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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Frogman
![]() Join Date: Feb 2006
Posts: 309
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omfg modisch reminded me of soldner. That was THE absolute worst POS I had ever tried to play. Oh god I could probably go on but that is a different conversation. I wonder what ever became of it? Huge let down as it did sound cool before it was released.
Pretty bad trend though. Maybe it is just me and the games I happen to play, but lately (maybe last 3 years?) many of the new games I have played were really buggy upon release. In my whole life though very few games have been so buggy that I just gave up on them. That being said it is obvious that sh4 was rushed for release, but they do seem to be working hard on it and that's a good thing. Lucky for ubisoft there are like no other subsims out there and I really want a new one so... Now if somebody could just dominate a certain niche by releasing a nice ww1 combat flight sim...Somebody do it!!!! Lol I'm tired i hope this post didn't come out dumb. |
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#32 |
Watch
![]() Join Date: Mar 2007
Location: Los Angeles, CA
Posts: 27
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Come to think about it, just about the only game I ever played that was fully-formed out of the box and needed no patching was BROTHERS IN ARMS and its sequel. Did anyone play that? Great game and very, very well made.
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#33 | |
Watch Officer
![]() Join Date: Sep 2001
Location: Cambridge, Canada
Posts: 335
Downloads: 39
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__________________
"Is the glass half-empty? Or half-full? Either way, when you're thirsty, there's water to be had in that glass." - Neal Stevens |
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#34 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
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Soldner... I remember the demo yuck...
I played C&C3 demo was pretty polished but not my scene. I too shelved Lock-On and Destroyer Command due to bugs... Damn Ubisoft, I will not be buying GRAW2. Once bitten twice shy... I think if they push the limits much further their reputation may suffer in the PC market. |
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#35 |
Planesman
![]() Join Date: Mar 2007
Location: Colorado, USA
Posts: 180
Downloads: 118
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Flight Sim X, Microsoft Train Simulator, Oblivion, Battlestations: Midway, for starters.
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#36 |
Planesman
![]() Join Date: Mar 2007
Posts: 182
Downloads: 53
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havent played a bug free pc game in many a year, EQII probably came closest, and im not paying £10 a month for SHIV
![]() i think the devs for unreal and quake, half life are the only ones who are allowed to "release when finished" everyone else just has to get that crap out there and start the sequal. still i expect problems with games, but SHIV has a few too many for comfort. first patch i ever got was for sensi soccer. ![]() not like releasing half assed games is new. actually im glad i have GRAW 1 and 2 on my 360. i remember all the problems when i used to play those kinds of games on my pc. these days i havent got the time to sit and mod games for 33 hours before i play, wich is a shame but still. at least its one thing i dont have to worry about these days. |
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#37 | |
Sailor man
![]() Join Date: Dec 2005
Location: Ontario, Canada
Posts: 49
Downloads: 2
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#38 | |
Torpedoman
![]() Join Date: Feb 2007
Location: Scotland
Posts: 117
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#39 |
Watch
![]() Join Date: Mar 2007
Posts: 23
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Dear Fastfed,
What do you understand after reading the comments so far?I tell you what i understand (and i think what game companies understand): No matter how much you rush a game,no matter how many the bugs,it's ok!Because people are so used to them now,that they have learnt to accept paying for a product ,that if it was ANYTHING ELSE than a PC game,they would ask their money back.Of course you can't do that with PC games ,because of the law of the jungle that exists in this sector. I hear ya!I had a Commodore too.Ah,the old times,where "patch" was an unknown word...(yes,much simpler games,yet companies were much smaller too,relying on a very small market,but respecting the customer,probably exactly because the customer was precious). Human is a creature driven by habbits.Make him used to a situation and he will never complain again.They could even sell unfinished books and you would see that people would still buy them ,waiting for the author to release the final chapter as "patch". Why would a company respect the customer,when the customer doesn't respect himself?Ubi only watches the cash flow.As long as it's at expected levels,there is nothing wrong with releasing half finished games.And the majority of people have no problem with it!It has become a competition of who has played the buggiest game!LOL!How insane can that be? :rotfl: When SH 5 will come out full of bugs,people will be saying "Remember how awful SH4 was?So get over it!" LOL! It's amazing how much a person can take and even pay for it! I agree with you,put the game aside and wait some months.I was so tired with SH3 and waiting for the patches that by the time 1.4b came out,i was so bored that i wouldn't play anymore.Only GWX made me return. So better wait and play the "FULL" game,after all the patches come out. Cheers Sharkfood Last edited by Sharkfood; 03-31-07 at 03:14 AM. |
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#40 | |
Bilge Rat
![]() Join Date: Apr 2005
Posts: 1
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This post is not really hitting at the original poster of this thread in particular, it is more of a general comment on the behaviour of players on message boards. Other games which definately deserves mentioning here is - Destroyer Command - Neverwinter Nights 2 - The Guild 2 - Battlefield 2 (This one even managed to introduce new issues on par with the 'a' button bug in its patches) In addition to this I do not fully support the symtomatic 'typical UBI crap' whining which is common on internet messageboards. My observations of 15 years worth of computer gaming accross 3 different platforms is that any company will release unfinished games with quite similar frequency. I do not even think it has gotten that much worse with the introduction of downloadable patches a couple of years back. The trick as a player is to manage your own expectations, remember that patience is a virtue and that throwing eggs on messageboards is not. The trick is to make constructive critisism in a polite and mature way written in proper English. |
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#41 | ||
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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And the game was half finished when lucasarts decided to publish it. The game has whole MISSING sections and missing dialog in it. ![]() ![]() The real problem was that Bioware with Kotor I didn't have to bow to lucasarts orders, thats why the game was great. It was published in a complete state. Unfortunately Obsidian didn't have the same importance as Bioware, so when lucasarts in its infinite wisdom decide to publish the game, Obsidian didn't have any choice. So sad, because KOTOR II could have been a real great game. |
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#42 |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
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Got to be honest. I've found Sh4 to be playable and entirely stable. A couple of bugs. Haven't had any real effect on me what so ever. most problems i've had are more to do with me GPU not being hot enough but that is being rememdied today. Certainly not finding any worse that Sh3 and certainly not had any 'gamebreaker' bugs that people seem to be so keen on seeing all the time. Even my stadimeter works great. I'm also not sure every post i've read about bugs seems to know what a bug actually is as opposed to a game design choice.
There are things in the game I don't like - it still feels far too arcade for my likening - but They aren't bugs and I doubt there has ever been a game released where I have liked the entire feature set. |
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#43 | |
Watch Officer
![]() Join Date: Aug 2006
Location: Abu Dhabi
Posts: 338
Downloads: 46
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__________________
Some men are born great, some achieve greatness, and some will always be total gits. |
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#44 | |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Dallas Texas
Posts: 129
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For example, if you do not press for keeping depth, you will never experience ctd by pressing A. Personally, I keep doin git because I am a nub and keep forgetting not to do it ![]() The video card I have now is more forgiveable (nvidea 7600GS instead of ati 9600) so the graphical anomolies are not as present as they were. Although I still get the 1-50fps loop of death more than I would like to in area's where there are no other ships or land apart from my sub on external view - and I am an eye candy person so I do like to use external camera. So I think it depends on how you play, though if its in the game, i.e. a function of the game, it should work "as intended"...and for some things it just doesnt. This is where consoles win, there is only one version of console, so no problems in compatability etc. This is why making for pc is more of a challenge. A challenge that ubi are obviously inept at. |
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#45 | |
Admiral
![]() Join Date: Sep 2001
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