SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-15-08, 09:12 PM   #31
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

One of my favourite quotes

Quote:
During exercises, Walker had evolved a form of attack known as Operation Plaster. It called for three sloops steaming in line abreast to roll depth charges off their sterns. Now he ordered Wild Goose and Kite to join Starling, and the three sloops steamed forward dropping a continuous stream of charges, the naval equivalent of an artillery barrage before an infantry attack. The sea heaved and shook under the impact of the explosions. Twisting and turning and always leaving a trail of charges, the ships plastered the area. In three minutes, 86 depth charges had rocked and shaken the attackers almost as much as it had U-202. The U Boat settled deeper and deeper, the control room crew watched the depth gauge. Down to 700. Much more and the submarine would crack under the tremendous pressure. 750. Poser's eyes would have been fixed on the controls, and his mind listening to the creaks and groans reverberating from the straining hull. 800, the engineer officer's will have warned. 850. Poser snapped out his commands: "Level off and keep her trimmed at 800 feet. Steer due north, 3 knots." Far above, Walker was talking to his officers: "No doubt about it. She's gone deeper than I thought possible, and our depth-charge primers won't explode below 600 feet. Very maddening indeed." He grinned and continued: "Well, long wait ahead. Let's have some sandwiches sent up. We will sit it out. I estimate this chap will surface at midnight. Either his air or batteries will give out by then." It was shortly after noon on June 13. By 8 p.m. Poser had taken several evasive turns without result. He could not shake off his tormentors. At two minutes after midnight his air gave out. He ordered reluctantly, "Take her to the surface." Without any audible warning, U-202 rose fast through the water to surface with bows high in the air. Her crew leaped through the conning tower hatch to man her guns, and Poser shouted for full speed in the hope of outrunning the hunters. On Starling's bridge, the tiny silver conning tower was visible in the moonlight. "Star shell...commence," ordered Walker. One turret bathed the heavens with light. Then came a flashing crash of the first broadside from all six sloops laying a barrage of shells around the target. A dull red glow leaped from behind the conning tower of the U-boat. A dimmed lamp blinked from Starling, and firing ceased while Walker increased speed to ram. Then he saw the jagged stump of the conning tower ablaze and shouted in triumph. U-202 was obviously too damaged to escape. He ran alongside, raking her decks with machine-gun fire and firing a shallow pattern of depth charges that straddled the submarine, enveloping her in smoke and spray. Poser clutched the hot periscope column, drew his revolver and shouted a last order: "Abandon ship! Abandon ship!" The cry was taken up and passed through the U-boat. Poser turned to say goodbye to his officers. But he found they too had all abandoned ship. So he dived into the sea, intend on their reprimand when the war was over. He had fully intended to de rather than be captured. At 12:30 a.m. the battle was over - 16 hours after it had begun.

http://www.mikekemble.com/ww2/walker.html
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 03-16-08, 09:10 AM   #32
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

I remember this piece well BB

You'll have to excuse me but I,m off now to count how many nuts and bolts it took to assemble those depth charges
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 04-01-08, 07:40 AM   #33
Piter_
Seaman
 
Join Date: Apr 2005
Posts: 33
Downloads: 0
Uploads: 0
Default

Does redline mod work with GWX2? For me some how it did not.
I still have all lines grey
__________________
Piter_ is offline   Reply With Quote
Old 04-06-08, 06:38 PM   #34
MarkShot
Ace of the Deep
 
Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
Default

Quote:
Originally Posted by Piter_
Does redline mod work with GWX2? For me some how it did not.
I still have all lines grey
Yes, it works fine for GWX 2. Since others have asked about it while I was away for a couple of weeks (sorry for the later reply):

(1) It has no impact on the color/shape of map plotted contacts. They remain grey.

(2) Contacts (both individual ships and groups) do not exhibit tails showing their course. However, individual ships when fully zoomed in do provide enough definition to plot precise course.

Link to mod is further up in this thread.
__________________
War games, not wars! --- Only a small few profit from war (that should not stand)!
MarkShot is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:43 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.