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Old 01-26-14, 02:48 PM   #4816
gap
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Originally Posted by THEBERBSTER View Post
Keep the faith guys.
In Trevally we trust

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Originally Posted by Serge65 View Post
What do you mean! Great mod!
Of course it is
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Old 01-26-14, 04:38 PM   #4817
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I just added Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally to my mod soup. Leaving Memel, there is some serious pollution issue going on there, lol.







The smoke looks like that of an explosion type.

What does Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally mod add, I did see much in readme.
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Old 01-26-14, 04:47 PM   #4818
Silent Steel
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Where would we (and SH5) be without you Trevally and OHII?
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Old 01-26-14, 04:56 PM   #4819
THE_MASK
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Quote:
Originally Posted by Raven_2012 View Post
I just added Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally to my mod soup. Leaving Memel, there is some serious pollution issue going on there, lol.
The smoke looks like that of an explosion type.

What does Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally mod add, I did see much in readme.
Maybe add some solar panels to the houses and a wind farm .
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Old 01-26-14, 04:58 PM   #4820
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I found video on mod, I remember this mod. I loved this one. I was looking for it for a while, just couldn't remember name.
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Old 01-26-14, 05:01 PM   #4821
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, they are about that polluting industry.

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Maybe add some solar panels to the houses and a wind farm .
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Old 01-26-14, 05:20 PM   #4822
vdr1981
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Leaving Bergen for those Arctic Convoys... I'll send you reports.
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Old 01-26-14, 06:02 PM   #4823
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I hope Kiel isn't smoky, lol

Quote:
Originally Posted by Raven_2012 View Post
I just added Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally to my mod soup. Leaving Memel, there is some serious pollution issue going on there, lol.







The smoke looks like that of an explosion type.

What does Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally mod add, I did see much in readme.
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Old 01-26-14, 06:34 PM   #4824
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No place for an environmentalist uboat captain . Next thing you will be telling me you don't shoot whales and dolphins for target practice with the AA gun .
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Old 01-26-14, 06:34 PM   #4825
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see - OPEN HORIZONS II v2.4\data\Library\Leigh_Light_files and add as you need. (there may be a newer patch from serge?)

So I use those files instead of the old ones from SkyBaron's Leigh light for SH5 to make it compatible with OHII 2.4?
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Old 01-27-14, 09:19 AM   #4826
[J4F] Thunder666
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Default missing scnd. Flak

thank you Guys for this amaizing Mod ! i have played them all, from Silent Service.... With your Mod it is one of the best. And only with the Mod and Magui offcourse

But i have a small Problem. I get a new Boat at and have buyed the new Tower with 2 smàll Flak`s. The Problem is with the activated Mod i have only one of 2 mounted at my new Boat . Maybe you Guys have a Solution ?

thx in advance
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Old 01-27-14, 09:28 AM   #4827
Echolot
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Thank you very much, Trevally.

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Old 01-28-14, 03:18 AM   #4828
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Quote:
Originally Posted by Raven_2012 View Post
see - OPEN HORIZONS II v2.4\data\Library\Leigh_Light_files and add as you need. (there may be a newer patch from serge?)

So I use those files instead of the old ones from SkyBaron's Leigh light for SH5 to make it compatible with OHII 2.4?
In these files is no difference, except the size of the model and zon-file.
There are differences in the eqp-files and the LongRange_Bomber.GR2 file.
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Old 01-28-14, 03:20 AM   #4829
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This list of errors http://www.subsim.com/radioroom/show...postcount=4808 is not as big as it seems, there are a lot of repetition, such as: A with B, B with A, etc. It's all minor bugs, was possible not to pay attention.
The ctd with the museum (Hyoteki) was caused using cmdr_AIShip instead of cmdr_AISubmarine.

Here everything is fixed:http://yadi.sk/d/JkvuS39KGrC24, JSGME ready or replace manually.

I was unable to verify these air bases (RAF and JP) in the game and I can't find where used the air bases GB_MG? Maybe they do not need?
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Old 01-28-14, 03:29 AM   #4830
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Quote:
Originally Posted by Serge65 View Post
This list of errors http://www.subsim.com/radioroom/show...postcount=4808 is not as big as it seems, there are a lot of repetition, such as: A with B, B with A, etc. It's all minor bugs, was possible not to pay attention.
The ctd with the museum (Hyoteki) was caused using cmdr_AIShip instead of cmdr_AISubmarine.

Here everything is fixed:http://yadi.sk/d/JkvuS39KGrC24, JSGME ready or replace manually.

I was unable to verify these air bases (RAF and JP) in the game and I can't find where used the air bases GB_MG? Maybe they do not need?
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