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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#481 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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#482 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#483 |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#484 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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New version has been uploaded.
GWX Onealex Edition v1.46 - changelog: 1. Added drifting mines to the game and the campaign in the Atlantic Ocean (3D model from KSD II). 2. The dates of the appearance of the Lee searchlight are set to the historical data. 3. Fixed a bug when the crew of the U-boat was visible through the scuppers (type 9 submarines) 4. Correction of the system of awards and promotion in rank. 5. Correction of radiograms. 6. Correction of the ranks of the Kriegsmarine. 7. Correction of radar detectors. 8. Correction of speed of airplanes. 9. Minor fixes. |
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#485 |
A-ganger
![]() Join Date: Nov 2015
Location: Iserlohn, Deutschland
Posts: 74
Downloads: 531
Uploads: 0
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Hello, how can I change the crew for bad weather?
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#486 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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1 Dive and Surface
2 Just move crew to the compartment and then move back to the watch station |
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#487 |
A-ganger
![]() Join Date: Nov 2015
Location: Iserlohn, Deutschland
Posts: 74
Downloads: 531
Uploads: 0
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Many Thanks
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#488 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 277
Uploads: 51
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Alex, could you please tell me what are the Lee searchlights? Where are they? Planes? Ships?
Thanks for the info! ![]()
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#489 | |
Admiral
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http://ww2f.com/threads/the-leigh-light.48151/ M. M. ![]()
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#490 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 277
Uploads: 51
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Thanks a lot for the info, M.M.! ![]()
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#491 |
Admiral
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No sweat, glad the info was of use.
![]() ![]() M. M. ![]()
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#492 |
Engineer
![]() Join Date: Nov 2002
Location: Belfast, NI
Posts: 209
Downloads: 27
Uploads: 0
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In the ship camera view (Key <), is the Zoom function (mousewheel, #73 in Commands_en.cfg) working for anyone?
It's listed in-game by F1, but the mousewheel doesn't zoom the view. I'm not referring to the ability to move the camera closer via up/down arrow, which isn't zooming and as the camera comes closer, produces a rather distorted perspective. It's ultimately a matter of taste but at the minute, it's like taking a portrait photo while using a wide-angle lens instead of the preferred short telephoto. The former is fine for 'landscape'-type views which emphasise your boat in is wider environment; but the latter is better if you want a view which emphasises the boat (and we have some lovely boats in this mod). I've tried copying across various combinations of the camera-related files (starting with cameras.dat) from other installs where the zoom function works properly; no joy. I installed OneAlex by unzipping the complete archive to a new folder outside Program Files (x86) (not onto an existing SH3 install) and used Multi SH3 to create a fresh folder for the career etc files in My Documents, and all else seems fine (it's a great mod). I've Pm'ed the author and know of one other user who has the same issue; but it would be good to know if this is a universal situation or if anyone who is bothered by the lack of this zoom function has a fix. |
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#493 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,488
Downloads: 882
Uploads: 0
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![]() ![]() [Cmd70] Name=Cam_zoom_in Ctxt=1,2 Key0=0x05,Rc,"Ctl M.wheel" [Cmd71] Name=Cam_zoom_out Ctxt=1 [Cmd72] Name=Cam_zoom_cycle Ctxt=1,2 Key0=0x09,,"Tab" [Cmd73] Name=Cam_wheel_zoom Ctxt=1,2 Key0=0x05,R,"M.wheel"
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#494 |
Ensign
![]() Join Date: Jan 2014
Location: Serbia
Posts: 228
Downloads: 214
Uploads: 0
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februar 1940 I sneak up in Scapa Flow at night but torpedo even with rigth depth settings just explode premature....6 torpedo waste and destroyer chasing me...Frustrating for me
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#495 |
Engineer
![]() Join Date: Nov 2002
Location: Belfast, NI
Posts: 209
Downloads: 27
Uploads: 0
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Thanks Anvar. But zoom still doesn't work. Weird. There isn't a Commands_en.cfg anywhere other than in SH3/data/cfg so its not as if I'm editing the wrong file.
I have the same entries for 73 and 74 in my other, GWX install (except just Context 1) and zoom is fine there. Even copying those entries over to OneAlex install's Commands_en.cfg didn't work. I tried copying over also any file with 'Camera' in it, one at a time, no joy. It was like they were being ignored. The same 'Key' line is used in three other assignments unrelated to zoom, but those lines are commented out, so there can't be a conflict. Strange. A second player on SimHQ to whom I recommended this mod has also confirmed mousewheel zoom, tho listed in-game under F1, doesn't work for them, either. |
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