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Old 07-16-05, 07:21 AM   #31
Pablo
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Quote:
Originally Posted by StaplerFahrer
Question: Shouldn't early war sonar have a longer range, but a much longer minimum range as well because of the shallow angle of the beam? From what I understand, later war ASDIC sacrificed range for "look-down" capability against deep diving subs.
In Real Life, the minimum range was a function of U-boat depth and the angle of escort sonar coverage from horizontal: the deeper the submarine, the greater the minimum range, so as a U-boat commander you had real incentive to dive deep as quickly as possible; unfortunately, "minimum range" in the game is a constant.

Late war destroyers didn't really sacrifice sonar coverage- they just added deeper-looking systems (e.g., "Q" augmentation and Type 147) to the existing "flashlight beam" systems.

I suggest looking up the following sites for more information: HMCS Haida site; a research paper on the radar and sonar sensors of a Tribal-class destroyer; and Destroyer Escort Central.

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Old 07-17-05, 07:21 AM   #32
Kpt-Wolf
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With which prog did u edieted the sim file ??
thx
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Old 11-22-05, 02:37 PM   #33
cothyso
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can I also have this please?

http://rapidshare.de/files/3067725/H...nsors.dat.html

thanks!
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