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Silent Hunter 4: Wolves of the Pacific U-Boat Mission Gamespot QA
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Gasp.... :o
Looks awsome.. Uber scoop OP... nice :up: |
Arrrhhh, matey's, we've sailed to the lands end of historical, and be entering the waters of fanciful fairytales .. Type 21's in the indian ocean, and logistical support that wasn't really there for everyone, pass em around me hardies! I can't wait to be spinning yarns about a type 21's sailing from penang, sinking hundreds upon thousands of tons with angels on their wings!
On the otherhand, i'll bet it makes em some money! Mo'money for them means more sub sims for us later! :up: |
I like the part about how they left it open so Enterprising Modders can add the Strategic side of the add-on to the Allies.
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USS Enterprise left my harbor weeks ago. :rotfl:
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looks and sounds impressive for an add on
No doubt it will open the game up to a lot more than has ever been seen or used in any of the SH releases over the years.
I am impressed with the new work and idea's big time! |
Watch out!
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You do just such good work Ducimus, Thankyou for TM |
Cool! So what new ships (other than submarines) can be identified from those pics?
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A part from that Deutschland class, nothing as far as I can tell.
And dare I say that sometimes forgoing realism, even while sticking to a historical context, every once in a while isn't a bad idea. I know I'm definitely looking forward to these new strategic features, and their possibilities. :) |
Like it says it the interview there is no reason why you can't use it historically. We all know that it the real war many different assets where used to search for enemy and they all fed information to each other, all that I see changing is that instead of radio reports from command telling you about convoys and ships etc you can control some of those assets yourself. Yes it may be ahistorical in that they are controled by the submarine commander but you just have to use a little imagination. Pretend that you are an Admiral relaying orders to the submarine.
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Yup looks like bucket loads of a-historical drivell, except, Yay Oh YAy think of the modding possibilities.
Any one seen that there fabled 1.4 patch Quote:
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Think my fears have been confirmed. I haven't got the foggiest idea why they have to waste their time with 'strategic options'.
Its completely a-historical and I think they could have better spent their time creating more ships and adding historical details to the existing game rather than making up new ones. |
:up:
I like what are devs saying about modding, they give the "how to" to the community ,and i´m sure that moders will mod it as historic or use parts of it for other things. Also could be interesting how they do the XXI boat (XVI ?) and if it have things fixed respect the sh3 version, like creep engines, correct battery, and other things. it opens a full array of possibilities like sh3 with sh4 engine, and others. A great future for sh4 :rock: |
This is exactly what we need . We can mod it to be historical or leave it as is and it will be so fun to play . There is just something missing in SH4 . This will add that missing piece . Its the perfect idea .
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