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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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Storm or no storm
Quote:
![]() Yes "storm should be still storm!" My mod changes sea parametrs file for transparency, same file that has sea motion parameters, and if one uses say "Improved Waves mod" with my mod it will remove my transparency changes, that is the reason for my 15m storm wave reduction. ![]()
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#32 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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#33 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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Hi Kelkdunk i have to ask: Do i have to DL all the versions of your mod or only the 2.0 ?
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#34 | ||
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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#35 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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I love it !
![]() Water is perfect, underwater too. The Atlantic green in particular... Thanks i hope you will improve it more and more.
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#36 |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
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night a bit more dark gotta be kidden there.
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![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 |
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#37 |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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HeHe
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#38 | |
Ensign
![]() Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
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![]() I have lost my orginal file (yeah.. using JSGME without admin privilages - no errors but some lost files?). ![]() Now I cannot see diff's between vanilla and moded files = cannot merge 2 moded files. I will make full reinstall in future when next SH5 patch will come... ![]() |
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#39 | |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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Download Last edited by 7thSeal; 04-09-10 at 10:17 AM. |
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#40 |
Sea Lord
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Hi guys!
One note.. The env mod from Kpt von Keldunk does not include the pitch and roll effects and the wave effects that I made. He only made a reduction of the wave heights and lenghts, that he mentioned above. @7th Seal What about with giving proper credits??? |
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#41 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
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![]() ![]() I'm sorry, that's actually the first time I've uploaded a file for the mod forum and it truly slipped my mind. All credit for this combo patch goes to HanSolo 78 ( Improved waves_improved roll&pitch) and Captain von Keldunk (SH5EnvMod v2.0). ![]() |
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#42 | |
Ensign
![]() Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
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![]() @Captain von Keldunk: It will be nice if u will do separate compatible version of 'seaparameters.cfg' with HanSolo Improved Roll&Pitch. Probably more people use that mod ![]() ..and want to use them both ![]() |
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#43 |
Swabbie
![]() Join Date: Aug 2008
Posts: 9
Downloads: 45
Uploads: 0
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independently of your mod , in all SH I think the transition of light between near the surface and 180m of depth is not correct ( not enough dark at the bottom ) .
and when you want to correct that ( I try it also ) the sea is too dark near the surface , I d' ont know how is possible to change this transition , perhaps it's impossible because of code game . |
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#44 | ||
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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in env colors files. ![]() ![]()
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#45 | |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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