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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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#32 | |
Chief of the Boat
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If your playing GWX you will need the Commander CFG file (again available from my FF account). Open up the game via Commander and choose the new career option and set up the necessary parameters ie. flotilla, date and Uboat type et. |
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#33 | |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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I am not running GWX so can I use the commander download anyway?? Thanks John |
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#34 |
A-ganger
![]() Join Date: Jan 2011
Posts: 76
Downloads: 61
Uploads: 0
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Yes, you can use Commander without GWX.
It's a great program that adds a lot of nice little utilities for enhancing careers. Be sure to RTFM before taking it for a spin ![]() |
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#35 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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OK, that answers the question.
By not using a Supermod (GWX, etc etc) you ARE cheating. Stock is too easy. |
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#36 | ||
Chief of the Boat
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#37 |
SUBSIM Newsman
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And (GWX presents the light "reality"
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__________________
Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#38 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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To me, painstakingly earning promotions, awards, and qualifications is part of what makes the game fun, and is what builds serious attachment to your boat and crew, since it takes days of real-time play to attain them
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#39 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Okay, okay.
So I have just started a new game, and this time due to immense pressure from this forum ( ![]() So if I die and all my men die and slip into a watery grave, then I am blaming all you guys ( ![]() My crappy sub is heading off now, on my other PC, those poor guys are shaking in their oil skins........ Davy Jones' locker awaits us...hope you are all happy now..... ![]() ![]() |
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#40 |
A-ganger
![]() Join Date: Jan 2011
Posts: 76
Downloads: 61
Uploads: 0
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The experience will make you a better Kaleun in the long run.
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#41 |
Ensign
![]() Join Date: May 2010
Location: Pandora. Not the blue cat people Pandora...
Posts: 227
Downloads: 52
Uploads: 0
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Mm, stear clear of any warships that can hurt your underwater, and you might make it to the end of the war......or not.
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#42 | |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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Sure, a fully experienced crew makes your job easier, as they do everything better, and faster, but you're still running the boat. It's your decisions that put the boat into the situations that you find yourself. Run Flank speed at 100m depth with 4 destroyers chasing you? Sure, go ahead, but don't blame the new guy in the crew. And you can't account for pure dumb luck, like getting run over by a destroyer in a zero visibility storm. Short of modding the hell out of the boat itself, so it flies, shoots nuclear eels, and makes a mean latte; the game is about your decisions, not the mechanics of the system. |
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#43 |
Ensign
![]() Join Date: May 2010
Location: Pandora. Not the blue cat people Pandora...
Posts: 227
Downloads: 52
Uploads: 0
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I've found that a J class can ram be at 34knts in a full storm, and i don't even take 1% hull dammage, but the warship blows up, splits, blows up again, then sinks, hits me, and i die.....
Im still not sure what happend. |
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#44 | |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Actually I agree with everything you say there. JOhn |
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#45 |
Chief of the Boat
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That is an old stock issue that has since been rectified in some of the supermods....certainly in GWX anyway.
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