![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#31 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
|
![]()
FAdmiral: Have you ever tried creating about 5 persona in a flotille and running the ops as the FK out of Kiel or Wilhelmshaven? ...say, run a differenct boat per day of the week. I'm not sure, but if all were running in the same time frame, SH3Gen would probably give the same intel where, you as the FK, could direct your flottille to investigate the reports and sightings of enemy shipping.
...donno, maybe too slow??
__________________
[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
![]() |
![]() |
![]() |
#32 |
Born to Run Silent
|
![]()
Wasn't "warp" an extremely dirty word during the development of SH2 and SH3?
![]() |
![]() |
![]() |
![]() |
#33 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
Uploads: 0
|
![]()
Actually, I have been doing that very thing with another
game called "Port Royale 2". I have trade convoys and some task force convoys running around the map doing various tasks. When the situation warrents, I will attack an enemy convoy and up comes the tactical fighting screen. Basically, an Operational & Tactical game. JIM
__________________
If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
![]() |
![]() |
![]() |
#34 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
|
![]()
... :hmm:
Now I'm beginning to think like a "REMF". With a staff (MS Excell or other spreadsheet) drop in the numbers and plot the course and results of my lads at sea on a large "NORDATLANTISCHER OZEAN 1870 G1"...(just happen to have one mounted behind my monitor) Dang ![]() ![]() ...might give it a shot and let you know. Rgds,
__________________
[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
![]() |
![]() |
![]() |
#35 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
Uploads: 0
|
![]()
Aren't the "SubWolves" doing something along these lines?
Where you will be the German naval U-Boat Admiral and send boats to certain sectors on the map to patrol. Then when a convoy is sighted, order the nearest boats to converge, form a wolfpack and then attack.... Then drop into SH3 and command the boat yourself! JIM
__________________
If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
![]() |
![]() |
![]() |
#36 | |
Watch
![]() Join Date: Dec 2005
Posts: 20
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() As for written documents - i really like the idea. Perhaps the function could be easily modded, whereby i would be able to download simple text files and put them into a certain directory. Then they would appear ingame as a book on a small shelf. |
|
![]() |
![]() |
![]() |
#37 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
Uploads: 0
|
![]()
Bottom Line: The more options a player has, the better
the game will turn out and be playable for years to come. JIM
__________________
If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
![]() |
![]() |
![]() |
#38 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
|
![]()
Guys to get back to my original question. Is there any way to get higher TC with clever programming without warp? (I never said it was a dirty word during SH2 or 3...)
|
![]() |
![]() |
![]() |
#39 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Gameplay.cfg lets you change those figures to anything you want to. Also, I recommend SH3 Commander, as it allows you to change all TC functions with a click of the button. You should see what the crew looks like when running at 1024 in the Bridge or Control Room views! :rotfl:
I have mine set for 4096, though I almost never go that fast. |
![]() |
![]() |
#40 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
|
![]()
Steve, you misunderstood my question. Sure I have SH3 Commander and have set it for higher TC and all...but at higher TC it is not that stable. Furthermore, while I understand you need a high end machine to do all those calcs it really isn't running at 1024 sometimes I think. Again I wonder if code optimisation would help...maybe turning off the graphics engine at higher TC like in IL2 (even that is problematic).
|
![]() |
![]() |
![]() |
#41 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
|
![]() ![]() |
![]() |
![]() |
![]() |
|
|