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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Captain
![]() Join Date: Mar 2007
Location: Bucharest, Romania
Posts: 529
Downloads: 0
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Kilroy was here |
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#32 |
Ace of the deep .
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thankyou thankyou thankyou
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#33 | ||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
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Want a new worker to help you out?! :rotfl: Honestly I think you would be better off with Anvart he has better programs and experience with doing everything. I wish I had the talent's you all have and the knowledge. Last edited by leovampire; 11-19-07 at 01:14 AM. |
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#34 | |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
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Hard core sims do not give a good return on the time it takes to develop them. The target market is small and has decreased. Tis why I uttered the "ultimate heresy". Ya wanna have more sims - devs you need more money- so you have to broaden your market appeal- so you have to put in some arcade type play to broaden the appeal Hard core simmers hollering to keep arcade type play out of the sims and publicly looking down their noses at those that just want to blow s**t up are killing their own genre. (Same thing is happening in model railroading because of the "rivet counters"). Ya gotta be like the old proverb that a willow tree bends with the wind in order to stay standing. As long as the user can choose between historically accurate or "fun" and it brings in money to keep the sims alive, why bemoan the approach. Such a change is needed because many younger users think of games like Call of Duty and Medal of Honor as sims. So when they encounter a true sim where they can't go on a rampage, they lose interest. Yet through playing a simple version after a while, it leads some of them to want to play the game with historical settings. Now you're building the user base instead of losing it.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#35 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
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Nicely put. It does eventually boil down to $$$. I agree, games have to appeal to the mass market and unfortunately that mass market is the juvenile lads who love to "shoot 'em up" aka the console crowd. It's got to be difficult to please both the true simmers and the pure gamers and let's face it the true simmers will never be completely happy as the purists will always find something to be picky about!
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#36 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
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I love the concept of giving orders to other units it would be a nice change from lining up for the shot, dive and evade. As far as historical goes, I rarely think about that as much as just damn good game play, but at the same time understand how some players love that aspect of the game.
Sitting back and watching your commands being implemented in attacks would be a cool as heck, then joining in the hunt. ![]() |
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#37 | |
Gunner
![]() Join Date: Mar 2005
Posts: 91
Downloads: 88
Uploads: 0
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saying that ive sunk 500k tons of japanese shipping in a gato over 2 years, i doubt somehow historical accuracy even factors for the stock sh4 game either.. :rotfl: 100% realism. |
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#38 |
Navy Seal
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<munches popcorn and sips his Coke> This is fun! I'll just watch the ensuing carnage. <munch, munch, munch>
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#39 |
Sea Lord
![]() Join Date: Aug 2007
Location: Too far from the Pacific right now...
Posts: 1,634
Downloads: 0
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The modding possibilities are interesting... I'm sure the SH4 modding community will find some way to tweak, bend or pervert the new game capabilities into something the 'hardcore' SH4 player will enjoy...
I wonder if this might lead to controlling the movements and tactics of PTO wolfpacks? That would be cool as it was historically correct...
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RFB / RSRDC Beta Tester RFB / RSRDC Modding Forum: http://forum.kickinbak.com/index.php RFB Top Post link: http://www.subsim.com/radioroom/showthread.php?t=125529 RFB Loadout: RFB_V1.52_102408: RFB_V1.52_Patch_111608: RSRDC_RFBv15_V396 |
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#40 |
Seaman
![]() Join Date: Jan 2001
Location: Pennsylvania
Posts: 37
Downloads: 15
Uploads: 0
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Here is my take. From a moron who is still listed as Nub with all of 11 or 12 total posts since 2001. I do not know how much I really like an addon (for sale)advertised before the original sim works 100%. It kinda, sorta, rubs me the wrong way. Don't get me wrong, I'll be one the first to buy it as I've looked forward to every version. I kind of compare it to buying a new car and having a crapload of repair issues even though they are all covered under warranty. Maybe I get a little PO'd since I've shelved SH4 until they come out with the next patch and revisited SH3 and GWX, been having a blast too. Just my own personal opinion. But I'm weird.
Wilhelm
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Col Wilhelm Klink Former Kommandant Stalag 13 Why did they cancel my show in 71 after 6 short seasons? ![]() Poor planning on your part, does not constitute an emergency on mine, and the checks in the mail. |
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#41 |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
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Well I'm not really interested in the Atlantic at all and don't like SH3 so I guess I'm somewhat disappointed that the add-on is not for the PTO but if it will lead to the SH4 modders being able to enhance the PTO gameplay, then I will probably support it and buy it.
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#42 |
Stowaway
Posts: n/a
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Well the Dev's have done the images all wrong, on some of the maps the captials are all wrong with Names and the right settings of where the islands and shipping line where.
Five Australian Cents to the one that and see the issue with the Captials. ![]() |
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#43 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#44 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#45 | |
Let's Sink Sumptin' !
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