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06-28-20, 11:28 AM | #46 | |
Loader
Join Date: Nov 2012
Location: Russia
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About all this:
Quote:
@vdr1981 used an early release of NKC3, although I later released fixes: removing dark spots; a more correct FX model (!), adding platforms, and some more edits. This is not included in TwoS . But this is all uncritical. What is important is the composition of the files that I saw there. Just compare: Hi vdr1981, If you are here. Old C3 files are still part of TwoS, they are at least -superfluous (marked with a red cross), at most -they may even be malicious. |
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06-28-20, 02:03 PM | #47 |
Navy Seal
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Hi Rosomaha,
Unfortunately, I couldn't add new version of you C3 ship even though I like it even more than the first version. From some reason, with new files, CTDs in my museum rendering tests are present even with all files re-saved in goblin. This means that the problem is somewhere in other TWoS (probably imported) units. These conflicts are very hard to isolate so for now I have to stay with old files. Regarding old C3 files...These are completely irrelevant and ignored by the game since now new file path is stated in C3.cfg file, which is "3DModelFileName=data/Sea/NKC3/NKC3_ClassShips".
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07-03-20, 02:36 PM | #48 |
Grey Wolf
Join Date: Oct 2010
Location: Poland
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