls if they are moving more up and down or they are moving more left-right when the sea is agitate... also i need to know what is the maximum distance that we supouse to hear the sound made by the ringing bell that is on a buoy
tnx |
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#52 |
Captain
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#53 |
Ocean Warrior
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#54 |
Ocean Warrior
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I fixed the first buoy... the balance and the sound... i have 7 left but will be more easy now... here:
What do you think.. it is ok? ...i can not do better than that ![]() |
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#55 |
Captain
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You did a really good Job.
![]() Draft is perfect, the moving Sound (hope you know what i mean) is really good. A little more left/right Moving, like in the second Vid would be great. |
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#56 | |
Ocean Warrior
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#57 |
Captain
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Oh, i mean the second Video that i have posted, the Buoy in the high waves.
![]() And yes, the Sound could be a little darker. Nice to hear, that you will use the original Sound. |
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#58 | |
Ocean Warrior
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#59 |
Sea Lord
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Texture done, now looks like a danger buoy and is visible from great distances.
![]() Sux that we can see the under water part from above and has no shadow.. is like being in sh3 :/ But even so, it looks, feel and most of all.. sounds absolutely great. And I love how you worked out the collision model. Nice work Stoian. |
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#60 | |
Ocean Warrior
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