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Old 03-30-07, 10:05 PM   #31
Ilpalazzo
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omfg modisch reminded me of soldner. That was THE absolute worst POS I had ever tried to play. Oh god I could probably go on but that is a different conversation. I wonder what ever became of it? Huge let down as it did sound cool before it was released.

Pretty bad trend though. Maybe it is just me and the games I happen to play, but lately (maybe last 3 years?) many of the new games I have played were really buggy upon release. In my whole life though very few games have been so buggy that I just gave up on them. That being said it is obvious that sh4 was rushed for release, but they do seem to be working hard on it and that's a good thing.

Lucky for ubisoft there are like no other subsims out there and I really want a new one so... Now if somebody could just dominate a certain niche by releasing a nice ww1 combat flight sim...Somebody do it!!!! Lol I'm tired i hope this post didn't come out dumb.
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Old 03-30-07, 10:07 PM   #32
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Come to think about it, just about the only game I ever played that was fully-formed out of the box and needed no patching was BROTHERS IN ARMS and its sequel. Did anyone play that? Great game and very, very well made.
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Old 03-30-07, 10:17 PM   #33
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Quote:
Originally Posted by Mud
My first computer game was bug free , Pong

Mud
Lucky you. Mine wouldn't turn on when the power went out and had to use candles.
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Old 03-30-07, 10:21 PM   #34
Jace11
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Soldner... I remember the demo yuck...

I played C&C3 demo was pretty polished but not my scene.

I too shelved Lock-On and Destroyer Command due to bugs...

Damn Ubisoft, I will not be buying GRAW2. Once bitten twice shy...
I think if they push the limits much further their reputation may suffer in the PC market.
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Old 03-30-07, 10:23 PM   #35
nfitzsimmons
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Flight Sim X, Microsoft Train Simulator, Oblivion, Battlestations: Midway, for starters.
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Old 03-31-07, 12:53 AM   #36
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havent played a bug free pc game in many a year, EQII probably came closest, and im not paying £10 a month for SHIV

i think the devs for unreal and quake, half life are the only ones who are allowed to "release when finished"
everyone else just has to get that crap out there and start the sequal.

still i expect problems with games, but SHIV has a few too many for comfort.
first patch i ever got was for sensi soccer. thats going back some ways.

not like releasing half assed games is new.

actually im glad i have GRAW 1 and 2 on my 360. i remember all the problems when i used to play those kinds of games on my pc.
these days i havent got the time to sit and mod games for 33 hours before i play, wich is a shame but still. at least its one thing i dont have to worry about these days.
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Old 03-31-07, 02:43 AM   #37
stinger503
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Quote:
Originally Posted by Jace11
But this game looks like it was never tested.
I can agree with this. I mean how can you miss a bug like the clipboard load bug? That would be like if it took half an hour for Halo to load the Pause Menu!
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Old 03-31-07, 03:02 AM   #38
Antrodemus
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Quote:
Originally Posted by Mud
My first computer game was bug free , Pong

Mud
Sorry, but I have to correct you there... that ball should've been round. They messed up, big time.
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Old 03-31-07, 03:03 AM   #39
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Dear Fastfed,


What do you understand after reading the comments so far?I tell you what i understand (and i think what game companies understand):

No matter how much you rush a game,no matter how many the bugs,it's ok!Because people are so used to them now,that they have learnt to accept paying for a product ,that if it was ANYTHING ELSE than a PC game,they would ask their money back.Of course you can't do that with PC games ,because of the law of the jungle that exists in this sector.

I hear ya!I had a Commodore too.Ah,the old times,where "patch" was an unknown word...(yes,much simpler games,yet companies were much smaller too,relying on a very small market,but respecting the customer,probably exactly because the customer was precious).

Human is a creature driven by habbits.Make him used to a situation and he will never complain again.They could even sell unfinished books and you would see that people would still buy them ,waiting for the author to release the final chapter as "patch".

Why would a company respect the customer,when the customer doesn't respect himself?Ubi only watches the cash flow.As long as it's at expected levels,there is nothing wrong with releasing half finished games.And the majority of people have no problem with it!It has become a competition of who has played the buggiest game!LOL!How insane can that be? :rotfl: When SH 5 will come out full of bugs,people will be saying "Remember how awful SH4 was?So get over it!" LOL! It's amazing how much a person can take and even pay for it!

I agree with you,put the game aside and wait some months.I was so tired with SH3 and waiting for the patches that by the time 1.4b came out,i was so bored that i wouldn't play anymore.Only GWX made me return.

So better wait and play the "FULL" game,after all the patches come out.

Cheers

Sharkfood

Last edited by Sharkfood; 03-31-07 at 03:14 AM.
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Old 03-31-07, 04:34 AM   #40
ubatsnalle
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Quote:
Originally Posted by sea enemy
Age of Sail 2 was buggier than a baitshop. And, the sad part of it is, it was NEVER fixed...I've seen alpha versions of games that were in a more complete state.

After Age of Sail 2, nothing else really seems that bad.
I will second this statement.

This post is not really hitting at the original poster of this thread in particular, it is more of a general comment on the behaviour of players on message boards. Other games which definately deserves mentioning here is

- Destroyer Command
- Neverwinter Nights 2
- The Guild 2
- Battlefield 2 (This one even managed to introduce new issues on par with the 'a' button bug in its patches)

In addition to this I do not fully support the symtomatic 'typical UBI crap' whining which is common on internet messageboards. My observations of 15 years worth of computer gaming accross 3 different platforms is that any company will release unfinished games with quite similar frequency. I do not even think it has gotten that much worse with the introduction of downloadable patches a couple of years back.

The trick as a player is to manage your own expectations, remember that patience is a virtue and that throwing eggs on messageboards is not. The trick is to make constructive critisism in a polite and mature way written in proper English.
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Old 03-31-07, 04:50 AM   #41
goldorak
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Quote:
Originally Posted by P_Funk
Quote:
Originally Posted by mookiemookie
Knights of the Old Republic 2 was ridiculously buggy.
Another Ubi game. In fact is everyone aware of the fact that they rushed Obsidian so much in this game that they had to remove an entire PLANET? After release the modding community found huge stores of game files that had just been cut from the game: voice edits from character development, rooms, an entire part of the story arc missing. All so it could be rushed to shelves. And to this day Kotor 2 fans feel cheated by it.

Kotor 2 has 2 possible endings. There were supposed to be 13. Think about it.
Actually no, it was a lucasarts game.
And the game was half finished when lucasarts decided to publish it.
The game has whole MISSING sections and missing dialog in it.
The real problem was that Bioware with Kotor I didn't have to bow to lucasarts orders, thats why the game was great. It was published in a complete state.
Unfortunately Obsidian didn't have the same importance as Bioware, so when lucasarts in its infinite wisdom decide to publish the game, Obsidian didn't have any choice.
So sad, because KOTOR II could have been a real great game.
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Old 03-31-07, 05:22 AM   #42
Egan
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Got to be honest. I've found Sh4 to be playable and entirely stable. A couple of bugs. Haven't had any real effect on me what so ever. most problems i've had are more to do with me GPU not being hot enough but that is being rememdied today. Certainly not finding any worse that Sh3 and certainly not had any 'gamebreaker' bugs that people seem to be so keen on seeing all the time. Even my stadimeter works great. I'm also not sure every post i've read about bugs seems to know what a bug actually is as opposed to a game design choice.

There are things in the game I don't like - it still feels far too arcade for my likening - but They aren't bugs and I doubt there has ever been a game released where I have liked the entire feature set.
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Old 03-31-07, 05:32 AM   #43
Fat Bhoy Tim
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Quote:
Originally Posted by fastfed
Battlefield,and part 2, game came with NO bugs, again none that made the game unplayable or atleast as bad as SH4.

Halflife 1 and 2, again same thing, no real bugs.

Company of Hero's,bug free.
'scuse me? I have all of those titles - and there was most certainly bugs, some of them fairly huge. The main difference between those and SH4 is the visibility of the bugs, due to an obvious lack of appreciation of the result, meant that you didn't see them.
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Old 03-31-07, 06:35 AM   #44
macky
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Quote:
Originally Posted by Egan
Got to be honest. I've found Sh4 to be playable and entirely stable.
I can understand this. There are bound to be some who do not get problems, or the ones they do it doesnt really matter to much. The reason is not because your copy is in a better state than someone elses, but probably because you do not use every function available.

For example, if you do not press for keeping depth, you will never experience ctd by pressing A. Personally, I keep doin git because I am a nub and keep forgetting not to do it

The video card I have now is more forgiveable (nvidea 7600GS instead of ati 9600) so the graphical anomolies are not as present as they were. Although I still get the 1-50fps loop of death more than I would like to in area's where there are no other ships or land apart from my sub on external view - and I am an eye candy person so I do like to use external camera.

So I think it depends on how you play, though if its in the game, i.e. a function of the game, it should work "as intended"...and for some things it just doesnt.

This is where consoles win, there is only one version of console, so no problems in compatability etc. This is why making for pc is more of a challenge. A challenge that ubi are obviously inept at.
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Old 03-31-07, 06:59 AM   #45
Egan
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Quote:
Originally Posted by macky
The reason is not because your copy is in a better state than someone elses, but probably because you do not use every function available.

For example, if you do not press for keeping depth, you will never experience ctd by pressing A. Personally, I keep doin git because I am a nub and keep forgetting not to do it
There is truth in this. I never, ever use the A button for some reason. But by the same token, if the work around to this CTD causing bug is simply to not use A, surely this renders a lot of the moaning about it pointless? Yes, it's a bad bug but it is easily circumvented and will almost definately be fixed in the next patch. If you persist in continuing to use it - knowing that at the moment you will crash the game - doesn't that meen you need a bug fix too? :p
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