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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |||
Rear Admiral
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Side note, i think i have the AI adjusted to a reasonble state. One or two more tests to confirm it, So i can move on to other things to get this version done soon. |
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#32 | |||
Canadian Wolf
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- This modification for Silent Hunter 4 changes the target ship’s manual range finding reference point from the mast, to a more central location. This change will provide a greater amount of accuracy between the sub and target by using structures that are easily seen and have been calibrated for the Stadimeter. The new central positions may use the top of a ship’s funnel(s), carrier flight deck, or other structures to provide this reference point. These new positions were calibrated for accuracy with various ship headings and ranges. The changes will provide a needed correction to the stock game data. This correction is good for both metric and imperial game play. - You had mentioned that you had been asked by CapnScurvy to consider this, I like the current way of finding range, so I wanted to throw my two cents in as far as it being optional as compared to being integrated right into Trigger. That being said I may try the above at some point in time, a does look like nice mod ![]() Plus I like foofighters new Recognition Mod, a comment from FF: It's compatible, There is just one slight problem. If you use mods like TM and RDRSC you will have some new added ships that does not have these new mast heights. RDP |
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#33 |
Rear Admiral
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New version is up.
Im taking a break from modding for awhile. This version should ride for awhile, i dont anticipate much trouble with it, but ill keep an eye on it for any major issues. I decided to not add any new features or mods in this version because its that much more that could go wrong. At this point, its all about making sure its all nice, neat, compatible, and functioning 100% before i go and start adding new features. |
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#34 |
Helmsman
![]() Join Date: Apr 2006
Posts: 106
Downloads: 18
Uploads: 0
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Thanks for all your hard work, Ducimus.
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#35 |
Rear Admiral
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BTW, i updated the FAQ and orginal post for the mod.
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#36 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,738
Downloads: 171
Uploads: 0
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This old U-Boat Kaelan thanks you Ducimus!
![]() ![]() Edit: Now all I gotta do is figure out what this mod is all about!!
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Sub captains go down with their ship! |
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#37 | |
Helmsman
![]() Join Date: Apr 2006
Posts: 106
Downloads: 18
Uploads: 0
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#38 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,738
Downloads: 171
Uploads: 0
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Would you believe that I got to 95% and the download just stopped dead, what a bummer!!
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Sub captains go down with their ship! |
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#39 |
Sailor man
![]() Join Date: Jan 2002
Posts: 49
Downloads: 75
Uploads: 0
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Ducimus,
I really appreciate what you have done. I want you to know that your latest Trigger Maru has solved my flashing issues that I had. S! |
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#40 | |
Rear Admiral
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