SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-19-19, 05:28 PM | #46 |
Swabbie
Join Date: Apr 2019
Posts: 11
Downloads: 4
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Following Uboat with interesting.
That first-person orientated video was interesting I thought. It gave the game/sim a different feel. It also made me wish there was an option to have a map that appeared as a chart drawn by the navigator in pencil. Every so often he could plot a new position for the sub, it would help with immersion I think. Also, not sure how easy it is to move around the sub from one end to the other just to check on things, but without using the external view. It looks possible, hopefully its fairly intuitive. I watched the manual TDC videos as well. It looked pretty interesting I thought. (back to the sketched map, if you asked a crew member to do the calculations for you, it would be cool if they showed their workings on the map I think...) |
04-19-19, 06:06 PM | #47 | |
Silent Hunter
Join Date: Dec 2004
Location: AN9771
Posts: 4,893
Downloads: 304
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Quote:
http://www.tvre.org/en/torpedo-fire-...german-u-boats Or do you mean in this game, or like SH3? Then I don't quite understand what you mean. Because there obviously is a speed selector switch in both games.
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04-19-19, 07:07 PM | #48 | |
Chief
Join Date: Jul 2006
Location: Utah
Posts: 314
Downloads: 120
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04-19-19, 08:41 PM | #49 |
Gunner
Join Date: Oct 2006
Location: Auckland, New Zealand
Posts: 91
Downloads: 99
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04-19-19, 11:53 PM | #50 |
Ace of the Deep
Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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There was no one on the cargo ship, just like a ghost ship. Why do cigarettes use white? |
04-21-19, 10:00 AM | #51 |
The Old Man
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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I prefer more ship types first.
This sounds good, btw....let’s hope for some variation and randomisation soon:
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04-21-19, 06:06 PM | #52 |
Silent Hunter
Join Date: Jan 2006
Location: UK
Posts: 3,750
Downloads: 11
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Unlike Silent Hunter - MTBs actually have teeth in Uboat
@1:46:00 |
04-22-19, 12:49 PM | #53 |
Sonar Guy
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As you can see, the crew can also breath under water as in the silent hunter series.
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04-22-19, 03:23 PM | #54 |
The Old Man
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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and that flag.....??
Will there be an option to only deploy it whenever I give the order? Also, in one of the latest youtube video's, I think I saw someone using the schnorkel, but the diesels weren't animated as running (allthough the game seems to use them, instead of the e-machinen)
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04-22-19, 06:18 PM | #55 |
Silent Hunter
Join Date: Jan 2006
Location: UK
Posts: 3,750
Downloads: 11
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04-22-19, 10:18 PM | #56 | |
Admiral
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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Quote:
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04-24-19, 05:07 PM | #57 |
Soundman
Join Date: May 2009
Location: Genova, Italy
Posts: 148
Downloads: 430
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The speed expressed in Km/h ??? Noooooooo please !!!
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04-24-19, 08:34 PM | #58 |
Dive to drown.
Join Date: Oct 2009
Location: N/A
Posts: 14
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There is an option to change it back to knots or mph as well.
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05-09-19, 08:50 AM | #59 |
Watch
Join Date: Apr 2010
Posts: 26
Downloads: 16
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Early Access - Still enjoyable though
So I am in 12 hours into the sandbox mode, been enjoying the game so far. I think they need to work out lots of bugs (time compression, no docking the sub without ramming the dock).
The graphics and water are absolutely beautiful though. I can't wait to check this game out more and more. |
05-09-19, 08:51 AM | #60 | |
Chief
Join Date: Jul 2006
Location: Utah
Posts: 314
Downloads: 120
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