SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-16-07, 06:19 PM | #46 | |
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
|
thanks for doing the extra work on this lurker_hlb3
Quote:
|
|
10-16-07, 08:20 PM | #47 |
Eternal Patrol
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
|
Im going to give this mod a try, so all i need to do is DL 101 and enable it through JSGME. Is 101 the full or is this a patch for the mod?
Edit: nvm, worked it out install 101 then the patch 101 |
10-16-07, 08:38 PM | #48 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
The patch is only required if you have "RSRDC_P1_v100" install |
|
10-16-07, 10:48 PM | #49 | ||
Eternal Patrol
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
|
Quote:
Started a new patrol with SS boat, everything seems fine, messages give better info. EDIT: okay i find my first Convoy and i got 2 destroyers 1 mine sweeper & 4 subchasers in front of the convoy to get past, how the *BEEP* am i suppose to get past them! I like this mod already. Last edited by kiwi_2005; 10-16-07 at 11:52 PM. |
||
10-17-07, 07:01 AM | #50 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
Should be no problem |
|
10-17-07, 10:52 AM | #51 |
Gunner
Join Date: Mar 2007
Location: Suffolk, UK
Posts: 96
Downloads: 6
Uploads: 0
|
" Do not load over the top Trigger Maru or Real Fleet Boat. If you do so, it is at your own risk"
I've seen a few posts asking this but I'm still a little confused (not difficult) about mod compatibility. Should the above comment say:-"Do not load over the top OF Trigger Maru or Real Fleet Boat. If you do so, it is at your own risk" Or: - "Do not load over the top Trigger Maru or Real Fleet Boat. If you do so, it is at your own risk" as in do not load TM/RFB over the top of RSRDC? Having said that, has anybody got TM/ROW and RSRDC running together and if so would you mind posting an installation order please. Great work Lurker on what sounds like a great mod. Regards, WB. |
10-17-07, 11:01 AM | #52 |
Grey Wolf
Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
|
WhiskeyBravo, neither way will work.
The last mod activated will be the dominant one. This goes for all three of those, as each one uses the same files, and activation will overwrite the file of the previous one.
__________________
|
10-17-07, 11:05 AM | #53 |
Grey Wolf
Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
|
Luker/Tater...
About this; " - Concept of “Stop & Go” ship traffic and Icebergs in the Bering Sea." I haven't gotten up to the bearing yet in stock/vanilla SH4. Were icebergs implemented and there before? And what changes exactly have you done with this. Can you elaborate on the above quote. Thanks.
__________________
|
10-17-07, 11:35 AM | #54 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
My campaign includes traffic that puts into port, "stops" for hours/days/weeks then leaves later. I also adde dicebergs tothe north pacific/bearing sea.
RSRD does the same. |
10-17-07, 12:22 PM | #55 | ||
Seaman
Join Date: Dec 2006
Location: Slightly Below Crush Depth
Posts: 33
Downloads: 95
Uploads: 0
|
Rsrd 1.01 Ctd
Quote:
12/8/41 - during 256 TC Transit - S18 - TF3/41/72 - Cavite - CTD @21:30 Hrs - During TC transit to San Bernadino Strait - surfaced headed east - career misssion 12/7/41 - during 1024 TC Transit - Gar - Subpac - Pearl - CTD @21:30 hrs - During TC transit to patrol area 130nm south of Bungo Strait - surfaced headed west - career mission Error Message - App:sh4.exe AppVer:1.3.0.0 Modname:sound.act same type of crash/error message as with ver 1.00 |
||
10-17-07, 01:18 PM | #56 |
Lucky Jack
|
sound.act? Perhaps not related to the mod? Not sure.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
10-17-07, 03:17 PM | #57 | |||
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
|
|||
10-17-07, 03:20 PM | #58 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
running any sound/radio mods?
tater |
10-17-07, 03:27 PM | #59 | |
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
|
Yes there were and are Ice Burg's running around up there before
Quote:
|
|
10-17-07, 03:34 PM | #60 | |
Silent Hunter
Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
|
Quote:
You can use the Radio Station Manager to check all of your radio stations for errors and eliminate the problem. |
|
|
|