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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
GWX Project Director
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#32 | ||
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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Or have you already enabled that and are still experiencing some stretching?
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#33 | |||
GWX Project Director
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All these short fat stubby crewmen are gonna have a hard time fitting throught the hatch! ![]() |
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#34 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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Here you go mate - http://www.communitymanuals.com/shii...lay_Resolution
There are some side affects but these are explained. Also, see this thread for further info - http://www.subsim.com/radioroom/show...ght=resolution Also, it's worth noting that, if you still experience 'stretching/warping' then some GFX card control panels allow you to set your aspect ratio for widescreen monitors, this would be my first port of call, before going through the fix process.
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#35 | |
GWX Project Director
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#36 |
Grey Wolf
![]() Join Date: Mar 2007
Location: Scotland
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And if that dont work use a hammer you can borrow my "I hate my computer hammer"
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#37 |
GWX Project Director
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Well... the horizontal stretch fix leads to a subject I can't talk about here... but I must say even with a touch of stretch that my eyes seem to automatically adjust for... this new monitor blows the old one away.
Anyway I can run two monitors now, so I may just connect them both LOL. |
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#38 |
Grey Wolf
![]() Join Date: Mar 2007
Location: Scotland
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Yeah thats my next toy a second 19" tft monitor so i can play a game and watch a movie then i will be so happy play silent hunter and watch das boot woohoo:rotfl:
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![]() “There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team ![]() |
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