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Old 11-19-07, 12:21 AM   #31
maerean_m
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Originally Posted by Hitman
What I would like to know is if the expansion will also be some kind of 1.5 patch, i.e. if it will solve bugs or correct problems that still appear after patch 1.4 or if it will be just a contents addition no matter what bugs are still there after 1.4 :hmm: If it's the first case, I hope that stock SH4 users get a 1.5 patch that puts them in terms of game stability on par with the expansion users
The add-on is the 1.5 patch and includes the 1.4 patch.
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Old 11-19-07, 12:29 AM   #32
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thankyou thankyou thankyou
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Old 11-19-07, 12:31 AM   #33
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Default thanks that is good new's to hear and see

Quote:
Originally Posted by maerean_m
Quote:
Originally Posted by Hitman
What I would like to know is if the expansion will also be some kind of 1.5 patch, i.e. if it will solve bugs or correct problems that still appear after patch 1.4 or if it will be just a contents addition no matter what bugs are still there after 1.4 :hmm: If it's the first case, I hope that stock SH4 users get a 1.5 patch that puts them in terms of game stability on par with the expansion users
The add-on is the 1.5 patch and includes the 1.4 patch.
You guy's are the best!

Want a new worker to help you out?! :rotfl:

Honestly I think you would be better off with Anvart he has better programs and experience with doing everything. I wish I had the talent's you all have and the knowledge.

Last edited by leovampire; 11-19-07 at 01:14 AM.
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Old 11-19-07, 01:51 AM   #34
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Originally Posted by mrbeast
IMO the simulation is largely a dying genre I can remember about 10yrs ago when there was a new sim out every month. I'm not being nostalgic, many of those simulations were only so so but its an example how far the genre has fallen. Few devs and publishers bother.
It's very simple why this has happened- economics.

Hard core sims do not give a good return on the time it takes to develop them. The target market is small and has decreased. Tis why I uttered the "ultimate heresy".

Ya wanna have more sims - devs you need more money- so you have to broaden your market appeal- so you have to put in some arcade type play to broaden the appeal

Hard core simmers hollering to keep arcade type play out of the sims and publicly looking down their noses at those that just want to blow s**t up are killing their own genre. (Same thing is happening in model railroading because of the "rivet counters"). Ya gotta be like the old proverb that a willow tree bends with the wind in order to stay standing. As long as the user can choose between historically accurate or "fun" and it brings in money to keep the sims alive, why bemoan the approach.

Such a change is needed because many younger users think of games like Call of Duty and Medal of Honor as sims. So when they encounter a true sim where they can't go on a rampage, they lose interest. Yet through playing a simple version after a while, it leads some of them to want to play the game with historical settings. Now you're building the user base instead of losing it.
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Old 11-19-07, 07:37 AM   #35
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Nicely put. It does eventually boil down to $$$. I agree, games have to appeal to the mass market and unfortunately that mass market is the juvenile lads who love to "shoot 'em up" aka the console crowd. It's got to be difficult to please both the true simmers and the pure gamers and let's face it the true simmers will never be completely happy as the purists will always find something to be picky about!
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Old 11-19-07, 08:32 AM   #36
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I love the concept of giving orders to other units it would be a nice change from lining up for the shot, dive and evade. As far as historical goes, I rarely think about that as much as just damn good game play, but at the same time understand how some players love that aspect of the game.

Sitting back and watching your commands being implemented in attacks would be a cool as heck, then joining in the hunt.
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Old 11-19-07, 10:35 AM   #37
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Quote:
Originally Posted by Ducimus
Arrrhhh, matey's, we've sailed to the lands end of historical, and be entering the waters of fanciful fairytales .. Type 21's in the indian ocean, and logistical support that wasn't really there for everyone, pass em around me hardies! I can't wait to be spinning yarns about a type 21's sailing from penang, sinking hundreds upon thousands of tons with angels on their wings!



On the otherhand, i'll bet it makes em some money! Mo'money for them means more sub sims for us later!

saying that ive sunk 500k tons of japanese shipping in a gato over 2 years, i doubt somehow historical accuracy even factors for the stock sh4 game either.. :rotfl:

100% realism.
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Old 11-19-07, 11:57 AM   #38
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Default Munch, munch, munch

<munches popcorn and sips his Coke> This is fun! I'll just watch the ensuing carnage. <munch, munch, munch>
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Old 11-19-07, 12:01 PM   #39
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The modding possibilities are interesting... I'm sure the SH4 modding community will find some way to tweak, bend or pervert the new game capabilities into something the 'hardcore' SH4 player will enjoy...

I wonder if this might lead to controlling the movements and tactics of PTO wolfpacks? That would be cool as it was historically correct...
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Old 11-19-07, 12:15 PM   #40
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Here is my take. From a moron who is still listed as Nub with all of 11 or 12 total posts since 2001. I do not know how much I really like an addon (for sale)advertised before the original sim works 100%. It kinda, sorta, rubs me the wrong way. Don't get me wrong, I'll be one the first to buy it as I've looked forward to every version. I kind of compare it to buying a new car and having a crapload of repair issues even though they are all covered under warranty. Maybe I get a little PO'd since I've shelved SH4 until they come out with the next patch and revisited SH3 and GWX, been having a blast too. Just my own personal opinion. But I'm weird.

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Old 11-19-07, 02:32 PM   #41
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Well I'm not really interested in the Atlantic at all and don't like SH3 so I guess I'm somewhat disappointed that the add-on is not for the PTO but if it will lead to the SH4 modders being able to enhance the PTO gameplay, then I will probably support it and buy it.
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Old 11-19-07, 04:43 PM   #42
Wolfgang Guber
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Well the Dev's have done the images all wrong, on some of the maps the captials are all wrong with Names and the right settings of where the islands and shipping line where.

Five Australian Cents to the one that and see the issue with the Captials.
 
Old 11-19-07, 08:06 PM   #43
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Quote:
Originally Posted by Wolfgang Guber
Well the Dev's have done the images all wrong, on some of the maps the captials are all wrong with Names and the right settings of where the islands and shipping line where.

Five Australian Cents to the one that and see the issue with the Captials.
Ho Chi Minh City for one...unless we're modeling the Gulf of Tonkin Incident.
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Old 11-19-07, 08:06 PM   #44
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Quote:
Originally Posted by tomoose
As some wise person once said; "finish what you started before moving on to something else". That's my point. That and Mrbeasts post.
And patch 1.4 is still coming. The world will not come to an end.
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Old 11-19-07, 08:49 PM   #45
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Quote:
Originally Posted by Wolfgang Guber
Well the Dev's have done the images all wrong, on some of the maps the captials are all wrong with Names and the right settings of where the islands and shipping line where.
Five Australian Cents to the one that and see the issue with the Captials.
That's a painfully modern map. Sri Lanka was Ceylon in 1941. Thailand was better know as Siam. Geez.
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