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Old 09-05-11, 09:20 PM   #1
THE_MASK
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Default [REL] SAS special abilities simplified (SH5)

[REL] SAS special abilities simplified (SH5)

Version 4 18/04/2012

You must start a new campaign

Enable with the mod enabler (jsgme)
Do not allow this mod to be overwritten by other mods .


Deleted the silly crew abilities .
Done away with the points system .
Implimented a morale based system .

http://www.subsim.com/radioroom/downloads.php?do=file&id=3367

Last edited by THE_MASK; 04-18-12 at 09:47 PM.
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Old 09-05-11, 09:23 PM   #2
THE_MASK
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There are 2 versions .
One version is for enabling if you have MCCD (more crew commands by dialogue) . Enable after MCCD .
The other version is if you are not using MCCD .

Last edited by THE_MASK; 09-06-11 at 01:04 AM.
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Old 09-05-11, 09:37 PM   #3
THE_MASK
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Have a play in the campaign . Test it out and tell me what needs changing for version 2 . Morale points cost , duration of ability , delete ability , add ability etc .
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Old 09-05-11, 11:12 PM   #4
mobucks
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care to elaborate on exactly what this mod does?

I mean, i kinda have an idea but, Its been so long since i've even seen the vanilla crew abilities, I dont know what to compare it to.
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Old 09-05-11, 11:24 PM   #5
THE_MASK
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Just enable with the mod enabler last . Start a second campaign , try it out . Uninstall the mod before loading your usual campaign .
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Old 09-06-11, 02:30 AM   #6
Magic1111
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Sounds interesting, will try the MOD !
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Old 02-07-12, 06:35 PM   #7
THE_MASK
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Does this part work as intended .

[SpecialAbility 1]
ID=Ability-Active-Repair-Destroyed-Items
AbilityType=CanRepairDestroyedItems, SurfaceSpeed
AbilityValue=1, -90
RunOnActivate= IfIsSurfaced

You can repair destroyed items but you must be surfaced and your surface speed is reduced to 10% of your top speed while fixing the items . In other words to fix destroyed items you cannot have enemies around .
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