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Old 12-03-14, 06:06 AM   #5461
Jimbuna
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Welcome to SubSim TaHkNcT
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Old 12-03-14, 01:03 PM   #5462
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forgot to mention im in the MED and air activity is just mad and ubnrealistic i need to tone down the night stuff badly
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Old 12-03-14, 01:06 PM   #5463
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is IRAI 41 part of OHII? if not then I do not have IRAI installed
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Old 12-07-14, 04:02 PM   #5464
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Default Amazing Mod!

Nice work on this mod Trevally! (Hope I got that right) This mod I prefer more over the normal SH5 campaign like it's so much more intuitive and fun to play as you don't got like 5 million orders to do at once! I have a question though, if you were to complete the entire mod's campaign would it progress you through the Uplay points system? Would I be getting points or not? It's just a little question I had but hopefully it does but if not I'm ok with that! Great mod though!
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Old 12-08-14, 04:48 PM   #5465
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Quote:
Originally Posted by 602Sqn_Puff View Post
Thanks for the reply, but it seems, after saving and reloading the game, he has now decided it would better off in Ireland and not aboard my boat..so its good riddance to him and on towards the rich pickings of the air gap lol
As long as you keep your 'Autosave' at the dock you can try to ask for the mission again. After a couple of 'reloads' the 'Insert Spy' will drop off and just offer the mission.

I tried twice nice and slow, waiting, waiting, 50mtrs off shore etc.. for 1 1/2days (I'm retired) no luck. Just another reload after a CTD and boom on to the mission.

May not seem fair but that's how it worked out for me. Still even with a Great CPU, Video Card, MSI monitoring my fan this is a 'BUGGY' game.
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Old 01-07-15, 05:21 AM   #5466
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Really enjoying the campaign. I see there is Type II Uboat in the campaign notes on ths first page of this thread. How do I get tot use it? Can I use it?

Also I sometimes I find enemy escorts won't attack me they just , well, escort me. They travel along a couple of Km from me and don't attack. They change direction as I do and will follow like this for hundreds of km. Is this a known bug?
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Old 01-07-15, 05:43 AM   #5467
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Hi bowfin

Looking at this logically as I do not have a definite answer for you.

What level of Realism setting did you select when starting your New Campaign?

What IRAI are you using (Stock or IRAI 41)?

It is important in TDW's Generic File Patcher that both Patch files 5 and 6 for 'Units have to use radio to contact other units in regards to contacts' are both enabled.

These 2 patches allow other ships in radio contact to talk to each other and call up reinforcements.

Peter
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Old 01-07-15, 04:37 PM   #5468
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Hello,

after having some problems with all the the things discribed here at the moment my Version is running!
But... Northern Approche (WoS) End of 1939 what should I do here? There is now clear discription. Former it was the Mission where we hunt the armed Troopers.

Many thanks for a quick Information and all the work many of you have done to make this game a realistic and good game

Björn
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Old 01-07-15, 04:42 PM   #5469
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Hello Bowfin,

change cours, save and reload. This "shadow" is based somewhere in the basic version. I hoped I can find a solution for all these problems. I found a mod that makes the game much better but some of the bugs ....
Björn
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Old 01-07-15, 08:30 PM   #5470
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Hi Fafnir

NWA you are looking at sinking 50,000 tons in total.

Anything within mission boundary should be ok.

AMC's coming in and out of Loch Ewe.

Merchants in and out of Stornoway.

Peter
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Old 01-10-15, 10:53 AM   #5471
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I seem to have some issues with this mod.

I to load open horizons II alongside these mods and according to the info i hold it has to be don in this order, game version is updated to 1.2 i guess that's the latest update available ...

* NewUIs byTheDarkWraith
* Fx byTheDarkWraith
* IRAi byTheDarkWraith
* IRAi InertiaDamage
* OHII v2.5
* OHII v2.5 Patch SH5 bysober
* MQK ShapeTextures_NO
* NewUIsNewradiomessagesGerman
* Allsounds

with this mod load it seems that my campaign is flawed from the start, i see a campaign objective marker at the start of the new campaign tutorial but it doesn't give me the objective description (i see the marker campaign.camp) nor can i complete it.... anyway I figured to take an alternate pad and edit the career and set the tutorial to complete to avoid this issue, sadly the issue persist when i ask for a new mission at the flotilla i can only see the same campaign.camp marker, i can request a mission there but after being there there is no indication what i need to do I sunk a couple of ships like i am supposed to do in the tutorial but the marker is not getting completed at all.

any idea in how i need to fix this?

Best of regards

lhq
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Old 01-10-15, 12:15 PM   #5472
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Default welcome aboard!

Fafnir2!
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Old 01-10-15, 04:21 PM   #5473
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Hi lhq

See my Tutorial Post #9

How to paste your mod list to Subsim.

http://www.subsim.com/radioroom/showthread.php?t=211804


From what you are describing it would seem that the Tonnage Bar is not filling.

I suggest that you have a look at this thread.

http://www.subsim.com/radioroom/show...215401&page=11


As you will see there is not an answer to this problem.

Peter
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Old 01-11-15, 06:49 AM   #5474
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Welcome to SubSim Fafnir2
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Old 01-14-15, 06:55 PM   #5475
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Default AIRCRAFT INSIDE THE AIR GAP!

WARNING!

I'm patrolling inside the air gap at 54` 52 N 23` 4 W and enemy aircraft are spotted inbound!!!

Is this a bug or is it an enemy carrier ? The aircraft are coming West.

Second air contact several hours later. This is over 1100 km from Ireland.
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Last edited by raymond6751; 01-17-15 at 10:24 AM. Reason: More info
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