![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#31 | |
Lucky Jack
![]() |
![]() Quote:
I was hoping you would say that ![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
|
![]() |
![]() |
![]() |
#32 | ||
Rear Admiral
![]() |
![]() Quote:
Does he mean the changelog list is simplified? As in, theres more to it then whats listed? |
||
![]() |
![]() |
![]() |
#33 |
Navy Seal
![]() |
![]()
Just waiting as patiently as my pounding chest will let me.
![]()
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
![]() |
#34 |
Captain
![]() Join Date: Apr 2002
Posts: 545
Downloads: 0
Uploads: 0
|
![]()
Three things that needed to be fixed that I don't see mentioned.
1)The Japanese ability to see your periscope at night,in a storm,from half an ocean away.(Visual sighting ranges really needed to be tweeked). 2)Subs diving at the same rate no matter what speed your sub is going. (Crash dives should get you under faster than going at 5 knots). 3)The "Moving your gun and not being able to place a gun crew" bug. Also the "Having two guns and not being able to place a gun crew at one of the guns" bug. Hopefully,that isn't the full bug fix list,but I'm not going to hold my breath. |
![]() |
![]() |
![]() |
#35 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]()
^^^ #2 is huge. the physics of the sub is pretty silly. You can hover the boat, and speed actually slows a dive down, which is insane.
|
![]() |
![]() |
![]() |
#36 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
|
![]() Quote:
Altough #1 is also high on my list.. These Japanese fellas really have good eyes ![]() |
|
![]() |
![]() |
![]() |
#37 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Cambridgeshire - UK
Posts: 1,128
Downloads: 0
Uploads: 0
|
![]()
Did I read that right? 20km!!!!!!!! Holy cow...awesome stuff!
__________________
![]() _______________________________________________ System Spec: Intel Core 2 Duo 2.4Ghz | 4Gb Corsair XMS2 Dominator DDR2 PC-2 6400 RAM | XFX GeForce 8800GTS 640mb PCI-E | Creative X-fi sound card | 250Gb HDD | Rest In Peace Dave, you will be missed. |
![]() |
![]() |
![]() |
#38 |
Captain
![]() Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
Uploads: 0
|
![]()
Hmmm, Improvements to Water rendering, Yah um. To my knowledge Ubi contacted Leo about his work on the mod, so yah.
__________________
Torps Contributor PE for ROW Reflections on Water ROW Sound Effects R.I.P Dave Bunnel aka LeoVampire |
![]() |
![]() |
![]() |
#39 | |
Lucky Jack
![]() |
![]() Quote:
That was my understanding.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
|
![]() |
![]() |
![]() |
#40 |
Sea Lord
![]() Join Date: Aug 2007
Location: Too far from the Pacific right now...
Posts: 1,634
Downloads: 0
Uploads: 0
|
![]()
Frankly, I don't see why they didn't (or perhaps they have) looked at the mods that have been done and incorporate some of the best of them into the next patch... So many man-hours have gone into them, it would be a win-win for the SH4 devs and the community... It's my understanding that *all* (most?) the mods for SH4 are presented to the community without any legal strings attached?
__________________
RFB / RSRDC Beta Tester RFB / RSRDC Modding Forum: http://forum.kickinbak.com/index.php RFB Top Post link: http://www.subsim.com/radioroom/showthread.php?t=125529 RFB Loadout: RFB_V1.52_102408: RFB_V1.52_Patch_111608: RSRDC_RFBv15_V396 |
![]() |
![]() |
![]() |
#41 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]()
The visuals can be modded. I'm on hold with that until 1.4 with the 20km range though.
|
![]() |
![]() |
![]() |
#42 | |
Helmsman
![]() Join Date: Jan 2002
Posts: 109
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#43 | |
Engineer
![]() Join Date: Nov 2003
Location: Portland, OR
Posts: 210
Downloads: 10
Uploads: 0
|
![]() Quote:
Who knows, maybe there are more fixes that didn't make the list? :hmm: |
|
![]() |
![]() |
![]() |
#44 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#45 |
Gunner
![]() Join Date: Mar 2005
Posts: 91
Downloads: 88
Uploads: 0
|
![]()
so still no fix for the braking dive planes randomly during missions. usually after time comprression.
how can i let a dev know about this bug without having to register on ubi forums? its a damn important one thats been overlooked, infact it plagued sh3 until that was patched. |
![]() |
![]() |
![]() |
|
|